文件名称:pgLib
- 所属分类:
- 游戏引擎
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 1.25mb
- 下载次数:
- 0次
- 提 供 者:
- 黄*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
一个很不错的游戏引擎,自定义了游戏引擎中用的数据结构,数据元素,同时也实现了高级的元素,比如人物动画,天空Box,地形加载等,用户不用过多关心游戏如何实现,而关心实现一个什么要的游戏。-A very good game engine to customize the game engine using the data structure, data elements, but also realize the high-level elements, such as character animation, Sky Box, the terrain, such as load, users do not have too much interest in the game how to achieve, and concerned about anything to realize a game.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
pgLib
.....\Audio
.....\.....\pgAudioFMOD.cpp
.....\.....\pgAudioFMOD.h
.....\.....\pgIAudio.cpp
.....\.....\pgIAudio.h
.....\.....\pgIAudioDevice.h
.....\.....\pgISample.h
.....\.....\pgSampleFMOD.cpp
.....\.....\pgSampleFMOD.h
.....\Base
.....\....\pgIDirectX.cpp
.....\....\pgIDirectX.h
.....\....\pgIFileTool.cpp
.....\....\pgIFileTool.h
.....\....\pgIImageTool.cpp
.....\....\pgIImageTool.h
.....\....\pgImage.cpp
.....\....\pgImage.h
.....\....\pgInFile.h
.....\....\pgInTextFile.cpp
.....\....\pgInTextFile.h
.....\....\pgIResourceManager.cpp
.....\....\pgIResourceManager.h
.....\....\pgISettings.cpp
.....\....\pgISettings.h
.....\....\pgIStringTool.cpp
.....\....\pgIStringTool.h
.....\....\pgITime.cpp
.....\....\pgITime.h
.....\....\pgIXML.cpp
.....\....\pgIXML.h
.....\....\pgList.h
.....\....\pgLog.cpp
.....\....\pgLog.h
.....\....\pgOutFile.h
.....\....\pgOutTextFile.cpp
.....\....\pgOutTextFile.h
.....\....\pgProfiler.cpp
.....\....\pgProfiler.h
.....\....\pgPtrList.h
.....\....\pgSettingsFile.cpp
.....\....\pgSettingsFile.h
.....\....\pgString.cpp
.....\....\pgString.h
.....\Docs
.....\....\pgLib.chi
.....\....\pgLib.chm
.....\....\pgLib.pdf
.....\FrameWork
.....\.........\d3dapp.cpp
.....\.........\d3dapp.h
.....\.........\d3dfont.cpp
.....\.........\d3dfont.h
.....\.........\d3dres.h
.....\.........\d3dutil.cpp
.....\.........\d3dutil.h
.....\.........\dxutil.cpp
.....\.........\dxutil.h
.....\.........\pgAppStub.cxx
.....\Game
.....\....\pgCharacter.cpp
.....\....\pgCharacter.h
.....\....\pgIGame.cpp
.....\....\pgIGame.h
.....\Input
.....\.....\pgIInput.cpp
.....\.....\pgIInput.h
.....\.....\pgInputDX.cpp
.....\.....\pgInputDX.h
.....\.....\pgSteering.cpp
.....\.....\pgSteering.h
.....\Math
.....\....\pgAABBox.h
.....\....\pgIMathTool.cpp
.....\....\pgIMathTool.h
.....\....\pgMatrix.cpp
.....\....\pgMatrix.h
.....\....\pgPath.h
.....\....\pgPathLinear.cpp
.....\....\pgPathLinear.h
.....\....\pgPlane.h
.....\....\pgQuat.cpp
.....\....\pgQuat.h
.....\....\pgTransform.cpp
.....\....\pgTransform.h
.....\....\pgVec2.cpp
.....\....\pgVec2.h
.....\....\pgVec3.cpp
.....\....\pgVec3.h
.....\....\pgVec3n.cpp
.....\....\pgVec3n.h
.....\....\pgVec4.cpp
.....\....\pgVec4.h
.....\pbLib.aps
.....\pbLib.rc
.....\pgLib.cpp
.....\pgLib.doxygen
.....\pgLib.dsp
.....\pgLib.h
.....\Audio
.....\.....\pgAudioFMOD.cpp
.....\.....\pgAudioFMOD.h
.....\.....\pgIAudio.cpp
.....\.....\pgIAudio.h
.....\.....\pgIAudioDevice.h
.....\.....\pgISample.h
.....\.....\pgSampleFMOD.cpp
.....\.....\pgSampleFMOD.h
.....\Base
.....\....\pgIDirectX.cpp
.....\....\pgIDirectX.h
.....\....\pgIFileTool.cpp
.....\....\pgIFileTool.h
.....\....\pgIImageTool.cpp
.....\....\pgIImageTool.h
.....\....\pgImage.cpp
.....\....\pgImage.h
.....\....\pgInFile.h
.....\....\pgInTextFile.cpp
.....\....\pgInTextFile.h
.....\....\pgIResourceManager.cpp
.....\....\pgIResourceManager.h
.....\....\pgISettings.cpp
.....\....\pgISettings.h
.....\....\pgIStringTool.cpp
.....\....\pgIStringTool.h
.....\....\pgITime.cpp
.....\....\pgITime.h
.....\....\pgIXML.cpp
.....\....\pgIXML.h
.....\....\pgList.h
.....\....\pgLog.cpp
.....\....\pgLog.h
.....\....\pgOutFile.h
.....\....\pgOutTextFile.cpp
.....\....\pgOutTextFile.h
.....\....\pgProfiler.cpp
.....\....\pgProfiler.h
.....\....\pgPtrList.h
.....\....\pgSettingsFile.cpp
.....\....\pgSettingsFile.h
.....\....\pgString.cpp
.....\....\pgString.h
.....\Docs
.....\....\pgLib.chi
.....\....\pgLib.chm
.....\....\pgLib.pdf
.....\FrameWork
.....\.........\d3dapp.cpp
.....\.........\d3dapp.h
.....\.........\d3dfont.cpp
.....\.........\d3dfont.h
.....\.........\d3dres.h
.....\.........\d3dutil.cpp
.....\.........\d3dutil.h
.....\.........\dxutil.cpp
.....\.........\dxutil.h
.....\.........\pgAppStub.cxx
.....\Game
.....\....\pgCharacter.cpp
.....\....\pgCharacter.h
.....\....\pgIGame.cpp
.....\....\pgIGame.h
.....\Input
.....\.....\pgIInput.cpp
.....\.....\pgIInput.h
.....\.....\pgInputDX.cpp
.....\.....\pgInputDX.h
.....\.....\pgSteering.cpp
.....\.....\pgSteering.h
.....\Math
.....\....\pgAABBox.h
.....\....\pgIMathTool.cpp
.....\....\pgIMathTool.h
.....\....\pgMatrix.cpp
.....\....\pgMatrix.h
.....\....\pgPath.h
.....\....\pgPathLinear.cpp
.....\....\pgPathLinear.h
.....\....\pgPlane.h
.....\....\pgQuat.cpp
.....\....\pgQuat.h
.....\....\pgTransform.cpp
.....\....\pgTransform.h
.....\....\pgVec2.cpp
.....\....\pgVec2.h
.....\....\pgVec3.cpp
.....\....\pgVec3.h
.....\....\pgVec3n.cpp
.....\....\pgVec3n.h
.....\....\pgVec4.cpp
.....\....\pgVec4.h
.....\pbLib.aps
.....\pbLib.rc
.....\pgLib.cpp
.....\pgLib.doxygen
.....\pgLib.dsp
.....\pgLib.h