文件名称:IntroductionToDirectx93DGameProgramming
下载
别用迅雷、360浏览器下载。
如迅雷强制弹出,可右键点击选“另存为”。
失败请重下,重下不扣分。
如迅雷强制弹出,可右键点击选“另存为”。
失败请重下,重下不扣分。
介绍说明--下载内容均来自于网络,请自行研究使用
Introduction to directx9 3d game programming 一书的源代码-Introduction to directx9 3d game programm ing a book source code
相关搜索: directX9
introduction
to
3d
game
programming
with
directx9
Introduction
to
3D
Game
Programming
with
DirectX
9
计算机图形学
3D
Game
Programming
IntroductionToDirectx93DGameProgramming
rar
introduction
to
3d
game
programming
with
directx9
Introduction
to
3D
Game
Programming
with
DirectX
9
计算机图形学
3D
Game
Programming
IntroductionToDirectx93DGameProgramming
rar
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Chapter 1
.........\D3D9 Init
.........\.........\d3dInit.cpp
.........\.........\d3dUtility.cpp
.........\.........\d3dUtility.h
Chapter 10
..........\D3DXCreateMeshFVF
..........\.................\d3dUtility.cpp
..........\.................\d3dUtility.h
..........\.................\d3dxcreatemeshfvf.cpp
..........\.................\Mesh Dump.txt
..........\.................\texture credit.txt
Chapter 11
..........\Bounding Volumes
..........\................\bigship1.x
..........\................\boundingvolumes.cpp
..........\................\d3dUtility.cpp
..........\................\d3dUtility.h
..........\Progressive Mesh
..........\................\bigship1.x
..........\................\d3dUtility.cpp
..........\................\d3dUtility.h
..........\................\pmesh.cpp
..........\XFile
..........\.....\bigship1.x
..........\.....\d3dUtility.cpp
..........\.....\d3dUtility.h
..........\.....\xfile.cpp
Chapter 12
..........\Camera
..........\......\camera.cpp
..........\......\camera.h
..........\......\cameraApp.cpp
..........\......\d3dUtility.cpp
..........\......\d3dUtility.h
Chapter 13
..........\Terrain
..........\.......\camera.cpp
..........\.......\camera.h
..........\.......\coastMountain64.raw
..........\.......\d3dfont.cpp
..........\.......\d3dfont.h
..........\.......\d3dutil.cpp
..........\.......\d3dutil.h
..........\.......\d3dUtility.cpp
..........\.......\d3dUtility.h
..........\.......\dxutil.cpp
..........\.......\dxutil.h
..........\.......\fps.cpp
..........\.......\fps.h
..........\.......\terrain.cpp
..........\.......\terrain.h
..........\.......\terrainDriver.cpp
Chapter 14
..........\Firework System
..........\...............\camera.cpp
..........\...............\camera.h
..........\...............\d3dUtility.cpp
..........\...............\d3dUtility.h
..........\...............\firework.cpp
..........\...............\pSystem.cpp
..........\...............\pSystem.h
..........\Laser System
..........\............\camera.cpp
..........\............\camera.h
..........\............\d3dUtility.cpp
..........\............\d3dUtility.h
..........\............\flare_alpha notes.txt
..........\............\flare_alpha.dds
..........\............\laser.cpp
..........\............\pSystem.cpp
..........\............\pSystem.h
..........\Snow System
..........\...........\camera.cpp
..........\...........\camera.h
..........\...........\d3dUtility.cpp
..........\...........\d3dUtility.h
.........\D3D9 Init
.........\.........\d3dInit.cpp
.........\.........\d3dUtility.cpp
.........\.........\d3dUtility.h
Chapter 10
..........\D3DXCreateMeshFVF
..........\.................\d3dUtility.cpp
..........\.................\d3dUtility.h
..........\.................\d3dxcreatemeshfvf.cpp
..........\.................\Mesh Dump.txt
..........\.................\texture credit.txt
Chapter 11
..........\Bounding Volumes
..........\................\bigship1.x
..........\................\boundingvolumes.cpp
..........\................\d3dUtility.cpp
..........\................\d3dUtility.h
..........\Progressive Mesh
..........\................\bigship1.x
..........\................\d3dUtility.cpp
..........\................\d3dUtility.h
..........\................\pmesh.cpp
..........\XFile
..........\.....\bigship1.x
..........\.....\d3dUtility.cpp
..........\.....\d3dUtility.h
..........\.....\xfile.cpp
Chapter 12
..........\Camera
..........\......\camera.cpp
..........\......\camera.h
..........\......\cameraApp.cpp
..........\......\d3dUtility.cpp
..........\......\d3dUtility.h
Chapter 13
..........\Terrain
..........\.......\camera.cpp
..........\.......\camera.h
..........\.......\coastMountain64.raw
..........\.......\d3dfont.cpp
..........\.......\d3dfont.h
..........\.......\d3dutil.cpp
..........\.......\d3dutil.h
..........\.......\d3dUtility.cpp
..........\.......\d3dUtility.h
..........\.......\dxutil.cpp
..........\.......\dxutil.h
..........\.......\fps.cpp
..........\.......\fps.h
..........\.......\terrain.cpp
..........\.......\terrain.h
..........\.......\terrainDriver.cpp
Chapter 14
..........\Firework System
..........\...............\camera.cpp
..........\...............\camera.h
..........\...............\d3dUtility.cpp
..........\...............\d3dUtility.h
..........\...............\firework.cpp
..........\...............\pSystem.cpp
..........\...............\pSystem.h
..........\Laser System
..........\............\camera.cpp
..........\............\camera.h
..........\............\d3dUtility.cpp
..........\............\d3dUtility.h
..........\............\flare_alpha notes.txt
..........\............\flare_alpha.dds
..........\............\laser.cpp
..........\............\pSystem.cpp
..........\............\pSystem.h
..........\Snow System
..........\...........\camera.cpp
..........\...........\camera.h
..........\...........\d3dUtility.cpp
..........\...........\d3dUtility.h