文件名称:OpenglGame
- 所属分类:
- OpenGL
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 770kb
- 下载次数:
- 0次
- 提 供 者:
- su***
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
该游戏是一个三维的太空战斗小游戏,几乎包含了一个三维游戏制作的绝大部分关键技术,三维实体绘制,爆炸效果,夜空背景,音响效果,键盘控制-the game is a 3D space combat small game, contains an almost three-dimensional games produced by the majority of key technology, 3D rendering, effects of the explosion, the night sky background, acoustics, keyboard control etc.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
OpenglGame
..........\Ast.cpp
..........\Ast.h
..........\Ast3D.cpp
..........\Ast3D.h
..........\Ast3DFract.cpp
..........\Ast3DFract.h
..........\AUDIOW32.DLL
..........\Bullet.cpp
..........\Bullet.h
..........\BulletFireBall.cpp
..........\BulletFireBall.h
..........\DATA
..........\....\AST.RAW
..........\....\EXPLODE.WAV
..........\....\FIRE.WAV
..........\....\INTRO.XM
..........\....\NEWSHIP.RAW
..........\....\SHIP.RAW
..........\....\shipexplode.wav
..........\....\TEST.PNG
..........\....\TETRA.RAW
..........\....\TITLE.RAW
..........\Dll
..........\...\AUDIOW32.DLL
..........\...\GLUT32.DLL
..........\Exp.cpp
..........\Exp.h
..........\Extern.h
..........\Fragment.cpp
..........\Fragment.h
..........\GameIntro.cpp
..........\GameIntro.h
..........\GameObj.cpp
..........\GameObj.h
..........\GameObjTimed.cpp
..........\GameObjTimed.h
..........\GameSection.cpp
..........\GameSection.h
..........\GameSession.cpp
..........\GameSession.h
..........\GLUT32.DLL
..........\Include
..........\.......\AUDIO.H
..........\.......\GL
..........\.......\..\GLPNG.H
..........\.......\..\Glut.h
..........\.......\VCG
..........\.......\...\Point3.h
..........\.......\...\Sphere3.h
..........\.......\...\Utility.h
..........\Lib
..........\...\AUDW32VC.LIB
..........\...\GLPNG.LIB
..........\...\GLUT32.LIB
..........\MainFrm.cpp
..........\MainFrm.h
..........\MyGame.aps
..........\MyGame.clw
..........\MyGame.cpp
..........\MyGame.dsp
..........\MyGame.dsw
..........\MyGame.exe
..........\MyGame.h
..........\MyGame.ncb
..........\MyGame.opt
..........\MyGame.plg
..........\MyGame.rc
..........\MyGameDoc.cpp
..........\MyGameDoc.h
..........\MyGameView.cpp
..........\MyGameView.h
..........\ReadMe.txt
..........\Release
..........\RES
..........\...\MyGame.rc2
..........\Resource.h
..........\Ship.cpp
..........\Ship.h
..........\Ship3D.cpp
..........\Ship3D.h
..........\Stars.cpp
..........\Stars.h
..........\StdAfx.cpp
..........\StdAfx.h
..........\Triangle.cpp
..........\Triangle.h
..........\UTILITY.CPP
..........\Utility.h
..........\Ast.cpp
..........\Ast.h
..........\Ast3D.cpp
..........\Ast3D.h
..........\Ast3DFract.cpp
..........\Ast3DFract.h
..........\AUDIOW32.DLL
..........\Bullet.cpp
..........\Bullet.h
..........\BulletFireBall.cpp
..........\BulletFireBall.h
..........\DATA
..........\....\AST.RAW
..........\....\EXPLODE.WAV
..........\....\FIRE.WAV
..........\....\INTRO.XM
..........\....\NEWSHIP.RAW
..........\....\SHIP.RAW
..........\....\shipexplode.wav
..........\....\TEST.PNG
..........\....\TETRA.RAW
..........\....\TITLE.RAW
..........\Dll
..........\...\AUDIOW32.DLL
..........\...\GLUT32.DLL
..........\Exp.cpp
..........\Exp.h
..........\Extern.h
..........\Fragment.cpp
..........\Fragment.h
..........\GameIntro.cpp
..........\GameIntro.h
..........\GameObj.cpp
..........\GameObj.h
..........\GameObjTimed.cpp
..........\GameObjTimed.h
..........\GameSection.cpp
..........\GameSection.h
..........\GameSession.cpp
..........\GameSession.h
..........\GLUT32.DLL
..........\Include
..........\.......\AUDIO.H
..........\.......\GL
..........\.......\..\GLPNG.H
..........\.......\..\Glut.h
..........\.......\VCG
..........\.......\...\Point3.h
..........\.......\...\Sphere3.h
..........\.......\...\Utility.h
..........\Lib
..........\...\AUDW32VC.LIB
..........\...\GLPNG.LIB
..........\...\GLUT32.LIB
..........\MainFrm.cpp
..........\MainFrm.h
..........\MyGame.aps
..........\MyGame.clw
..........\MyGame.cpp
..........\MyGame.dsp
..........\MyGame.dsw
..........\MyGame.exe
..........\MyGame.h
..........\MyGame.ncb
..........\MyGame.opt
..........\MyGame.plg
..........\MyGame.rc
..........\MyGameDoc.cpp
..........\MyGameDoc.h
..........\MyGameView.cpp
..........\MyGameView.h
..........\ReadMe.txt
..........\Release
..........\RES
..........\...\MyGame.rc2
..........\Resource.h
..........\Ship.cpp
..........\Ship.h
..........\Ship3D.cpp
..........\Ship3D.h
..........\Stars.cpp
..........\Stars.h
..........\StdAfx.cpp
..........\StdAfx.h
..........\Triangle.cpp
..........\Triangle.h
..........\UTILITY.CPP
..........\Utility.h