文件名称:3DModelEditor
- 所属分类:
- OpenGL
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 3.36mb
- 下载次数:
- 0次
- 提 供 者:
- 郑*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
三维图形编辑器,可完成对三维图形的导入导出,以及很多对图形的基本操作
AppWizard has created this 3DEditor application for you. This application
not only demonstrates the basics of using the Microsoft Foundation classes
but is also a starting point for writing your application.-3D graphics editor, to be completed by the introduction of 3D graphics is derived. Many of the graphics and the basic operation AppWizard has created this 3DEdi tor application for you. This application not o nly demonstrates the basics of using the Micros oft Foundation classes but is also a starting po int for writing your application.
AppWizard has created this 3DEditor application for you. This application
not only demonstrates the basics of using the Microsoft Foundation classes
but is also a starting point for writing your application.-3D graphics editor, to be completed by the introduction of 3D graphics is derived. Many of the graphics and the basic operation AppWizard has created this 3DEdi tor application for you. This application not o nly demonstrates the basics of using the Micros oft Foundation classes but is also a starting po int for writing your application.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
3DEDITOR
........\3DEDITOR.APS
........\3DEDITOR.CLW
........\3DEDITOR.CPP
........\3DEDITOR.DSP
........\3DEDITOR.DSW
........\3DEDITOR.H
........\3DEDITOR.NCB
........\3DEDITOR.OPT
........\3DEDITOR.PLG
........\3DEDITOR.RC
........\3DEDITORDOC.CPP
........\3DEDITORDOC.H
........\3DEDITORVIEW.CPP
........\3DEDITORVIEW.H
........\AVICAPTURE.CPP
........\AVICAPTURE.H
........\CHILDFRM.CPP
........\CHILDFRM.H
........\CHUNKFILE.CPP
........\CHUNKFILE.H
........\CLASSLIB.CPP
........\CLASSLIB.H
........\DEFS.H
........\DLGCAPTUREMOVIE.CPP
........\DLGCAPTUREMOVIE.H
........\DLGIMPORT.CPP
........\DLGIMPORT.H
........\DLGMAPPING.CPP
........\DLGMAPPING.H
........\DLGMATERIAL.CPP
........\DLGMATERIAL.H
........\DLGPROPERTIES.CPP
........\DLGPROPERTIES.H
........\DLGRAYTRACE.CPP
........\DLGRAYTRACE.H
........\EXPORT3DS.CPP
........\GLMEMORYDC.CPP
........\GLMEMORYDC.H
........\IMAGECAPTURE.CPP
........\IMAGECAPTURE.H
........\IMPEXP3DS.H
........\IMPORT3DS.CPP
........\IMPORT3DS_PM.CPP
........\IMPORT3DS_PM.H
........\IMPORTPROGRESS.CPP
........\IMPORTPROGRESS.H
........\JCONFIG.H
........\JMORECFG.H
........\JPEG.H
........\JPEG.LIB
........\JPEGLIB.H
........\LIBJPEG.LIB
........\LIBPNG1.LIB
........\MAINFRM.CPP
........\MAINFRM.H
........\OBJECT.CPP
........\OBJECT.H
........\PICTURE.CPP
........\PICTURE.H
........\PNG.H
........\PNGCONF.H
........\RAYTRACE.CPP
........\README.TXT
........\RENDERVIEW.CPP
........\RENDERVIEW.H
........\RES
........\...\3DEDITOR.RC2
........\...\BMP00001.BMP
........\...\BMP00002.BMP
........\...\CURSOR1.CUR
........\...\CURSOR2.CUR
........\...\CURSOR3.CUR
........\...\CURSOR4.CUR
........\...\TOOLBAR1.BMP
........\...\TOOLBAR2.BMP
........\...\TOOLBAR3.BMP
........\...\TOOLBAR_.BMP
........\RESOURCE.H
........\SAMPLES
........\.......\111.3DS
........\.......\A3DPLNT1.3DS
........\.......\AMALTHEA.3DS
........\.......\ANT.3DE
........\.......\ANT.3DP
........\.......\BACCHUS.3DS
........\.......\BGMC.JPG
........\.......\BGVISA.JPG
........\.......\BOWLING.3DP
........\.......\BRICK.TGA
........\.......\BUNNY.3DP
........\.......\CASTALIA.3DS
........\3DEDITOR.APS
........\3DEDITOR.CLW
........\3DEDITOR.CPP
........\3DEDITOR.DSP
........\3DEDITOR.DSW
........\3DEDITOR.H
........\3DEDITOR.NCB
........\3DEDITOR.OPT
........\3DEDITOR.PLG
........\3DEDITOR.RC
........\3DEDITORDOC.CPP
........\3DEDITORDOC.H
........\3DEDITORVIEW.CPP
........\3DEDITORVIEW.H
........\AVICAPTURE.CPP
........\AVICAPTURE.H
........\CHILDFRM.CPP
........\CHILDFRM.H
........\CHUNKFILE.CPP
........\CHUNKFILE.H
........\CLASSLIB.CPP
........\CLASSLIB.H
........\DEFS.H
........\DLGCAPTUREMOVIE.CPP
........\DLGCAPTUREMOVIE.H
........\DLGIMPORT.CPP
........\DLGIMPORT.H
........\DLGMAPPING.CPP
........\DLGMAPPING.H
........\DLGMATERIAL.CPP
........\DLGMATERIAL.H
........\DLGPROPERTIES.CPP
........\DLGPROPERTIES.H
........\DLGRAYTRACE.CPP
........\DLGRAYTRACE.H
........\EXPORT3DS.CPP
........\GLMEMORYDC.CPP
........\GLMEMORYDC.H
........\IMAGECAPTURE.CPP
........\IMAGECAPTURE.H
........\IMPEXP3DS.H
........\IMPORT3DS.CPP
........\IMPORT3DS_PM.CPP
........\IMPORT3DS_PM.H
........\IMPORTPROGRESS.CPP
........\IMPORTPROGRESS.H
........\JCONFIG.H
........\JMORECFG.H
........\JPEG.H
........\JPEG.LIB
........\JPEGLIB.H
........\LIBJPEG.LIB
........\LIBPNG1.LIB
........\MAINFRM.CPP
........\MAINFRM.H
........\OBJECT.CPP
........\OBJECT.H
........\PICTURE.CPP
........\PICTURE.H
........\PNG.H
........\PNGCONF.H
........\RAYTRACE.CPP
........\README.TXT
........\RENDERVIEW.CPP
........\RENDERVIEW.H
........\RES
........\...\3DEDITOR.RC2
........\...\BMP00001.BMP
........\...\BMP00002.BMP
........\...\CURSOR1.CUR
........\...\CURSOR2.CUR
........\...\CURSOR3.CUR
........\...\CURSOR4.CUR
........\...\TOOLBAR1.BMP
........\...\TOOLBAR2.BMP
........\...\TOOLBAR3.BMP
........\...\TOOLBAR_.BMP
........\RESOURCE.H
........\SAMPLES
........\.......\111.3DS
........\.......\A3DPLNT1.3DS
........\.......\AMALTHEA.3DS
........\.......\ANT.3DE
........\.......\ANT.3DP
........\.......\BACCHUS.3DS
........\.......\BGMC.JPG
........\.......\BGVISA.JPG
........\.......\BOWLING.3DP
........\.......\BRICK.TGA
........\.......\BUNNY.3DP
........\.......\CASTALIA.3DS