文件名称:rayshade.4.0
介绍说明--下载内容均来自于网络,请自行研究使用
Rayshade是一个光线追踪系统。输入一个描述场景的ASCII文件,它将产生一个光线追踪后的图案文件。
-支持10种简单图形(包括多边形,环面等)
-各种光源
-利用等级化体积或空间均匀分割来加快速度
-变率采样
-简陋动画支持
-容易添加几何体、纹理、光源等-Rayshade is a light tracking system. Importation of a Scene Descr iption ASCII document, which will have a ray tracing the pictorial documents.- 10 support simple graphics (including polygon, torus)- various source-level use of uniform size or space division to accelerate the speed- variable sampling rate-rudimentary animation support hold-easily add geometric form, texture, light, etc.
-支持10种简单图形(包括多边形,环面等)
-各种光源
-利用等级化体积或空间均匀分割来加快速度
-变率采样
-简陋动画支持
-容易添加几何体、纹理、光源等-Rayshade is a light tracking system. Importation of a Scene Descr iption ASCII document, which will have a ray tracing the pictorial documents.- 10 support simple graphics (including polygon, torus)- various source-level use of uniform size or space division to accelerate the speed- variable sampling rate-rudimentary animation support hold-easily add geometric form, texture, light, etc.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
blurb.urt
config.H
config.h.SH
Configure
Doc
...\BUGS
...\Changes
...\Copyright
...\Globals
...\Guide
...\.....\animate.tex
...\.....\camera.tex
...\.....\guide.tex
...\.....\height.tex
...\.....\intro.tex
...\.....\lights.tex
...\.....\objects.tex
...\.....\options.tex
...\.....\preface.tex
...\.....\README
...\.....\running.tex
...\.....\surfaces.tex
...\.....\texture.tex
...\.....\transform.tex
...\quickref.txt
...\TODO
etc
...\Makefile.SH
...\malloc.sgi
...\nff2shade.awk
...\rsconvert
...\.........\lex.l
...\.........\main.c
...\.........\Makefile.SH
...\.........\yacc.y
Examples
........\ashtray.def.ray
........\ashtray.ray
........\balls.ray
........\blob.ray
........\boxball.ray
........\coin.ray
........\csg.ray
........\glass.def.ray
........\glass.ray
........\mtv.ray
........\planet.map
........\planet.ray
........\pool.ray
........\solids.ray
........\stripe.ray
libray
......\libcommon
......\.........\color.h
......\.........\common.h
......\.........\error.h
......\.........\expr.c
......\.........\expr.h
......\.........\Makefile.SH
......\.........\memory.c
......\.........\ray.h
......\.........\rotate.c
......\.........\rotate.h
......\.........\sampling.c
......\.........\sampling.h
......\.........\scale.c
......\.........\scale.h
......\.........\transform.c
......\.........\transform.h
......\.........\translate.c
......\.........\translate.h
......\.........\vecmath.c
......\.........\vector.h
......\.........\xform.c
......\.........\xform.h
......\libimage
......\........\image.c
......\........\image.h
......\........\Makefile.SH
......\liblight
......\........\extended.c
......\........\extended.h
......\........\infinite.c
......\........\infinite.h
......\........\jittered.c
......\........\jittered.h
......\........\light.c
......\........\light.h
......\........\Makefile.SH
......\........\point.c
......\........\point.h
......\........\shadow.c
......\........\spot.c
......\........\spot.h
......\libobj
......\......\blob.c
......\......\blob.h
......\......\bounds.c
......\......\bounds.h
......\......\box.c
config.H
config.h.SH
Configure
Doc
...\BUGS
...\Changes
...\Copyright
...\Globals
...\Guide
...\.....\animate.tex
...\.....\camera.tex
...\.....\guide.tex
...\.....\height.tex
...\.....\intro.tex
...\.....\lights.tex
...\.....\objects.tex
...\.....\options.tex
...\.....\preface.tex
...\.....\README
...\.....\running.tex
...\.....\surfaces.tex
...\.....\texture.tex
...\.....\transform.tex
...\quickref.txt
...\TODO
etc
...\Makefile.SH
...\malloc.sgi
...\nff2shade.awk
...\rsconvert
...\.........\lex.l
...\.........\main.c
...\.........\Makefile.SH
...\.........\yacc.y
Examples
........\ashtray.def.ray
........\ashtray.ray
........\balls.ray
........\blob.ray
........\boxball.ray
........\coin.ray
........\csg.ray
........\glass.def.ray
........\glass.ray
........\mtv.ray
........\planet.map
........\planet.ray
........\pool.ray
........\solids.ray
........\stripe.ray
libray
......\libcommon
......\.........\color.h
......\.........\common.h
......\.........\error.h
......\.........\expr.c
......\.........\expr.h
......\.........\Makefile.SH
......\.........\memory.c
......\.........\ray.h
......\.........\rotate.c
......\.........\rotate.h
......\.........\sampling.c
......\.........\sampling.h
......\.........\scale.c
......\.........\scale.h
......\.........\transform.c
......\.........\transform.h
......\.........\translate.c
......\.........\translate.h
......\.........\vecmath.c
......\.........\vector.h
......\.........\xform.c
......\.........\xform.h
......\libimage
......\........\image.c
......\........\image.h
......\........\Makefile.SH
......\liblight
......\........\extended.c
......\........\extended.h
......\........\infinite.c
......\........\infinite.h
......\........\jittered.c
......\........\jittered.h
......\........\light.c
......\........\light.h
......\........\Makefile.SH
......\........\point.c
......\........\point.h
......\........\shadow.c
......\........\spot.c
......\........\spot.h
......\libobj
......\......\blob.c
......\......\blob.h
......\......\bounds.c
......\......\bounds.h
......\......\box.c