文件名称:vbgame2006
- 所属分类:
- 射击游戏
- 资源属性:
- [Windows] [Visual C] [Basic/ASP] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 508kb
- 下载次数:
- 0次
- 提 供 者:
- cao***
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
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失败请重下,重下不扣分。
介绍说明--下载内容均来自于网络,请自行研究使用
vb6.0写的射击游戏源代码。本人编译成功过,代码量少,很适合分析。-vb6.0 was shooting game source code. I compiler success, less code, which is perfect for analysis.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
文件名 | 大小 | 更新时间 |
---|---|---|
我看了都吓一跳,这么酷的程序作者也会拿源代码出来.绝对3D的射击游戏 | 玩反恐精英吗?这个游戏就是那种类型的.不要看只有这么点大,都是精华 | |
...................................................................................................................................\Data | ||
...................................................................................................................................\....\Background.bmp | ||
...................................................................................................................................\....\Collission.dat | ||
...................................................................................................................................\....\Highscore.dat | ||
...................................................................................................................................\....\Setting.dat | ||
...................................................................................................................................\....\Size.dat | ||
...................................................................................................................................\....\Startup.dat | ||
...................................................................................................................................\DataTypes.cls | ||
...................................................................................................................................\Game.bas | ||
...................................................................................................................................\Materials | ||
...................................................................................................................................\.........\Global.mat | ||
...................................................................................................................................\Mk3d.bas | ||
...................................................................................................................................\Mk3dAnimatedObject.cls | ||
...................................................................................................................................\Mk3dEffectObject.cls | ||
...................................................................................................................................\Mk3dObject.cls | ||
...................................................................................................................................\MSSCCPRJ.SCC | ||
...................................................................................................................................\Objects | ||
...................................................................................................................................\.......\Blood.obj | ||
...................................................................................................................................\.......\Bot Died.lig | ||
...................................................................................................................................\.......\Bot Died.obj | ||
...................................................................................................................................\.......\Bot Stand.lig | ||
...................................................................................................................................\.......\Bot Stand.obj | ||
...................................................................................................................................\.......\Bot StepLeft.lig | ||
...................................................................................................................................\.......\Bot StepLeft.obj | ||
...................................................................................................................................\.......\Bot StepRight.lig | ||
...................................................................................................................................\.......\Bot StepRight.obj | ||
....................................................................... |