文件名称:game_SimpEngine
- 所属分类:
- 游戏引擎
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 1.15mb
- 下载次数:
- 0次
- 提 供 者:
- z**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
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失败请重下,重下不扣分。
介绍说明--下载内容均来自于网络,请自行研究使用
使用open gl编写的游戏引擎,有漫游等功能,可以在此基础上进行简单的游戏开发-use open gl prepared by the game engine, features such as roaming, this can be conducted on the basis of a simple game
(系统自动生成,下载前可以参看下载内容)
下载文件列表
SimpEngine
..........\AMBIENT.WAV
..........\audiosystem.cpp
..........\audiosystem.h
..........\CAMERA.CPP
..........\CAMERA.H
..........\CANYON.MID
..........\ENGINE.CPP
..........\ENGINE.H
..........\ENTITY.CPP
..........\ENTITY.H
..........\FONT.CPP
..........\FONT.H
..........\GROUND.TGA
..........\HiResTimer.h
..........\InputSystem.cpp
..........\InputSystem.h
..........\MD2.CPP
..........\MD2.H
..........\Models
..........\......\Ogro
..........\......\....\IGDOSH.PCX
..........\......\....\Ogro.txt
..........\......\....\Ogrobase.pcx
..........\......\....\Tris.MD2
..........\......\....\Weapon.md2
..........\......\....\Weapon.pcx
..........\......\Sodf8
..........\......\.....\Abarlith.pcx
..........\......\.....\SFOD8.TXT
..........\......\.....\Tris.MD2
..........\......\.....\Weapon.md2
..........\......\.....\Weapon.PCX
..........\OBJECT.H
..........\oglwindow.cpp
..........\oglwindow.h
..........\Release
..........\simpengine.cpp
..........\SimpEngine.dsp
..........\SimpEngine.dsw
..........\SimpEngine.exe
..........\simpengine.h
..........\SimpEngine.ncb
..........\SimpEngine.opt
..........\SimpEngine.plg
..........\Sky.tga
..........\TERRAIN.CPP
..........\TERRAIN.H
..........\TEXTURE.CPP
..........\TEXTURE.H
..........\TREE.H
..........\VECTOR.H
..........\WINMAIN.CPP
..........\WORLD.CPP
..........\WORLD.H
..........\AMBIENT.WAV
..........\audiosystem.cpp
..........\audiosystem.h
..........\CAMERA.CPP
..........\CAMERA.H
..........\CANYON.MID
..........\ENGINE.CPP
..........\ENGINE.H
..........\ENTITY.CPP
..........\ENTITY.H
..........\FONT.CPP
..........\FONT.H
..........\GROUND.TGA
..........\HiResTimer.h
..........\InputSystem.cpp
..........\InputSystem.h
..........\MD2.CPP
..........\MD2.H
..........\Models
..........\......\Ogro
..........\......\....\IGDOSH.PCX
..........\......\....\Ogro.txt
..........\......\....\Ogrobase.pcx
..........\......\....\Tris.MD2
..........\......\....\Weapon.md2
..........\......\....\Weapon.pcx
..........\......\Sodf8
..........\......\.....\Abarlith.pcx
..........\......\.....\SFOD8.TXT
..........\......\.....\Tris.MD2
..........\......\.....\Weapon.md2
..........\......\.....\Weapon.PCX
..........\OBJECT.H
..........\oglwindow.cpp
..........\oglwindow.h
..........\Release
..........\simpengine.cpp
..........\SimpEngine.dsp
..........\SimpEngine.dsw
..........\SimpEngine.exe
..........\simpengine.h
..........\SimpEngine.ncb
..........\SimpEngine.opt
..........\SimpEngine.plg
..........\Sky.tga
..........\TERRAIN.CPP
..........\TERRAIN.H
..........\TEXTURE.CPP
..........\TEXTURE.H
..........\TREE.H
..........\VECTOR.H
..........\WINMAIN.CPP
..........\WORLD.CPP
..........\WORLD.H