文件名称:战斗机
- 所属分类:
- Windows CE
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 444kb
- 下载次数:
- 0次
- 提 供 者:
- 夏**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
涉及的代码是针对WINCE3.0(PPC2002)平台,同时兼顾了WIN32平台;旨在讨论编写同时适应2种平台的通用代码,采用的是最原始的BitBlt贴图和离屏方式,贴图效果比较粗糙。对声音的处理也比较幼稚,希望不会误导初学者。
重要说明:
1、没有用内存泄漏工具检测过,不知道有没有内存泄漏,哪位可以帮忙检测一下
2、未完成部分:
游戏的BOSS部分(BOSS贴图、BOSS子弹、BOSS爆炸效果)
游戏难度控制,目前比较幼稚
3、未解决的BUG:
CE下需要按退出菜单退出,点窗口的关闭按钮进程仍然存在-the code is against WINCE3.0 (PPC2002) platform, taking into account the Win32 platform; Discussions aimed at the same time prepared to adapt to two types of common code platform, using the most primitive BitBlt and tile from the screen, more rough tile effect. For voice processing relatively naive and not misleading beginners. Important note : 1 without using a memory leak detection tools that do not know no memory leakage, which can help detect about two and unfinished parts : part of the game BOSS (BOSS mapping, BOSS bullets, explosive effect BOSS) difficult to control the game, more naive 3, the unresolved BUG : CE will need to withdraw from the menu, point window close button process still exists
重要说明:
1、没有用内存泄漏工具检测过,不知道有没有内存泄漏,哪位可以帮忙检测一下
2、未完成部分:
游戏的BOSS部分(BOSS贴图、BOSS子弹、BOSS爆炸效果)
游戏难度控制,目前比较幼稚
3、未解决的BUG:
CE下需要按退出菜单退出,点窗口的关闭按钮进程仍然存在-the code is against WINCE3.0 (PPC2002) platform, taking into account the Win32 platform; Discussions aimed at the same time prepared to adapt to two types of common code platform, using the most primitive BitBlt and tile from the screen, more rough tile effect. For voice processing relatively naive and not misleading beginners. Important note : 1 without using a memory leak detection tools that do not know no memory leakage, which can help detect about two and unfinished parts : part of the game BOSS (BOSS mapping, BOSS bullets, explosive effect BOSS) difficult to control the game, more naive 3, the unresolved BUG : CE will need to withdraw from the menu, point window close button process still exists
(系统自动生成,下载前可以参看下载内容)
下载文件列表
战斗机
......\Game.cpp
......\Game.h
......\newres.h
......\Q11
......\...\bossbal1.BMP
......\...\buf24.bmp
......\...\bufPC.bmp
......\...\center.bmp
......\...\dead.BMP
......\...\foe1.bmp
......\...\foe2.bmp
......\...\map1.bmp
......\...\map2.bmp
......\...\map3.bmp
......\...\map4.bmp
......\...\map5.bmp
......\...\open.wav
......\...\pass.wav
......\...\Set.dat
......\...\thunder.bmp
......\...\thunder.WAV
......\...\北国之春.mid
......\Q11Evc.cpp
......\Q11Evc.rc
......\Q11Evc.vcb
......\Q11Evc.vcl
......\Q11Evc.vco
......\Q11Evc.vcp
......\Q11Evc.vcw
......\Q11PC.dsp
......\Q11PC.dsw
......\Q11PC.exe
......\Q11PC.opt
......\Q11PC.plg
......\Q11PC.rc
......\Q11PC.vcb
......\Q11PC.vco
......\Q11PC.vcw
......\Q11代码说明.doc
......\Q11代码说明.htm
......\ReadMe.txt
......\res
......\...\bomb.wav
......\...\bossball.wav
......\...\getgoods.WAV
......\...\icon1.ico
......\...\shot.wav
......\resource.h
......\StdAfx.cpp
......\StdAfx.h
......\X86Dbg
......\Game.cpp
......\Game.h
......\newres.h
......\Q11
......\...\bossbal1.BMP
......\...\buf24.bmp
......\...\bufPC.bmp
......\...\center.bmp
......\...\dead.BMP
......\...\foe1.bmp
......\...\foe2.bmp
......\...\map1.bmp
......\...\map2.bmp
......\...\map3.bmp
......\...\map4.bmp
......\...\map5.bmp
......\...\open.wav
......\...\pass.wav
......\...\Set.dat
......\...\thunder.bmp
......\...\thunder.WAV
......\...\北国之春.mid
......\Q11Evc.cpp
......\Q11Evc.rc
......\Q11Evc.vcb
......\Q11Evc.vcl
......\Q11Evc.vco
......\Q11Evc.vcp
......\Q11Evc.vcw
......\Q11PC.dsp
......\Q11PC.dsw
......\Q11PC.exe
......\Q11PC.opt
......\Q11PC.plg
......\Q11PC.rc
......\Q11PC.vcb
......\Q11PC.vco
......\Q11PC.vcw
......\Q11代码说明.doc
......\Q11代码说明.htm
......\ReadMe.txt
......\res
......\...\bomb.wav
......\...\bossball.wav
......\...\getgoods.WAV
......\...\icon1.ico
......\...\shot.wav
......\resource.h
......\StdAfx.cpp
......\StdAfx.h
......\X86Dbg