文件名称:Strings02 - Cloth
- 所属分类:
- OpenGL
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 4.75mb
- 下载次数:
- 0次
- 提 供 者:
- 刘**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
织物模拟,使用弹簧模型,很值得研究- The fabric simulation, uses the spring model, is worth studying
very much
very much
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Strings02 - Cloth
.................\3DMath.cpp
.................\3DMath.h
.................\3ds.cpp
.................\3ds.h
.................\bass.dll
.................\BASS.H
.................\BASS.LIB
.................\camera.cpp
.................\camera.h
.................\cDTC.cpp
.................\cDTC.h
.................\cloth.cpp
.................\cloth.h
.................\Data
.................\Data.rar
.................\Debug
.................\.....\3DMath.obj
.................\.....\3ds.obj
.................\.....\BuildLog.htm
.................\.....\camera.obj
.................\.....\cDTC.obj
.................\.....\cloth.obj
.................\.....\debug.obj
.................\.....\files.obj
.................\.....\Fonts.obj
.................\.....\Framework.exe
.................\.....\Framework.ilk
.................\.....\Framework.pch
.................\.....\Framework.pdb
.................\.....\Global.obj
.................\.....\GLTexture.obj
.................\.....\input.obj
.................\.....\loading.obj
.................\.....\main.obj
.................\.....\Normals.obj
.................\.....\RARX.obj
.................\.....\scene01.obj
.................\.....\scene02.obj
.................\.....\scene03.obj
.................\.....\scene04.obj
.................\.....\string.obj
.................\.....\timer.obj
.................\.....\URARLIB.obj
.................\.....\vc70.idb
.................\.....\vc70.pdb
.................\.....\Winmain.obj
.................\debug.cpp
.................\debug.h
.................\Debug.txt
.................\dinput.h
.................\dinput.lib
.................\dxguid.lib
.................\files.cpp
.................\files.h
.................\Fonts.cpp
.................\Fonts.h
.................\Framework.dsp
.................\Framework.dsw
.................\Framework.exe
.................\Framework.ncb
.................\Framework.sln
.................\Framework.vcproj
.................\FreeImage.dll
.................\FreeImage.h
.................\FreeImage.lib
.................\Glext.h
.................\Global.cpp
.................\Global.h
.................\GLTexture.cpp
.................\GLTexture.h
.................\input.cpp
.................\input.h
.................\loading.cpp
.................\loading.h
.................\main.cpp
.................\main.h
.................\Normals.cpp
.................\Normals.h
.................\RARX.CPP
.................\RARX.H
.................\Release
.................\scene01.cpp
.................\scene01.h
.................\scene02.cpp
.................\scene02.h
.................\scene03.cpp
.................\scene03.h
.................\scene04.cpp
.................\scene04.h
.................\string.cpp
.................\string.h
.................\timer.cpp
.................\timer.h
.................\URARLIB.C
.................\URARLIB.H
.................\Winmain.cpp
.................\Winmain.h
.................\3DMath.cpp
.................\3DMath.h
.................\3ds.cpp
.................\3ds.h
.................\bass.dll
.................\BASS.H
.................\BASS.LIB
.................\camera.cpp
.................\camera.h
.................\cDTC.cpp
.................\cDTC.h
.................\cloth.cpp
.................\cloth.h
.................\Data
.................\Data.rar
.................\Debug
.................\.....\3DMath.obj
.................\.....\3ds.obj
.................\.....\BuildLog.htm
.................\.....\camera.obj
.................\.....\cDTC.obj
.................\.....\cloth.obj
.................\.....\debug.obj
.................\.....\files.obj
.................\.....\Fonts.obj
.................\.....\Framework.exe
.................\.....\Framework.ilk
.................\.....\Framework.pch
.................\.....\Framework.pdb
.................\.....\Global.obj
.................\.....\GLTexture.obj
.................\.....\input.obj
.................\.....\loading.obj
.................\.....\main.obj
.................\.....\Normals.obj
.................\.....\RARX.obj
.................\.....\scene01.obj
.................\.....\scene02.obj
.................\.....\scene03.obj
.................\.....\scene04.obj
.................\.....\string.obj
.................\.....\timer.obj
.................\.....\URARLIB.obj
.................\.....\vc70.idb
.................\.....\vc70.pdb
.................\.....\Winmain.obj
.................\debug.cpp
.................\debug.h
.................\Debug.txt
.................\dinput.h
.................\dinput.lib
.................\dxguid.lib
.................\files.cpp
.................\files.h
.................\Fonts.cpp
.................\Fonts.h
.................\Framework.dsp
.................\Framework.dsw
.................\Framework.exe
.................\Framework.ncb
.................\Framework.sln
.................\Framework.vcproj
.................\FreeImage.dll
.................\FreeImage.h
.................\FreeImage.lib
.................\Glext.h
.................\Global.cpp
.................\Global.h
.................\GLTexture.cpp
.................\GLTexture.h
.................\input.cpp
.................\input.h
.................\loading.cpp
.................\loading.h
.................\main.cpp
.................\main.h
.................\Normals.cpp
.................\Normals.h
.................\RARX.CPP
.................\RARX.H
.................\Release
.................\scene01.cpp
.................\scene01.h
.................\scene02.cpp
.................\scene02.h
.................\scene03.cpp
.................\scene03.h
.................\scene04.cpp
.................\scene04.h
.................\string.cpp
.................\string.h
.................\timer.cpp
.................\timer.h
.................\URARLIB.C
.................\URARLIB.H
.................\Winmain.cpp
.................\Winmain.h