文件名称:TextureMapping
介绍说明--下载内容均来自于网络,请自行研究使用
This the second tutorial of the Advanced section. In this tutorial we will examine what Texture Mapping is all about. Textures in 3D Graphics are a way of making something appear rich and complex even though it may not actually be. For example, if we want to create a carpeted floor, all we have to do is draw a polygon that models the floor and map the texture of the carpet on top of it. In this tutorial we will examine how to apply a texture onto a surface. We will cover some important topics such as Mipmapping, Texture Modes, Texture Filtering etc along the way
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下载文件列表
压缩包 : 101259352texturemapping.zip 列表 Apple.bmp Fauve.bmp Flower.bmp MainFrm.cpp MainFrm.h OpenGL.cpp OpenGL.dsp OpenGL.dsw OpenGL.exe OpenGL.h OpenGL.rc OpenGLDoc.cpp OpenGLDoc.h OpenGLView.cpp OpenGLView.h ReadMe.txt res/ resource.h res/OpenGL.ico res/OpenGL.rc2 res/OpenGLDoc.ico res/Toolbar.bmp StdAfx.cpp StdAfx.h