文件名称:makeCurveFromParticle
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maya粒子生成曲线
把粒子的位置转换成一条nurbs曲线的控制点,每一帧将这些数据传给nurbs曲线。
主要用这个mel函数.附件里
步骤:
1,创建一个粒子发射器,粒子名字为particleShape1,
2,再随意画一条nurbsCurve,曲线名字为curveShape1,
3,将下载的mel文件在maya里source一下,
4,创建一个表达式内容为:makeCurveFromParticle("particleShape1","curveShape1");
5,播放动画,ok。(Maya particle generation curve
The position of the particle is converted into a control point of a NURBS curve, and each fr a me passes the data to the NURBS curve.
The main use of this Mel function.
Step:
1, create a particle emitter whose name is particleShape1,
2, draw a nurbsCurve at will, and the name of the curve is curveShape1.
3, the downloaded Mel file is source in the Maya,
4, create an expression content: makeCurveFromParticle ("particleShape1", "curveShape1");
5, play animation, OK.)
把粒子的位置转换成一条nurbs曲线的控制点,每一帧将这些数据传给nurbs曲线。
主要用这个mel函数.附件里
步骤:
1,创建一个粒子发射器,粒子名字为particleShape1,
2,再随意画一条nurbsCurve,曲线名字为curveShape1,
3,将下载的mel文件在maya里source一下,
4,创建一个表达式内容为:makeCurveFromParticle("particleShape1","curveShape1");
5,播放动画,ok。(Maya particle generation curve
The position of the particle is converted into a control point of a NURBS curve, and each fr a me passes the data to the NURBS curve.
The main use of this Mel function.
Step:
1, create a particle emitter whose name is particleShape1,
2, draw a nurbsCurve at will, and the name of the curve is curveShape1.
3, the downloaded Mel file is source in the Maya,
4, create an expression content: makeCurveFromParticle ("particleShape1", "curveShape1");
5, play animation, OK.)
(系统自动生成,下载前可以参看下载内容)
下载文件列表
文件名 | 大小 | 更新时间 |
---|---|---|
makeCurveFromParticle.mel | 1772 | 2011-12-15 |
maya粒子生成曲线.docx | 393461 | 2018-03-23 |