文件名称:跑酷
介绍说明--下载内容均来自于网络,请自行研究使用
基于coco2d-x的跑酷类的游戏。所用语言是c++类语言,版本vs2012(Parkour game based on the cocos2d-x)
相关搜索: cocos2dx
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Resources\about.png
Resources\aboutA.png
Resources\aboutB.png
Resources\back.png
Resources\backA.png
Resources\backB.png
Resources\background.mp3
Resources\back_1.png
Resources\back_2.png
Resources\back_3.png
Resources\back_4.png
Resources\back_5.png
Resources\CloseNormal.png
Resources\CloseSelected.png
Resources\continueA.png
Resources\continueB.png
Resources\Default.png
Resources\enemy.png
Resources\fps_images.png
Resources\gameover.png
Resources\HelloWorld.png
Resources\Icon-72.png
Resources\Icon-Small-50.png
Resources\Icon-Small.png
Resources\Icon-Small@2x.png
Resources\Icon.png
Resources\Icon@2x.png
Resources\Info.plist
Resources\iTunesArtwork
Resources\MainMenu.png
Resources\newgameA.png
Resources\newgameB.png
Resources\road_1.png
Resources\road_2.png
Resources\road_3.png
Resources\road_4.png
Resources\road_5.png
Resources\score.png
Resources\shu.png
Resources\sound-off-A.png
Resources\sound-off-B.png
Resources\sound-on-A.png
Resources\sound-on-B.png
Resources\star.png
Resources\s_1.png
Resources\s_2.png
Resources\s_3.png
Resources\s_4.png
Resources\s_5.png
Resources\s_6.png
Resources\s_7.png
Resources\s_8.png
Resources\s_hurt.png
Resources\s_jump.png
Resources\tb.png
说明.txt
Classes\AppDelegate.cpp
Classes\AppDelegate.h
Classes\GameAboutScene.cpp
Classes\GameAboutScene.h
Classes\GameConst.h
Classes\GameMainScene.cpp
Classes\GameMainScene.h
Classes\GameMark.cpp
Classes\GameMark.h
Classes\GameMenuScene.cpp
Classes\GameMenuScene.h
Classes\GameObjHero.cpp
Classes\GameObjHero.h
Classes\GameObjMap.cpp
Classes\GameObjMap.h
Classes\GameObjStar.cpp
Classes\GameObjStar.h
proj.win32\Debug.win32\AppDelegate.obj
proj.win32\Debug.win32\CL.read.1.tlog
proj.win32\Debug.win32\CL.write.1.tlog
proj.win32\Debug.win32\GameAboutScene.obj
proj.win32\Debug.win32\GameMainScene.obj
proj.win32\Debug.win32\GameMark.obj
proj.win32\Debug.win32\GameMenuScene.obj
proj.win32\Debug.win32\GameObjHero.obj
proj.win32\Debug.win32\GameObjMap.obj
proj.win32\Debug.win32\GameObjStar.obj
proj.win32\Debug.win32\link-cvtres.read.1.tlog
proj.win32\Debug.win32\link-cvtres.write.1.tlog
proj.win32\Debug.win32\link.read.1.tlog
proj.win32\Debug.win32\link.write.1.tlog
proj.win32\Debug.win32\LuoLiRun.res
proj.win32\Debug.win32\LuoLiRun.win32.exe.embed.manifest
proj.win32\Debug.win32\LuoLiRun.win32.exe.embed.manifest.res
proj.win32\Debug.win32\LuoLiRun.win32.exe.intermediate.manifest
proj.win32\Debug.win32\LuoLiRun.win32.lastbuildstate
proj.win32\Debug.win32\LuoLiRun.win32.log
proj.win32\Debug.win32\LuoLiRun.win32_manifest.rc
proj.win32\Debug.win32\main.obj
proj.win32\Debug.win32\mt.read.1.tlog
proj.win32\Debug.win32\mt.write.1.tlog
proj.win32\Debug.win32\rc.read.1.tlog
proj.win32\Debug.win32\rc.write.1.tlog
proj.win32\Debug.win32\vc100.idb
Resources\aboutA.png
Resources\aboutB.png
Resources\back.png
Resources\backA.png
Resources\backB.png
Resources\background.mp3
Resources\back_1.png
Resources\back_2.png
Resources\back_3.png
Resources\back_4.png
Resources\back_5.png
Resources\CloseNormal.png
Resources\CloseSelected.png
Resources\continueA.png
Resources\continueB.png
Resources\Default.png
Resources\enemy.png
Resources\fps_images.png
Resources\gameover.png
Resources\HelloWorld.png
Resources\Icon-72.png
Resources\Icon-Small-50.png
Resources\Icon-Small.png
Resources\Icon-Small@2x.png
Resources\Icon.png
Resources\Icon@2x.png
Resources\Info.plist
Resources\iTunesArtwork
Resources\MainMenu.png
Resources\newgameA.png
Resources\newgameB.png
Resources\road_1.png
Resources\road_2.png
Resources\road_3.png
Resources\road_4.png
Resources\road_5.png
Resources\score.png
Resources\shu.png
Resources\sound-off-A.png
Resources\sound-off-B.png
Resources\sound-on-A.png
Resources\sound-on-B.png
Resources\star.png
Resources\s_1.png
Resources\s_2.png
Resources\s_3.png
Resources\s_4.png
Resources\s_5.png
Resources\s_6.png
Resources\s_7.png
Resources\s_8.png
Resources\s_hurt.png
Resources\s_jump.png
Resources\tb.png
说明.txt
Classes\AppDelegate.cpp
Classes\AppDelegate.h
Classes\GameAboutScene.cpp
Classes\GameAboutScene.h
Classes\GameConst.h
Classes\GameMainScene.cpp
Classes\GameMainScene.h
Classes\GameMark.cpp
Classes\GameMark.h
Classes\GameMenuScene.cpp
Classes\GameMenuScene.h
Classes\GameObjHero.cpp
Classes\GameObjHero.h
Classes\GameObjMap.cpp
Classes\GameObjMap.h
Classes\GameObjStar.cpp
Classes\GameObjStar.h
proj.win32\Debug.win32\AppDelegate.obj
proj.win32\Debug.win32\CL.read.1.tlog
proj.win32\Debug.win32\CL.write.1.tlog
proj.win32\Debug.win32\GameAboutScene.obj
proj.win32\Debug.win32\GameMainScene.obj
proj.win32\Debug.win32\GameMark.obj
proj.win32\Debug.win32\GameMenuScene.obj
proj.win32\Debug.win32\GameObjHero.obj
proj.win32\Debug.win32\GameObjMap.obj
proj.win32\Debug.win32\GameObjStar.obj
proj.win32\Debug.win32\link-cvtres.read.1.tlog
proj.win32\Debug.win32\link-cvtres.write.1.tlog
proj.win32\Debug.win32\link.read.1.tlog
proj.win32\Debug.win32\link.write.1.tlog
proj.win32\Debug.win32\LuoLiRun.res
proj.win32\Debug.win32\LuoLiRun.win32.exe.embed.manifest
proj.win32\Debug.win32\LuoLiRun.win32.exe.embed.manifest.res
proj.win32\Debug.win32\LuoLiRun.win32.exe.intermediate.manifest
proj.win32\Debug.win32\LuoLiRun.win32.lastbuildstate
proj.win32\Debug.win32\LuoLiRun.win32.log
proj.win32\Debug.win32\LuoLiRun.win32_manifest.rc
proj.win32\Debug.win32\main.obj
proj.win32\Debug.win32\mt.read.1.tlog
proj.win32\Debug.win32\mt.write.1.tlog
proj.win32\Debug.win32\rc.read.1.tlog
proj.win32\Debug.win32\rc.write.1.tlog
proj.win32\Debug.win32\vc100.idb