文件名称:Ejoy2D-Engine
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失败请重下,重下不扣分。
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梦幻西游知道吧?云风知道吧?都知道的话那么Ejoy2D-Engine应该也知道是什么了吧-Fantasy Westward Journey know? Yun Feng know, right? We know if it Ejoy2D-Engine should also know what is right
(系统自动生成,下载前可以参看下载内容)
下载文件列表
ejoy2d-master
.............\.gitignore
.............\LICENSE
.............\Makefile
.............\README.md
.............\doc
.............\...\apicn.md
.............\ejoy2d
.............\......\geometry.lua
.............\......\init.lua
.............\......\matrix.lua
.............\......\particle.lua
.............\......\richtext.lua
.............\......\shader.lua
.............\......\simplepackage.lua
.............\......\sprite.lua
.............\......\spritepack.lua
.............\examples
.............\........\asset
.............\........\.....\bird_config.lua
.............\........\.....\birds.1.pgm
.............\........\.....\birds.1.ppm
.............\........\.....\birds.lua
.............\........\.....\particle.1.pgm
.............\........\.....\particle.1.ppm
.............\........\.....\particle.lua
.............\........\.....\particle_particle_config.lua
.............\........\.....\sample.1.pgm
.............\........\.....\sample.1.ppm
.............\........\.....\sample.lua
.............\........\ex01.lua
.............\........\ex02.lua
.............\........\ex03.lua
.............\........\ex04.lua
.............\........\ex05.lua
.............\........\ex06.lua
.............\........\ex07.lua
.............\........\ex08.lua
.............\........\ex09.lua
.............\........\flappybird.lua
.............\ios
.............\...\example
.............\...\.......\example.xcodeproj
.............\...\.......\.................\project.pbxproj
.............\...\.......\example
.............\...\.......\.......\EJAppDelegate.h
.............\...\.......\.......\EJAppDelegate.m
.............\...\.......\.......\EJViewController.h
.............\...\.......\.......\EJViewController.m
.............\...\.......\.......\Images.xcassets
.............\...\.......\.......\...............\AppIcon.appiconset
.............\...\.......\.......\...............\..................\Contents.json
.............\...\.......\.......\...............\LaunchImage.launchimage
.............\...\.......\.......\...............\.......................\Contents.json
.............\...\.......\.......\en.lproj
.............\...\.......\.......\........\InfoPlist.strings
.............\...\.......\.......\example-Info.plist
.............\...\.......\.......\example-Prefix.pch
.............\...\.......\.......\font.m
.............\...\.......\.......\main.m
.............\...\.......\.......\winfw.c
.............\...\.......\.......\winfw.h
.............\lib
.............\...\array.h
.............\...\dfont.c
.............\...\dfont.h
.............\...\ejoy2dgame.c
.............\...\ejoy2dgame.h
.............\...\fault.c
.............\...\fault.h
.............\...\label.c
.............\...\label.h
.............\...\lejoy2dcore.c
.............\...\lgeometry.c
.............\...\lgeometry.h
.............\...\list.h
.............\...\lmatrix.c
.............\...\lmatrix.h
.............\...\lparticle.c
.............\...\lrenderbuffer.c
.............\...\lrenderbuffer.h
.............\...\lshader.c
.............\...\lsprite.c
.............\...\material.h
.............\...\matrix.c
.............\...\matrix.h
.............\...\opengl.h
.............\...\particle.c
.............\...\particle.h
.............\...\platform_print.h
.............\...\ppm.c
.............\...\ppm.h
.............\...\render
.............\...\......\blendmode.h
.............\...\......\block.h
.............\...\......\carray.c
.............\...\......\carray.h
.............\...\......\log.c
.............\...\......\log.h
.............\...\......\render.c