文件名称:Ray-Tracer-master
介绍说明--下载内容均来自于网络,请自行研究使用
光线追踪的源码,对图形学深入理解很有帮助-ray trace demo, useful in computer graphics study
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Ray-Tracer-master
.................\Debug
.................\.....\Ambient.obj
.................\.....\AmbientOccluder.obj
.................\.....\AreaLight.obj
.................\.....\AreaLighting.obj
.................\.....\BBox.obj
.................\.....\BRDF.obj
.................\.....\Box.obj
.................\.....\Bunny69K.ply
.................\.....\CL.read.1.tlog
.................\.....\CL.write.1.tlog
.................\.....\Camera.obj
.................\.....\Compound.obj
.................\.....\Directional.obj
.................\.....\Emissive.obj
.................\.....\EnvironmentLight.obj
.................\.....\FishEye.obj
.................\.....\FlatMeshTriangle.obj
.................\.....\GeometricObject.obj
.................\.....\GlossySpecular.obj
.................\.....\Grid.obj
.................\.....\Hammersley.obj
.................\.....\Horse97K.ply
.................\.....\Instance.obj
.................\.....\Jittered.obj
.................\.....\Lambertian.obj
.................\.....\Light.obj
.................\.....\Material.obj
.................\.....\Maths.obj
.................\.....\Matrix.obj
.................\.....\Matte.obj
.................\.....\Mesh.obj
.................\.....\MeshTriangle.obj
.................\.....\MultiJittered.obj
.................\.....\MultipleObjects.obj
.................\.....\MyRectangle.obj
.................\.....\NRooks.obj
.................\.....\Normal.obj
.................\.....\OpenCylinder.obj
.................\.....\PerfectSpecular.obj
.................\.....\Phong.obj
.................\.....\Pinhole.obj
.................\.....\Plane.obj
.................\.....\Point2D.obj
.................\.....\Point3D.obj
.................\.....\PointLight.obj
.................\.....\PureRandom.obj
.................\.....\RGBColor.obj
.................\.....\Ray.obj
.................\.....\RayCast.obj
.................\.....\Reflective.obj
.................\.....\Regular.obj
.................\.....\Sampler.obj
.................\.....\ShadeRec.obj
.................\.....\SingleSphere.obj
.................\.....\SmoothMeshTriangle.obj
.................\.....\SmoothTriangle.obj
.................\.....\Sphere.obj
.................\.....\Spherical.obj
.................\.....\StereoCamera.obj
.................\.....\ThinLens.obj
.................\.....\Torus.obj
.................\.....\Tracer.obj
.................\.....\Triangle.obj
.................\.....\TwoTriangles.ply
.................\.....\Vector3D.obj
.................\.....\ViewPlane.obj
.................\.....\Whitted.obj
.................\.....\World.obj
.................\.....\goldfish_high_res.ply
.................\.....\link-cvtres.read.1.tlog
.................\.....\link-cvtres.write.1.tlog
.................\.....\link-rc.read.1.tlog
.................\.....\link-rc.write.1.tlog
.................\.....\link.read.1.tlog
.................\.....\link.write.1.tlog
.................\.....\ply.obj
.................\.....\vc70.idb
.................\.....\vc70.pdb
.................\.....\wxRaytracer.Build.CppClean.log
.................\.....\wxRaytracer.exe
.................\.....\wxRaytracer.exe.lastcodeanalysissucceeded
.................\.....\wxRaytracer.exp
.................\.....\wxRaytracer.ilk
.................\.....\wxRaytracer.lastbuildstate
.................\.....\wxRaytracer.lib
.................\.....\wxRaytracer.pdb
.................\.....\wxRaytracer.write.1.tlog
.................\.....\wxRaytracer_vcpp.log
.................\.....\wxraytracer.obj
.................\README.txt
.................\plyFiles
.................\........\Bunny69K.ply
.................\........\Horse97K.ply
.................\........\TwoTriangles.ply
.................\........\goldfish_high_res.ply
.................\raytracer
.................\.........\BRDFs
.................\.........\.....\BRDF.cpp