文件名称:game
- 所属分类:
- 棋牌游戏
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2016-08-17
- 文件大小:
- 42.59mb
- 下载次数:
- 0次
- 提 供 者:
- wenj****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
斗地主游戏实现,是一款网络游戏,玩家可以组队一起玩,玩家不够时,会自动加入机器人陪玩。
-It s a poker game, very nice, it s a whole game. not only include base logical code, include robot code.
-It s a poker game, very nice, it s a whole game. not only include base logical code, include robot code.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
斗地主
......\消息定义
......\........\CMD_Land.h
......\游戏客户端
......\..........\CardControl.cpp
......\..........\CardControl.h
......\..........\GameClient.cpp
......\..........\GameClient.h
......\..........\GameClient.rc
......\..........\GameClient.vcxproj
......\..........\GameClient.vcxproj.filters
......\..........\GameClientDlg.cpp
......\..........\GameClientDlg.h
......\..........\GameClientView.cpp
......\..........\GameClientView.h
......\..........\GameLogic.cpp
......\..........\GameLogic.h
......\..........\GameOption.cpp
......\..........\GameOption.h
......\..........\HistoryRecord.cpp
......\..........\HistoryRecord.h
......\..........\Res
......\..........\...\AUTO_OUT_CARD.bmp
......\..........\...\BANKER.png
......\..........\...\BOMB.bmp
......\..........\...\BOMB.wav
......\..........\...\BOMB_EFFECT.bmp
......\..........\...\BT_AutoplayOff.bmp
......\..........\...\BT_AutoplayOn.bmp
......\..........\...\BT_CLOSE_SCORE.bmp
......\..........\...\BT_SHOW_SCORE.bmp
......\..........\...\CALL_CARD.wav
......\..........\...\CARD.bmp
......\..........\...\CARD_800.bmp
......\..........\...\CARD_CUR.cur
......\..........\...\COUNT_SORT.bmp
......\..........\...\DISPATCH_CARD.wav
......\..........\...\GAME_END.WAV
......\..........\...\GAME_END.bmp
......\..........\...\GAME_LOGO.bmp
......\..........\...\GAME_LOST.wav
......\..........\...\GAME_START.WAV
......\..........\...\GAME_WARN.WAV
......\..........\...\GAME_WIN.wav
......\..........\...\GIVE_UP.bmp
......\..........\...\GameClient.ico
......\..........\...\GameClient.manifest
......\..........\...\GameClient.rc2
......\..........\...\HISTORY_SCORE.bmp
......\..........\...\LAND_FRAME.bmp
......\..........\...\MOST_CARD.wav
......\..........\...\ONE_SCORE.bmp
......\..........\...\ORDER_SORT.bmp
......\..........\...\OUT_CARD.bmp
......\..........\...\OUT_CARD.wav
......\..........\...\PASS.bmp
......\..........\...\PASS_CARD.wav
......\..........\...\SCORE.png
......\..........\...\START.bmp
......\..........\...\THREE_SCORE.bmp
......\..........\...\TWO_SCORE.bmp
......\..........\...\USER_TRUSTEE.png
......\..........\...\VIEW_BACK.bmp
......\..........\...\VIEW_CENTER.bmp
......\..........\...\WIN_LOSE.bmp
......\..........\ScoreView.cpp
......\..........\ScoreView.h
......\..........\Stdafx.cpp
......\..........\Stdafx.h
......\..........\resource.h
......\游戏服务器
......\..........\AndroidUserItemSink.cpp
......\..........\AndroidUserItemSink.h
......\..........\GameLogic.cpp
......\..........\GameLogic.h
......\..........\GameServer.cpp
......\..........\GameServer.rc
......\..........\GameServer.sdf
......\..........\GameServer.v12.suo
......\..........\GameServer.vcxproj
......\..........\GameServer.vcxproj.filters
......\..........\GameServerManager.cpp
......\..........\GameServerManager.h
......\..........\Res
......\..........\...\GameServer.rc2
......\..........\Resource.h
......\..........\Stdafx.cpp
......\..........\Stdafx.h
......\..........\TableFrameSink.cpp
......\..........\TableFrameSink.h
......\..........\temp
......\..........\....\DDZS
......\..........\....\....\Debug
......\..........\....\....\.....\AndroidUserItemSink.obj
......\..........\....\....\.....\CL.read.1.tlog
......\..........\....\....\.....\CL.write.1.tlog
......\..........\....\....\.....\DDZS.lastbuildstate
......\..........\....\....\.....\DDZS.pch
......\..........\....\....\.....\DDZS.pdb
......\..........\....\....\.....\DDZS.unsuccessfulbuild