文件名称:taikedazhan
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介绍说明--下载内容均来自于网络,请自行研究使用
游戏实例,语言简洁,逻辑清楚,对于C语言学习很有参考作用。-Games instance, the language is concise, clear logic, for the C language learning useful reference.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
VC坦克大战带地图编辑器 可以玩\map\level1.map
.............................\...\level10.map
.............................\...\level11.map
.............................\...\level12.map
.............................\...\level13.map
.............................\...\level14.map
.............................\...\level15.map
.............................\...\level16.map
.............................\...\level17.map
.............................\...\level18.map
.............................\...\level19.map
.............................\...\level2.map
.............................\...\level20.map
.............................\...\level3.map
.............................\...\level4.map
.............................\...\level5.map
.............................\...\level6.map
.............................\...\level7.map
.............................\...\level8.map
.............................\...\level9.map
.............................\MapEdit.exe
.............................\MapEdit_src.zip
.............................\readme.txt
.............................\sound\Bang.wav
.............................\.....\Fanfare.wav
.............................\.....\Gunfire.wav
.............................\.....\hit.wav
.............................\.....\Peow.wav
.............................\Tank_src\Debug\Game.obj
.............................\........\.....\Game.sbr
.............................\........\.....\Input.obj
.............................\........\.....\Input.sbr
.............................\........\.....\Plane.obj
.............................\........\.....\Plane.sbr
.............................\........\.....\Sound.obj
.............................\........\.....\Sound.sbr
.............................\........\.....\Sprite.obj
.............................\........\.....\Sprite.sbr
.............................\........\.....\Tank.exe
.............................\........\.....\Tank.ilk
.............................\........\.....\Tank.pch
.............................\........\.....\Tank.pdb
.............................\........\.....\Tank.res
.............................\........\.....\vc60.idb
.............................\........\.....\vc60.pdb
.............................\........\.....\wavread.obj
.............................\........\.....\wavread.sbr
.............................\........\Game.cpp
.............................\........\Game.h
.............................\........\graphics\About.bmp
.............................\........\........\bonus.bmp
.............................\........\........\bore.bmp
.............................\........\........\bullet.bmp
.............................\........\........\enemy.bmp
.............................\........\........\Enemys.bmp
.............................\........\........\Explode.bmp
.............................\........\........\explode1.bmp
.............................\........\........\explode2.bmp
.............................\........\........\flag.bmp
.............................\........\........\gameover.bmp
.............................\........\........\misc.bmp
.............................\........\........\num.bmp
.............................\........\........\player1.bmp
.............................\........\........\player2.bmp
.............................\........\........\shield.bmp
.............................\........\........\splash.bmp
.............................\........\........\tile.bmp
.............................\........\........\Windshadow.bmp
.............................\........\Input.cpp
.............................\........\Input.h
.............................\........\Plane.cpp
.............................\........\Plane.h
.............................\........\res\tank.ico
.............................\........\resource.h
.............................\........\Sound.cpp
.............................\........\Sound.h
.............................\........\Sprite.cpp
.............................\........\Sprite.h
.............................\........\Tank.aps
.............................\