文件名称:CodeSampler.OglSrc(1.2-2.0)
- 所属分类:
- OpenGL
- 资源属性:
- [C/C++] [Windows] [Visual C] [源码]
- 上传时间:
- 2016-04-13
- 文件大小:
- 13.93mb
- 下载次数:
- 0次
- 提 供 者:
- Conni*****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
从Code Sampler网下载的其公开发布的OpenGL所有老版(1.2-2.0)例程,绝大多数程序适用Windows VC++环境编译,少数Linux专用版也经我在Ubuntu和MAC上验证可用。-A download collection of all published old OpenGL(1.2-2.0) samples the Code Sampler web site. Most of the codes are for Windows VC++ only, some of them have the Linux version which were verified by me on Ubuntu and MAC.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
CodeSampler.OglSrc(1.2-2.0)\ogl_1pass_emboss_bump_mapping
...........................\.............................\alpha_test.tga
...........................\.............................\codesampler.ico
...........................\.............................\geometry.h
...........................\.............................\glext.h
...........................\.............................\matrix4x4f.h
...........................\.............................\ogl_1pass_emboss_bump_mapping.cpp
...........................\.............................\ogl_1pass_emboss_bump_mapping.dsp
...........................\.............................\ogl_1pass_emboss_bump_mapping.exe
...........................\.............................\ogl_1pass_emboss_bump_mapping.rc
...........................\.............................\ogl_1pass_emboss_bump_mapping.vcproj
...........................\.............................\resource.h
...........................\.............................\tga.h
...........................\.............................\vector3f.h
...........................\.............................\woodfloor.tga
...........................\ogl_2pass_emboss_bump_mapping
...........................\.............................\codesampler.ico
...........................\.............................\geometry.h
...........................\.............................\glext.h
...........................\.............................\matrix4x4f.h
...........................\.............................\ogl_2pass_emboss_bump_mapping.cpp
...........................\.............................\ogl_2pass_emboss_bump_mapping.dsp
...........................\.............................\ogl_2pass_emboss_bump_mapping.exe
...........................\.............................\ogl_2pass_emboss_bump_mapping.rc
...........................\.............................\ogl_2pass_emboss_bump_mapping.vcproj
...........................\.............................\resource.h
...........................\.............................\testBase.bmp
...........................\.............................\testBump.bmp
...........................\.............................\tga.h
...........................\.............................\vector3f.h
...........................\.............................\woodfloorBase.bmp
...........................\.............................\woodfloorBump.bmp
...........................\ogl_alpha_blending_framebuffer
...........................\..............................\codesampler.ico
...........................\..............................\glass.bmp
...........................\..............................\ogl_alpha_blending_framebuffer.cpp
...........................\..............................\ogl_alpha_blending_framebuffer.dsp
...........................\..............................\ogl_alpha_blending_framebuffer.exe
...........................\..............................\ogl_alpha_blending_framebuffer.rc
...........................\..............................\ogl_alpha_blending_framebuffer.vcproj
...........................\..............................\resource.h
...........................\ogl_alpha_blending_texture
...........................\..........................\codesampler.ico
...........................\..........................\ogl_alpha_blending_texture.cpp
...........................\..........................\ogl_alpha_blending_texture.dsp
...........................\..........................\ogl_alpha_blending_texture.exe
...........................\..........................\ogl_alpha_blending_texture.rc
...........................\..........................\ogl_alpha_blending_texture.vcproj
...........................\..........................\radiation_box.tga
...........................\..........................\resource.h
...........................\..........................\tga.h
...........................\ogl_arb_shader_simple
...........................\.....................\codesampler.ico
...........................\..