文件名称:imgui-master

  • 所属分类:
  • 图形图象
  • 资源属性:
  • [C/C++] [Windows] [Visual.Net] [源码]
  • 上传时间:
  • 2016-04-13
  • 文件大小:
  • 690kb
  • 下载次数:
  • 0次
  • 提 供 者:
  • Bi***
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

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图形界面引擎,非一般的实现方式。IMGUI即界面以立即呈现。-ImGui is a bloat-free graphical user interface library for C++. It outputs vertex buffers that you can render in your 3D-pipeline enabled application. It is portable, renderer agnostic and self-contained (no external dependencies). It is based on an immediate mode graphical user interface paradigm which enables you to build user interfaces with ease.


(系统自动生成,下载前可以参看下载内容)

下载文件列表





imgui-master

............\.travis.yml

............\LICENSE

............\README.md

............\examples

............\........\.gitignore

............\........\README.txt

............\........\allegro5_example

............\........\................\README.md

............\........\................\imgui_impl_a5.cpp

............\........\................\imgui_impl_a5.h

............\........\................\main.cpp

............\........\directx11_example

............\........\.................\build_win32.bat

............\........\.................\directx11_example.vcxproj

............\........\.................\directx11_example.vcxproj.filters

............\........\.................\imgui_impl_dx11.cpp

............\........\.................\imgui_impl_dx11.h

............\........\.................\main.cpp

............\........\directx9_example

............\........\................\build_win32.bat

............\........\................\directx9_example.vcxproj

............\........\................\directx9_example.vcxproj.filters

............\........\................\imgui_impl_dx9.cpp

............\........\................\imgui_impl_dx9.h

............\........\................\main.cpp

............\........\imgui_examples_msvc2010.sln

............\........\ios_example

............\........\...........\.gitignore

............\........\...........\README.md

............\........\...........\imguiex.xcodeproj

............\........\...........\.................\project.pbxproj

............\........\...........\imguiex

............\........\...........\.......\AppDelegate.h

............\........\...........\.......\AppDelegate.m

............\........\...........\.......\Base.lproj

............\........\...........\.......\..........\LaunchScreen.xib

............\........\...........\.......\..........\Main.storyboard

............\........\...........\.......\GameViewController.h

............\........\...........\.......\GameViewController.m

............\........\...........\.......\Images.xcassets

............\........\...........\.......\...............\AppIcon.appiconset

............\........\...........\.......\...............\..................\Contents.json

............\........\...........\.......\...............\..................\icon_imgui_60@2x~iphone.png

............\........\...........\.......\...............\..................\icon_imgui_60@3x~iphone.png

............\........\...........\.......\...............\..................\icon_imgui_76@2x~ipad.png

............\........\...........\.......\...............\..................\icon_imgui_76~ipad.png

............\........\...........\.......\Info.plist

............\........\...........\.......\Shaders

............\........\...........\.......\.......\Shader.fsh

............\........\...........\.......\.......\Shader.vsh

............\........\...........\.......\debug_hud.cpp

............\........\...........\.......\debug_hud.h

............\........\...........\.......\imgui_ex_icon.png

............\........\...........\.......\imgui_impl_ios.h

............\........\...........\.......\imgui_impl_ios.mm

............\........\...........\.......\main.m

............\........\libs

............\........\....\gl3w

............\........\....\....\GL

............\........\....\....\..\gl3w.c

............\........\....\....\..\gl3w.h

............\........\....\....\..\glcorearb.h

............\........\....\glfw

............\........\....\....\COPYING.txt

............\........\....\....\include

............\........\....\....\.......\GLFW

............\........\....\....\.......\....\glfw3.h

............\........\....\....\.......\....\glfw3native.h

............\........\....\....\lib-vc2010-32

............\........\....\....\.............\glfw3.lib

............\........\....\....\lib-vc2010-64

............\........\....\....\.............\glfw3.lib

............\........\....\usynergy

............\........\....\........\uSynergy.c

............\........\....\........\uSynergy.h

............\........\opengl3_example

............\........\...............\Make

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