文件名称:be_fire
- 所属分类:
- OpenGL
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2016-01-18
- 文件大小:
- 6.03mb
- 下载次数:
- 0次
- 提 供 者:
- 利*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
利用图形学的粒子系统,实现跳动的火焰模型,适合初学者学习-Use graphics, particle system, beating flame model, suitable for beginners to learn
(系统自动生成,下载前可以参看下载内容)
下载文件列表
be_fire\Animation_practice\animation.cpp
.......\..................\Animation_practice.vcxproj
.......\..................\Animation_practice.vcxproj.filters
.......\..................\Debug\animation.obj
.......\..................\.....\Animation_practice.Build.CppClean.log
.......\..................\.....\Animation_practice.lastbuildstate
.......\..................\.....\Animation_practice.log
.......\..................\.....\CL.read.1.tlog
.......\..................\.....\CL.write.1.tlog
.......\..................\.....\link-cvtres.read.1.tlog
.......\..................\.....\link-cvtres.write.1.tlog
.......\..................\.....\link-rc.read.1.tlog
.......\..................\.....\link-rc.write.1.tlog
.......\..................\.....\link.read.1.tlog
.......\..................\.....\link.write.1.tlog
.......\..................\.....\Particle.obj
.......\..................\.....\vc110.idb
.......\..................\.....\vc110.pdb
.......\..................\Particle.cpp
.......\..................\Particle.h
.......\..................\Release\animation.obj
.......\..................\.......\Animation_practice.lastbuildstate
.......\..................\.......\Animation_practice.log
.......\..................\.......\CL.read.1.tlog
.......\..................\.......\CL.write.1.tlog
.......\..................\.......\link-cvtres.read.1.tlog
.......\..................\.......\link-cvtres.write.1.tlog
.......\..................\.......\link-rc.read.1.tlog
.......\..................\.......\link-rc.write.1.tlog
.......\..................\.......\link.read.1.tlog
.......\..................\.......\link.write.1.tlog
.......\..................\.......\vc110.pdb
.......\Animation_practice.sdf
.......\Animation_practice.sln
.......\Animation_practice.v11.suo
.......\Debug\Animation_practice.exe
.......\.....\Animation_practice.ilk
.......\.....\Animation_practice.pdb
.......\Animation_practice\Debug
.......\..................\Release
.......\Animation_practice
.......\Debug
be_fire