文件名称:3D-Terrain
介绍说明--下载内容均来自于网络,请自行研究使用
OpenGL示例程序,包括一个3D的地形及天空盒,其中有人物。-OpenGL sample program, including a 3D terrain and sky boxes, which figures.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
3D地形
......\centaur
......\.......\Centaur.tga
......\.......\readme.txt
......\.......\Tris.md2
......\.......\WEAPON.MD2
......\CGfxOpenGL.cpp
......\CGfxOpenGL.h
......\CTargaImage.cpp
......\CTargaImage.h
......\Debug
......\.....\CGfxOpenGL.obj
......\.....\CL.read.1.tlog
......\.....\CL.write.1.tlog
......\.....\CTargaImage.obj
......\.....\FrustumCulling.exe
......\.....\FrustumCulling.exe.intermediate.manifest
......\.....\FrustumCulling.lastbuildstate
......\.....\FrustumCulling.log
......\.....\FrustumCulling.pdb
......\.....\FrustumCulling.write.1.tlog
......\.....\GLee.obj
......\.....\link.read.1.tlog
......\.....\link.write.1.tlog
......\.....\MD2.obj
......\.....\mt.read.1.tlog
......\.....\mt.write.1.tlog
......\.....\Skybox.obj
......\.....\vc100.idb
......\.....\vc100.pdb
......\.....\winmain.obj
......\FrustumCulling.dsp
......\FrustumCulling.dsw
......\FrustumCulling.exe
......\FrustumCulling.opensdf
......\FrustumCulling.sdf
......\FrustumCulling.sln
......\FrustumCulling.sln.old
......\FrustumCulling.vcproj
......\FrustumCulling.vcxproj
......\FrustumCulling.vcxproj.filters
......\FrustumCulling.vcxproj.user
......\GLee.c
......\GLee.h
......\grass.tga
......\heightmap.raw
......\ipch
......\....\frustumculling-81be0e68
......\....\.......................\debug
......\....\.......................\.....\frustumculling-ab05ed0d.ipch
......\md2.cpp
......\MD2.h
......\Necromicus
......\..........\a_grenades.md2
......\..........\bump1.wav
......\..........\death1.wav
......\..........\death2.wav
......\..........\death3.wav
......\..........\death4.wav
......\..........\drown1.wav
......\..........\fall1.wav
......\..........\fall2.wav
......\..........\gurp1.wav
......\..........\gurp2.wav
......\..........\jump1.wav
......\..........\necromicus.tga
......\..........\pain100_1.wav
......\..........\pain100_2.wav
......\..........\pain25_1.wav
......\..........\pain25_2.wav
......\..........\pain50_1.wav
......\..........\pain50_1a.wav
......\..........\pain50_2.wav
......\..........\pain50_2a.wav
......\..........\pain75_1.wav
......\..........\pain75_2.wav
......\..........\tris.md2
......\..........\weapon.md2
......\..........\w_bfg.md2
......\..........\w_blaster.md2
......\..........\w_chaingun.md2
......\..........\w_glauncher.md2
......\..........\w_grapple.md2
......\..........\w_hyperblaster.md2
......\..........\w_machinegun.md2
......\..........\w_railgun.md2
......\..........\w_rlauncher.md2
......\..........\w_shotgun.md2
......\..........\w_sshotgun.md2
......\rhino
......\.....\BUMP1.WAV
......\.....\DEATH1.WAV
......\.....\DEATH2.WAV
......\.....\DEATH3.WAV
......\.....\DEATH4.WAV
......\.....\DROWN1.WAV
......\.....\FALL1.WAV
......\.....\FALL2.WAV
......\.....\GURP1.WAV
......\.....\GURP2.WAV