文件名称:pack2
- 所属分类:
- OpenGL
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2015-07-15
- 文件大小:
- 14.83mb
- 下载次数:
- 0次
- 提 供 者:
- 刘**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
1.粒子系统实现喷泉;
2.喷泉的水面,采用的是模仿水波的网格,当水滴滴到水面的时候,会在那个点产生一个很低的点,然后向四周的点扩散,形成一高一地的波形。
3.三维草丛和树木为3DS模型;
4.天空是采用天空包围盒,6个面包围在视角的外面,然后贴上图片(连续的内容的图片),看起来很像天空
改变天空明亮度,设置灯光的颜色,如果天空很暗,那么就改变值使变亮,
如果太亮,就使变暗,来回循环-1. The particle system fountain
2. The surface of the water fountain, is used to mimic the wave of the grid, when the water drops to the surface, will produce a very low point at that point, and then spread to the surrounding, the formation of a high one to the waveform.
3. The three-dimensional model of the bushes and trees as 3DS
The sky is the use of sky bounding box, six sides surrounded the outside perspective, and then paste the image (picture continuous content) it looks like the sky
Changing sky brightness, set the color of the light, if the sky is dark, then change the value to make brighter,
If it is too bright, it makes darker, cycle back and forth
2.喷泉的水面,采用的是模仿水波的网格,当水滴滴到水面的时候,会在那个点产生一个很低的点,然后向四周的点扩散,形成一高一地的波形。
3.三维草丛和树木为3DS模型;
4.天空是采用天空包围盒,6个面包围在视角的外面,然后贴上图片(连续的内容的图片),看起来很像天空
改变天空明亮度,设置灯光的颜色,如果天空很暗,那么就改变值使变亮,
如果太亮,就使变暗,来回循环-1. The particle system fountain
2. The surface of the water fountain, is used to mimic the wave of the grid, when the water drops to the surface, will produce a very low point at that point, and then spread to the surrounding, the formation of a high one to the waveform.
3. The three-dimensional model of the bushes and trees as 3DS
The sky is the use of sky bounding box, six sides surrounded the outside perspective, and then paste the image (picture continuous content) it looks like the sky
Changing sky brightness, set the color of the light, if the sky is dark, then change the value to make brighter,
If it is too bright, it makes darker, cycle back and forth
(系统自动生成,下载前可以参看下载内容)
下载文件列表
park\data\back.tga
....\....\bg.wav
....\....\cloud.tga
....\....\Font.tga
....\....\front.tga
....\....\glass.3ds
....\....\glasses.tga
....\....\ground.tga
....\....\hua.3ds
....\....\IMG_0909.tga
....\....\IMG_0983.tga
....\....\leature.tga
....\....\left.tga
....\....\right.tga
....\....\rock.tga
....\....\top.tga
....\....\tree.3ds
....\....\water.tga
....\park.vcxproj
....\park.vcxproj.filters
....\park.vcxproj.user
....\RunExe\data\back.tga
....\......\....\bg.wav
....\......\....\cloud.tga
....\......\....\Font.tga
....\......\....\front.tga
....\......\....\glass.3ds
....\......\....\glasses.tga
....\......\....\ground.tga
....\......\....\hua.3ds
....\......\....\IMG_0909.tga
....\......\....\IMG_0983.tga
....\......\....\leature.tga
....\......\....\left.tga
....\......\....\right.tga
....\......\....\rock.tga
....\......\....\top.tga
....\......\....\tree.3ds
....\......\....\water.tga
....\......\GLU.DLL
....\......\GLU32.DLL
....\......\park.exe
....\src\AirFountain.cpp
....\...\AirFountain.h
....\...\App.h
....\...\font.h
....\...\head.h
....\...\main.cpp
....\...\Model.h
....\...\pool.cpp
....\...\pool.h
....\...\SkyBox.h
....\...\texture.h
....\...\vec3.h
park.sln
场景,算法,函数说明.txt
喷泉,花草,音乐.txt
park\RunExe\data
....\data
....\RunExe
....\src
park