文件名称:ZLG_GUI_spilcd
- 所属分类:
- 单片机(51,AVR,MSP430等)
- 资源属性:
- [C/C++] [源码]
- 上传时间:
- 2015-05-30
- 文件大小:
- 1.91mb
- 下载次数:
- 0次
- 提 供 者:
- 范**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
使用周立功GUI,一个简单的嵌入式GUI,不带操作系统,适合需要界面的简单单片机程序开发,本例为STM32单片机的程序,使用spi接口的液晶屏作为显示。本例实现了一个窗口、一个多边形和一个GUI图形的绘制-Use ZLG GUI, a simple embedded GUI, without an operating system for applications requiring a simple interface microcontroller program development, STM32 microcontroller program in this case, using spi interface LCD screen as a display. The cases to achieve a window, a polygon and a GUI graphics rendering
(系统自动生成,下载前可以参看下载内容)
下载文件列表
ZLG_GUI_spilcd
..............\GUI
..............\...\config.h
..............\...\ConvertColor.c
..............\...\ConvertColor.h
..............\...\FONT24_32.C
..............\...\FONT24_32.H
..............\...\font5_7.c
..............\...\font5_7.h
..............\...\FONT8_8.C
..............\...\FONT8_8.H
..............\...\FONT_MACRO.H
..............\...\GUI_BASIC.C
..............\...\GUI_BASIC.H
..............\...\GUI_CONFIG.H
..............\...\GUI_StockC.C
..............\...\GUI_StockC.h
..............\...\loadbit.c
..............\...\Loadbit.h
..............\...\menu.c
..............\...\menu.h
..............\...\spline.c
..............\...\spline.h
..............\...\windows.c
..............\...\windows.h
..............\HARDWARE
..............\........\KEY
..............\........\...\key.c
..............\........\...\key.h
..............\........\LCD
..............\........\...\FONT.H
..............\........\...\lcd.c
..............\........\...\lcd.h
..............\........\LED
..............\........\...\led.c
..............\........\...\led.h
..............\keilkilll.bat
..............\README.TXT
..............\SYSTEM
..............\......\delay
..............\......\.....\delay.c
..............\......\.....\delay.h
..............\......\sys
..............\......\...\sys.c
..............\......\...\sys.h
..............\......\usart
..............\......\.....\usart.c
..............\......\.....\usart.h
..............\USER
..............\....\convertcolor.crf
..............\....\convertcolor.d
..............\....\convertcolor.o
..............\....\delay.crf
..............\....\delay.d
..............\....\delay.o
..............\....\font24_32.crf
..............\....\font24_32.d
..............\....\font24_32.o
..............\....\font5_7.crf
..............\....\font5_7.d
..............\....\font5_7.o
..............\....\font8_8.crf
..............\....\font8_8.d
..............\....\font8_8.o
..............\....\gui_basic.crf
..............\....\gui_basic.d
..............\....\gui_basic.o
..............\....\gui_stockc.crf
..............\....\gui_stockc.d
..............\....\gui_stockc.o
..............\....\key.crf
..............\....\key.d
..............\....\key.o
..............\....\lcd.crf
..............\....\lcd.d
..............\....\lcd.o
..............\....\lcmdrv.d
..............\....\led.crf
..............\....\led.d
..............\....\led.o
..............\....\loadbit.crf
..............\....\loadbit.d
..............\....\loadbit.o
..............\....\menu.crf
..............\....\menu.d
..............\....\menu.o
..............\....\spi_lcd.axf
..............\....\spi_lcd.hex
..............\....\spi_lcd.htm
..............\....\spi_lcd.lnp
..............\....\spi_lcd.map
..............\....\spi_lcd.plg
..............\....\spi_lcd.sct
..............\....\spi_lcd.tra
..............\....\spi_lcd.uvopt
..............\....\spi_lcd.uvproj
..............\....\spi_lcd_Target 1.dep
..............\....\spi_lcd_uvopt.bak
..............\....\spi_lcd_uvproj.bak
..............\....\spline.crf