文件名称:KinectFruitNinja
- 所属分类:
- 图形图像处理(光照,映射..)
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2015-03-16
- 文件大小:
- 136kb
- 下载次数:
- 0次
- 提 供 者:
- 胡**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
用Kinect模拟鼠标操作玩切水果游戏的C#源代码,人可以通过用手做切的手势就可以像鼠标一样玩水果忍者。-Using Kinect to simulate mouse play cut fruit game C# source code, people can through the use of hand gestures can do like a mouse to play fruit ninja.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
KinectFruitNinja\game.txt
................\KinectFruitNinja\app.config
................\................\App.xaml
................\................\App.xaml.cs
................\................\bin\Debug\Coding4Fun.Kinect.Wpf.dll
................\................\...\.....\KinectFruitNinja.exe
................\................\...\.....\KinectFruitNinja.exe.config
................\................\...\.....\KinectFruitNinja.pdb
................\................\...\.....\KinectFruitNinja.vshost.exe
................\................\...\.....\KinectFruitNinja.vshost.exe.config
................\................\...\.....\KinectFruitNinja.vshost.exe.manifest
................\................\...\.....\Microsoft.Expression.Drawing.dll
................\................\...\.....\Microsoft.Expression.Drawing.xml
................\................\KinectFruitNinja.csproj
................\................\MainWindow.xaml
................\................\MainWindow.xaml.cs
................\................\MouseToolkit.cs
................\................\obj\x86\Debug\App.g.cs
................\................\...\...\.....\App.g.i.cs
................\................\...\...\.....\DesignTimeResolveAssemblyReferences.cache
................\................\...\...\.....\DesignTimeResolveAssemblyReferencesInput.cache
................\................\...\...\.....\GenerateResource.read.1.tlog
................\................\...\...\.....\GenerateResource.write.1.tlog
................\................\...\...\.....\KinectFruitNinja.csproj.FileListAbsolute.txt
................\................\...\...\.....\KinectFruitNinja.csproj.GenerateResource.Cache
................\................\...\...\.....\KinectFruitNinja.csprojResolveAssemblyReference.cache
................\................\...\...\.....\KinectFruitNinja.exe
................\................\...\...\.....\KinectFruitNinja.g.resources
................\................\...\...\.....\KinectFruitNinja.pdb
................\................\...\...\.....\KinectFruitNinja.Properties.Resources.resources
................\................\...\...\.....\KinectFruitNinja_MarkupCompile.cache
................\................\...\...\.....\KinectFruitNinja_MarkupCompile.i.cache
................\................\...\...\.....\MainWindow.baml
................\................\...\...\.....\MainWindow.g.cs
................\................\...\...\.....\MainWindow.g.i.cs
................\................\...\...\.....\TempPE\Properties.Resources.Designer.cs.dll
................\................\Properties\AssemblyInfo.cs
................\................\..........\Resources.Designer.cs
................\................\..........\Resources.resx
................\................\..........\Settings.Designer.cs
................\................\..........\Settings.settings
................\KinectFruitNinja.sln
................\KinectFruitNinja.suo
................\................\obj\x86\Debug\TempPE
................\................\...\...\Debug
................\................\bin\Debug
................\................\obj\x86
................\................\bin
................\................\obj
................\................\Properties
................\KinectFruitNinja
KinectFruitNinja