文件名称:XIANGQIYUANMA
- 所属分类:
- 棋牌游戏
- 资源属性:
- [Windows] [Visual.Net] [Basic/ASP] [源码]
- 上传时间:
- 2014-11-29
- 文件大小:
- 2.58mb
- 下载次数:
- 0次
- 提 供 者:
- ヅ`蝶***
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
、源码特点
采用winform进行开发,象棋游戏,游戏中存在bug,马过不了河,欢迎下载
二、功能介绍
本源码是一个中国象棋游戏源码,可以单人游戏,也可以双人对战,系统默认有几种游戏模式,可以先择别人未战完的残局作战,也可以让电脑让步比你少一人作战,附有C#开发源文件,可以一边玩一边学习了。-Source characteristics
Using winform development, chess game, there is a game bug, horses can not cross the river, welcome to download
Second, the functional descr iption
The source is a Chinese chess game source code, can be a single-player game, you can also double play, the system default there are several game modes, you can choose someone not finished fighting the war mess, or you can let the computer you are less than one concession operations, attached there are C# developer source file, you can learn while playing.
采用winform进行开发,象棋游戏,游戏中存在bug,马过不了河,欢迎下载
二、功能介绍
本源码是一个中国象棋游戏源码,可以单人游戏,也可以双人对战,系统默认有几种游戏模式,可以先择别人未战完的残局作战,也可以让电脑让步比你少一人作战,附有C#开发源文件,可以一边玩一边学习了。-Source characteristics
Using winform development, chess game, there is a game bug, horses can not cross the river, welcome to download
Second, the functional descr iption
The source is a Chinese chess game source code, can be a single-player game, you can also double play, the system default there are several game modes, you can choose someone not finished fighting the war mess, or you can let the computer you are less than one concession operations, attached there are C# developer source file, you can learn while playing.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
象棋源码
........\App.ico
........\AssemblyInfo.cs
........\bin
........\...\Debug
........\...\.....\AxInterop.WMPLib.dll
........\...\.....\Interop.WMPLib.dll
........\...\.....\双人象棋游戏.exe
........\...\.....\双人象棋游戏.pdb
........\...\Release
........\...\.......\AxInterop.WMPLib.dll
........\...\.......\Interop.WMPLib.dll
........\...\.......\双人象棋游戏.exe
........\...\.......\双人象棋游戏.pdb
........\...\.......\双人象棋游戏.vshost.exe
........\...\.......\双人象棋游戏.vshost.exe.manifest
........\bkground
........\........\BOY.GIF
........\........\GIRL.GIF
........\........\STAR2.GIF
........\........\Thumbs.db
........\Class1.cs
........\Class2.cs
........\Class3.cs
........\Class4.cs
........\Class5.cs
........\Class6.cs
........\Class7.cs
........\Class8.cs
........\Class9.cs
........\cursor
........\......\finger.cur
........\......\finger1.cur
........\......\greenflag.cur
........\......\harrow.cur
........\......\heart.cur
........\......\hmove.cur
........\......\hold.cur
........\......\OK1.cur
........\......\OK2.cur
........\......\stop.cur
........\Form1.cs
........\Form1.resx
........\Form2.cs
........\Form2.resx
........\Form3.cs
........\Form3.resx
........\Form4.cs
........\Form4.resx
........\img
........\...\blue-bing.gif
........\...\blue-jiang.gif
........\...\blue-ju.gif
........\...\blue-ma.gif
........\...\blue-pao.gif
........\...\blue-shi.gif
........\...\blue-xiang.gif
........\...\BOY.GIF
........\...\Down.bmp
........\...\GIRL.GIF
........\...\red-ju.gif
........\...\red-ma.gif
........\...\red-pao.gif
........\...\red-shi.gif
........\...\red-shuai.gif
........\...\red-xiang.gif
........\...\red-xiang.png
........\...\red-zu.gif
........\...\Thumbs.db
........\obj
........\...\Debug
........\...\.....\TempPE
........\...\Release
........\...\.......\AxInterop.WMPLib.dll
........\...\.......\DesignTimeResolveAssemblyReferences.cache
........\...\.......\DesignTimeResolveAssemblyReferencesInput.cache
........\...\.......\Interop.WMPLib.dll
........\...\.......\TempPE
........\...\.......\双人象棋游戏.exe
........\...\.......\智能象棋游戏.csproj.FileListAbsolute.txt
........\...\.......\智能象棋游戏.csproj.GenerateResource.Cache
........\...\.......\智能象棋游戏.csproj.ResolveComReference.cache
........\...\.......\智能象棋游戏.Form1.resources
........\...\.......\智能象棋游戏.Form2.resources
........\...\.......\智能象棋游戏.Form3.resources
........\...\.......\智能象棋游戏.Form4.resources
........\save
........\....\SAVA.bin
........\sound
........\.....\back.wav
........\.....\bk_music
........\.....\........\first.WAV
........\.....\........\second.WAV
........\.....\........\three.WAV
........\.....\fall.WAV
........\.....\hold.WAV
........\.....\huiqi.wav
........\.....\huiqiend.WAV
........\.....\jiangjun.WAV
........\.....\kill.WAV