文件名称:HGE-Box2d
下载
别用迅雷、360浏览器下载。
如迅雷强制弹出,可右键点击选“另存为”。
失败请重下,重下不扣分。
如迅雷强制弹出,可右键点击选“另存为”。
失败请重下,重下不扣分。
介绍说明--下载内容均来自于网络,请自行研究使用
HGE box2d结合的例子,含Box2d源代码-a mini game ,use HGE Box2d
(系统自动生成,下载前可以参看下载内容)
下载文件列表
HGE-Box2d\bass.dll
.........\Box2D\Box2D.h
.........\.....\Box2DConfig.cmake
.........\.....\CMakeLists.txt
.........\.....\.ollision\b2BroadPhase.cpp
.........\.....\.........\b2BroadPhase.h
.........\.....\.........\b2CollideCircle.cpp
.........\.....\.........\b2CollideEdge.cpp
.........\.....\.........\b2CollidePolygon.cpp
.........\.....\.........\b2Collision.cpp
.........\.....\.........\b2Collision.h
.........\.....\.........\b2Distance.cpp
.........\.....\.........\b2Distance.h
.........\.....\.........\b2DynamicTree.cpp
.........\.....\.........\b2DynamicTree.h
.........\.....\.........\b2TimeOfImpact.cpp
.........\.....\.........\b2TimeOfImpact.h
.........\.....\.........\Shapes\b2ChainShape.cpp
.........\.....\.........\......\b2ChainShape.h
.........\.....\.........\......\b2CircleShape.cpp
.........\.....\.........\......\b2CircleShape.h
.........\.....\.........\......\b2EdgeShape.cpp
.........\.....\.........\......\b2EdgeShape.h
.........\.....\.........\......\b2PolygonShape.cpp
.........\.....\.........\......\b2PolygonShape.h
.........\.....\.........\......\b2Shape.h
.........\.....\..mmon\b2BlockAllocator.cpp
.........\.....\......\b2BlockAllocator.h
.........\.....\......\b2Draw.cpp
.........\.....\......\b2Draw.h
.........\.....\......\b2GrowableStack.h
.........\.....\......\b2Math.cpp
.........\.....\......\b2Math.h
.........\.....\......\b2Settings.cpp
.........\.....\......\b2Settings.h
.........\.....\......\b2StackAllocator.cpp
.........\.....\......\b2StackAllocator.h
.........\.....\......\b2Timer.cpp
.........\.....\......\b2Timer.h
.........\.....\Dynamics\b2Body.cpp
.........\.....\........\b2Body.h
.........\.....\........\b2ContactManager.cpp
.........\.....\........\b2ContactManager.h
.........\.....\........\b2Fixture.cpp
.........\.....\........\b2Fixture.h
.........\.....\........\b2Island.cpp
.........\.....\........\b2Island.h
.........\.....\........\b2TimeStep.h
.........\.....\........\b2World.cpp
.........\.....\........\b2World.h
.........\.....\........\b2WorldCallbacks.cpp
.........\.....\........\b2WorldCallbacks.h
.........\.....\........\Contacts\b2ChainAndCircleContact.cpp
.........\.....\........\........\b2ChainAndCircleContact.h
.........\.....\........\........\b2ChainAndPolygonContact.cpp
.........\.....\........\........\b2ChainAndPolygonContact.h
.........\.....\........\........\b2CircleContact.cpp
.........\.....\........\........\b2CircleContact.h
.........\.....\........\........\b2Contact.cpp
.........\.....\........\........\b2Contact.h
.........\.....\........\........\b2ContactSolver.cpp
.........\.....\........\........\b2ContactSolver.h
.........\.....\........\........\b2EdgeAndCircleContact.cpp
.........\.....\........\........\b2EdgeAndCircleContact.h
.........\.....\........\........\b2EdgeAndPolygonContact.cpp
.........\.....\........\........\b2EdgeAndPolygonContact.h
.........\.....\........\........\b2PolygonAndCircleContact.cpp
.........\.....\........\........\b2PolygonAndCircleContact.h
.........\.....\........\........\b2PolygonContact.cpp
.........\.....\........\........\b2PolygonContact.h
.........\.....\........\Joints\b2DistanceJoint.cpp
.........\.....\........\......\b2DistanceJoint.h
.........\.....\........\......\b2FrictionJoint.cpp
.........\.....\........\......\b2FrictionJoint.h
.........\.....\........\......\b2GearJoint.cpp
.........\.....\........\......\b2GearJoint.h
.........\.....\........\......\b2Joint.cpp
.........\.....\........\......\b2Joint.h
.........\.....\........\......\b2MouseJoint.cpp
.........\.....\........\......\b2MouseJoint.h
.........\.....\........\......\b2PrismaticJoint.cpp
.........\.....\........\......\b2PrismaticJoint.h
.........\.....\........\......\b2PulleyJoint.cpp
.........\.....\........\......\b2PulleyJoint.h
.........\.....\........\......\b2RevoluteJoint.cpp
.........\.....\........\......\b2RevoluteJoint.h
.........\.....\........\......\b2RopeJoint.cpp
.........\.....\........\......\b2RopeJoint.h
.........\.....\........\......\b2WeldJoint.cpp
.........\.....\........\......\b2Wel