文件名称:ch6source
- 所属分类:
- OpenGL
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2014-11-14
- 文件大小:
- 5.07mb
- 下载次数:
- 0次
- 提 供 者:
- ti***
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
opengl的第三版(英文版)的课程源码,十分有用。-opengl graphic computer 3rth
(系统自动生成,下载前可以参看下载内容)
下载文件列表
ch6\3vn loader pankaj p3
...\....................\aout.exe
...\....................\arch.3vn
...\....................\base.3vn
...\....................\camera.cpp
...\....................\camera.h
...\....................\column.3vn
...\....................\dome1.3vn
...\....................\dome2.3vn
...\....................\glut32.dll
...\....................\modeller.py
...\....................\msvcp70.dll
...\....................\msvcr70.dll
...\....................\pillar.3vn
...\....................\project3.cpp
...\....................\SDL.cpp
...\....................\SDL.h
...\....................\sideArch.3vn
...\docahedron 3vn
...\..............\app.ico
...\..............\app.rc
...\..............\AssemblyInfo.cpp
...\..............\Camera.cpp
...\..............\Camera.h
...\..............\cool.bmp
...\..............\Debug
...\..............\.....\BuildLog.htm
...\..............\Dodeca.3vn
...\..............\glut32.dll
...\..............\myRaytracer.cpp
...\..............\myRaytracer.ncb
...\..............\myRaytracer.sln
...\..............\myRaytracer.suo
...\..............\myRaytracer.vcproj
...\..............\myviewport.cpp
...\..............\myviewport.h
...\..............\neat.bmp
...\..............\project1.exe
...\..............\ReadMe.txt
...\..............\resource.h
...\..............\RGBpixmap.cpp
...\..............\RGBpixmap.h
...\..............\room2.dat
...\..............\SDL.cpp
...\..............\SDL.h
...\..............\stdafx.cpp
...\..............\stdafx.h
...\snake
...\.....\Camera.cpp
...\.....\Camera.h
...\.....\Debug
...\.....\.....\snake.exe
...\.....\GlutWin.cpp
...\.....\GlutWin.h
...\.....\main.cpp
...\.....\snake.dsp
...\.....\snake.dsw
...\.....\snake.exe
...\.....\snake.ncb
...\.....\snake.opt
...\.....\snake.plg
...\.....\Vector3.h
...\surface_ruled
...\.............\Camera.cpp
...\.............\Camera.h
...\.............\Debug
...\.............\.....\surface_ruled.exe
...\.............\GlutWin.cpp
...\.............\GlutWin.h
...\.............\main.cpp
...\.............\surface_ruled.dsp
...\.............\surface_ruled.dsw
...\.............\surface_ruled.ncb
...\.............\surface_ruled.opt
...\.............\surface_ruled.plg
...\.............\Vector3.h
...\surfaceOfRev
...\............\Camera.cpp
...\............\Camera.h
...\............\Debug
...\............\.....\surfaceOfRev.exe
...\............\GlutWin.cpp
...\............\GlutWin.h
...\............\HLGOBLET.DAT
...\............\main.cpp
...\............\surfaceOfRev.dsp
...\............\surfaceOfRev.dsw
...\............\surfaceOfRev.exe
...\............\surfaceOfRev.ncb
...\............\surfaceOfRev.opt
...\............\surfaceOfRev.plg
...\............\Vector3.h
...\Terrain Engine
...\..............\bin
...\..............\...\Terrain.exe
...\..............\data
...\..............\....\detail.bmp
...\..............\....\heightmap.bmp
...\..............\....\SkyBox
...\..............\....\......\SkyBox0.bmp