文件名称:003494update_SCode
- 所属分类:
- 3D图形编程
- 资源属性:
- [C/C++] [Windows] [Visual.Net] [源码]
- 上传时间:
- 2014-10-25
- 文件大小:
- 1.36mb
- 下载次数:
- 0次
- 提 供 者:
- Nguyen******
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
There exists a gap in the game programming market where beginning programmers are finding themselves without an introductory guide. Existing books focus on the 3 D component of Direct X only, leaving readers without a complete understanding of Direct X. In order to fully understand Direct X and the game programming process, readers need examples that build on previous chapters to guide them through to the completion of a playable game. Beginning Direct X 9 does just that. Readers should have basic understanding of 3 D math and C++. With this rudimentary experience, Beginning Direct X 9 enables readers to create a playable game using easy-to-understand examples.-There exists a gap in the game programming market where beginning programmers are finding themselves without an introductory guide. Existing books focus on the 3 D component of Direct X only, leaving readers without a complete understanding of Direct X. In order to fully understand Direct X and the game programming process, readers need examples that build on previous chapters to guide them through to the completion of a playable game. Beginning Direct X 9 does just that. Readers should have basic understanding of 3 D math and C++. With this rudimentary experience, Beginning Direct X 9 enables readers to create a playable game using easy-to-understand examples.
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下载文件列表
003494update_SCode
..................\chapter10
..................\.........\example1
..................\.........\........\example1.sln
..................\.........\........\example1.vcproj
..................\.........\........\winmain.cpp
..................\.........\example2
..................\.........\........\dsutil.cpp
..................\.........\........\dsutil.h
..................\.........\........\dxutil.cpp
..................\.........\........\dxutil.h
..................\.........\........\example2.sln
..................\.........\........\example2.vcproj
..................\.........\........\sound1.wav
..................\.........\........\winmain.cpp
..................\chapter11
..................\.........\part1
..................\.........\.....\part1.sln
..................\.........\.....\part1.vcproj
..................\.........\.....\winmain.cpp
..................\.........\part2
..................\.........\.....\dxManager.cpp
..................\.........\.....\dxManager.h
..................\.........\.....\part2.sln
..................\.........\.....\part2.vcproj
..................\.........\.....\winmain.cpp
..................\.........\part3
..................\.........\.....\dxManager.cpp
..................\.........\.....\dxManager.h
..................\.........\.....\Game.cpp
..................\.........\.....\Game.h
..................\.........\.....\GameObject.cpp
..................\.........\.....\GameObject.h
..................\.........\.....\Model.cpp
..................\.........\.....\Model.h
..................\.........\.....\part3.sln
..................\.........\.....\part3.vcproj
..................\.........\.....\winmain.cpp
..................\.........\part4
..................\.........\.....\dxManager.cpp
..................\.........\.....\dxManager.h
..................\.........\.....\earth.bmp
..................\.........\.....\Game.cpp
..................\.........\.....\Game.h
..................\.........\.....\GameObject.cpp
..................\.........\.....\GameObject.h
..................\.........\.....\Model.cpp
..................\.........\.....\Model.h
..................\.........\.....\part4.sln
..................\.........\.....\part4.vcproj
..................\.........\.....\Planet.cpp
..................\.........\.....\Planet.h
..................\.........\.....\Ship.cpp
..................\.........\.....\Ship.h
..................\.........\.....\sphere.x
..................\.........\.....\winmain.cpp
..................\.........\part5
..................\.........\.....\bigship1.x
..................\.........\.....\diManager.cpp
..................\.........\.....\diManager.h
..................\.........\.....\dxManager.cpp
..................\.........\.....\dxManager.h
..................\.........\.....\earth.bmp
..................\.........\.....\Game.cpp
..................\.........\.....\Game.h
..................\.........\.....\GameObject.cpp
..................\.........\.....\GameObject.h
..................\.........\.....\Model.cpp
..................\.........\.....\Model.h
..................\.........\.....\part5.sln
..................\.........\.....\part5.vcproj
..................\.........\.....\Planet.cpp
..................\.........\.....\Planet.h
..................\.........\.....\Ship.cpp
..................\.........\.....\Ship.h
..................\.........\.....\sphere.x
..................\.........\.....\winmain.cpp
..................\chapter2
..................\........\example1
..................\........\........\example1.sln
..................\........\........\example1.vcproj
..................\........\........\winmain.cpp
..................\........\example2
..................\........\........\example2.sln
..................\........\........\example2.vcproj
..................\........\........\winmain.cpp
..................\........\example3
..................\........\........\example3.sln
..................\........\........\example3.vcproj
..................\........\........\winmain.cpp
..................\........\example4
.........