文件名称:MyMoonWarrior-master
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失败请重下,重下不扣分。
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雷电类飞行射击游戏,已实现主体飞机的飞行移动与射击-Flying shoot
(系统自动生成,下载前可以参看下载内容)
下载文件列表
MyMoonWarrior-master
....................\Default-568h@2x.png
....................\MyMoonWarrior.xcodeproj
....................\.......................\project.pbxproj
....................\.......................\project.xcworkspace
....................\.......................\...................\contents.xcworkspacedata
....................\.......................\...................\xcuserdata
....................\.......................\...................\..........\user.xcuserdatad
....................\.......................\...................\..........\................\UserInterfaceState.xcuserstate
....................\.......................\xcuserdata
....................\.......................\..........\user.xcuserdatad
....................\.......................\..........\................\xcdebugger
....................\.......................\..........\................\..........\Breakpoints.xcbkptlist
....................\.......................\..........\................\xcschemes
....................\.......................\..........\................\.........\MyMoonWarrior.xcscheme
....................\.......................\..........\................\.........\xcschememanagement.plist
....................\MyMoonWarrior
....................\.............\Classes
....................\.............\.......\AppDelegate.cpp
....................\.............\.......\AppDelegate.h
....................\.............\.......\HelloWorldScene.cpp
....................\.............\.......\HelloWorldScene.h
....................\.............\.......\enemy
....................\.............\.......\.....\EnemyManager.cpp
....................\.............\.......\.....\EnemyManager.h
....................\.............\.......\.....\EnemyModel.cpp
....................\.............\.......\.....\EnemyModel.h
....................\.............\.......\header
....................\.............\.......\......\EnumAndStruct.h
....................\.............\.......\layer
....................\.............\.......\.....\ AboutLayer.cpp
....................\.............\.......\.....\ AboutLayer.h
....................\.............\.......\.....\BasicLayer.cpp
....................\.............\.......\.....\BasicLayer.h
....................\.............\.......\.....\GamingLayer.cpp
....................\.............\.......\.....\GamingLayer.h
....................\.............\.......\.....\HeroBulletManager.cpp
....................\.............\.......\.....\HeroBulletManager.h
....................\.............\.......\.....\OptionLayer.cpp
....................\.............\.......\.....\OptionLayer.h
....................\.............\.......\.....\PauseLayer.cpp
....................\.............\.......\.....\PauseLayer.h
....................\.............\.......\.....\ScoreLayer.cpp
....................\.............\.......\.....\ScoreLayer.h
....................\.............\.......\.....\TimerLayer.cpp
....................\.............\.......\.....\TimerLayer.h
....................\.............\.......\.....\WarriorLayer.cpp
....................\.............\.......\.....\WarriorLayer.h
....................\.............\.......\.....\WelcomeLayer.cpp
....................\.............\.......\.....\WelcomeLayer.h
....................\.............\.......\utils
....................\.............\.......\.....\DLog.cpp
....................\.............\.......\.....\DLog.h
....................\.............\.......\.....\Effects.cpp
....................\.............\.......\.....\Effects.h
....................\.............\Prefix.pch
....................\.............\Resources
....................\.............\.........\CloseNormal.png
....................\.............\.........\CloseSelected.png
....................\.............\.........\Default.png
....................\.............\.........\Enemy.plist
....................\.............\.........\Enemy.png
....................\.............\.........\Font
....................\.............\.........\....\bitmapFontTest.f