文件名称:MESH--SIMPLE
介绍说明--下载内容均来自于网络,请自行研究使用
可以简化obj,ply等三维模型,1:在VC++2008上运行oglpemsh.dsw 文件
2:选择要简化的模型,eg:huge_bunny.ply
3:选择简化
-Mesh Simplification Viewer
This program implements four different mesh simplification algorithms. After loading a mesh, the user can easily remove triangles from the mesh and the results are displayed in real time. The mesh can also be rotated and moved closer to or farther away from the viewer.
The goal of mesh simplification is to display a 3D polygonal mesh with fewer triangles while retaining the same shape. In the example above, the original cow model (upper left) is made up of over 5800 triangles. We can easily remove thousands of triangles from this mesh and still display a very similar cow model. While the 500 triangle cow is a cruder representation, this may not make a difference if the cow is far away from the viewer.
2:选择要简化的模型,eg:huge_bunny.ply
3:选择简化
-Mesh Simplification Viewer
This program implements four different mesh simplification algorithms. After loading a mesh, the user can easily remove triangles from the mesh and the results are displayed in real time. The mesh can also be rotated and moved closer to or farther away from the viewer.
The goal of mesh simplification is to display a 3D polygonal mesh with fewer triangles while retaining the same shape. In the example above, the original cow model (upper left) is made up of over 5800 triangles. We can easily remove thousands of triangles from this mesh and still display a very similar cow model. While the 500 triangle cow is a cruder representation, this may not make a difference if the cow is far away from the viewer.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
网格简化源码\jmspmesh\apple.ply
............\........\big_porsche.ply
............\........\cat.ply
............\........\cow.ply
............\........\Debug\BuildLog.htm
............\........\.....\glmodelwin.obj
............\........\.....\glmodelwin.sbr
............\........\.....\main.obj
............\........\.....\main.sbr
............\........\.....\mesh.obj
............\........\.....\mesh.sbr
............\........\.....\mt.dep
............\........\.....\oglpmesh.bsc
............\........\.....\oglpmesh.exe
............\........\.....\oglpmesh.exe.embed.manifest
............\........\.....\oglpmesh.exe.embed.manifest.res
............\........\.....\oglpmesh.exe.intermediate.manifest
............\........\.....\oglpmesh.ilk
............\........\.....\oglpmesh.pdb
............\........\.....\pmesh.obj
............\........\.....\pmesh.sbr
............\........\.....\polydemo.res
............\........\.....\triangle.obj
............\........\.....\triangle.sbr
............\........\.....\vc60.idb
............\........\.....\vc60.pdb
............\........\.....\vc90.idb
............\........\.....\vc90.pdb
............\........\.....\vec3.obj
............\........\.....\vec3.sbr
............\........\.....\vertex.obj
............\........\.....\vertex.sbr
............\........\glmodelwin.cpp
............\........\glmodelwin.h
............\........\hind.ply
............\........\huge_bunny.ply
............\........\main.cpp
............\........\mesh.cpp
............\........\mesh.h
............\........\oglpmesh.dsp
............\........\oglpmesh.dsw
............\........\oglpmesh.ncb
............\........\oglpmesh.opt
............\........\oglpmesh.plg
............\........\oglpmesh.sln
............\........\oglpmesh.suo
............\........\oglpmesh.vcproj
............\........\oglpmesh.vcproj.BYDHQ.zdd567568.user
............\........\pmesh.cpp
............\........\pmesh.h
............\........\polydemo.aps
............\........\polydemo.rc
............\........\propslim.cpp
............\........\Release\BuildLog.htm
............\........\.......\glmodelwin.obj
............\........\.......\glmodelwin.sbr
............\........\.......\main.obj
............\........\.......\main.sbr
............\........\.......\mesh.obj
............\........\.......\mesh.sbr
............\........\.......\mt.dep
............\........\.......\oglpmesh.bsc
............\........\.......\oglpmesh.exe
............\........\.......\oglpmesh.exe.intermediate.manifest
............\........\.......\pmesh.obj
............\........\.......\pmesh.sbr
............\........\.......\polydemo.res
............\........\.......\triangle.obj
............\........\.......\triangle.sbr
............\........\.......\vc90.idb
............\........\.......\vec3.obj
............\........\.......\vec3.sbr
............\........\.......\vertex.obj
............\........\.......\vertex.sbr
............\........\resource.h
............\........\triangle.cpp
............\........\triangle.h
............\........\vec3.cpp
............\........\vec3.h
............\........\vertex.cpp
............\........\vertex.h
............\运行说明.doc
............\jmspmesh\Debug
............\........\Release
............\jmspmesh
网格简化源码