文件名称:yyyyy
介绍说明--下载内容均来自于网络,请自行研究使用
ocos2dx 3.0版本之前,我们一直都是用CCLabelTTF,CCLabelBMFont,CCLabelAtlas来创建文本标签,但是!3.0版本放出来后...看到这里你心里是不是又颤抖了一下?别害怕嘛,我要说的是:3.0版本出来后这些标签也都是还可以用的啦,只是说我们有了更好的选择。-Prior to ocos2dx version 3, we have been using CCLabelTTF, CCLabelBMFont, CCLabelAtlas to create a text label, but! The 3 version released... Here you Is it right? Shook? Don t be scared, I want to say is: 3 version comes out these labels are also can use it, just say we have a better choice.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
音乐弹球\Vector-Pinball-master\.classpath
........\.....................\.project
........\.....................\.settings\org.eclipse.core.resources.prefs
........\.....................\.........\org.eclipse.jdt.core.prefs
........\.....................\AndroidManifest.xml
........\.....................\assets\audio\bumper\dinga1.ogg
........\.....................\......\.....\......\dingc1.ogg
........\.....................\......\.....\......\dingc2.ogg
........\.....................\......\.....\......\dingd1.ogg
........\.....................\......\.....\......\dinge1.ogg
........\.....................\......\.....\......\dingg1.ogg
........\.....................\......\.....\misc\andBounce2.ogg
........\.....................\......\.....\....\ball1.ogg
........\.....................\......\.....\....\flipper1.ogg
........\.....................\......\.....\....\message2.ogg
........\.....................\......\.....\....\rolloverE.ogg
........\.....................\......\.....\....\startup1.ogg
........\.....................\......\tables\table1.json
........\.....................\......\......\table2.json
........\.....................\bin\AndroidManifest.xml
........\.....................\...\Androidym2_tanqiu.apk
........\.....................\...\classes\com\dozingcatsoftware\bouncy\elements\Box2DFactory.class
........\.....................\...\.......\...\.................\......\........\BumperElement.class
........\.....................\...\.......\...\.................\......\........\DropTargetGroupElement$1.class
........\.....................\...\.......\...\.................\......\........\DropTargetGroupElement.class
........\.....................\...\.......\...\.................\......\........\FieldElement.class
........\.....................\...\.......\...\.................\......\........\FlipperElement.class
........\.....................\...\.......\...\.................\......\........\RolloverGroupElement$1.class
........\.....................\...\.......\...\.................\......\........\RolloverGroupElement$Rollover.class
........\.....................\...\.......\...\.................\......\........\RolloverGroupElement.class
........\.....................\...\.......\...\.................\......\........\SensorElement.class
........\.....................\...\.......\...\.................\......\........\WallArcElement.class
........\.....................\...\.......\...\.................\......\........\WallElement.class
........\.....................\...\.......\...\.................\......\........\WallPathElement.class
........\.....................\...\.......\...\.................\......\fields\Field1Delegate$1.class
........\.....................\...\.......\...\.................\......\......\Field1Delegate.class
........\.....................\...\.......\...\.................\......\......\Field2Delegate$1.class
........\.....................\...\.......\...\.................\......\......\Field2Delegate$2.class
........\.....................\...\.......\...\.................\......\......\Field2Delegate$RotatingGroup.class
........\.....................\...\.......\...\.................\......\......\Field2Delegate.class
........\.....................\...\.......\...\.................\......\util\FrameRateManager.class
........\.....................\...\.......\...\.................\......\....\GLVertexList.class
........\.....................\...\.......\...\.................\......\....\GLVertexListManager.class
........\.....................\...\.......\...\.................\......\....\JSONUtils.class
........\.....................\...\.......\...\.................\......\....\MathUtils.class
........\.....................\...\.......\META-INF\MANIFEST.MF
........\.....................\...\.......\www\androidym\com\AboutActivity.class
........\.....................\...\.......\...\.........\...\BaseFieldDelegate.class
........\.....................\...\.......\...\.........\...\BouncyActivity$1.class
........\.....................\...\.......\...\.........\...\Bo