文件名称:osgRecipes-master
- 所属分类:
- ISAPI/IE编程
- 资源属性:
- [C/C++] [源码]
- 上传时间:
- 2014-06-06
- 文件大小:
- 3.64mb
- 下载次数:
- 0次
- 提 供 者:
- 溜*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
使用 OpenSceneGraph绘制基本几何体,从文件读入模型等内容-Using basic geometry OpenSceneGraph rendering, read from the file model, etc
(系统自动生成,下载前可以参看下载内容)
下载文件列表
osgRecipes-master
.................\CMakeLists.txt
.................\README
.................\cookbook
.................\........\CMakeLists.txt
.................\........\chapter10
.................\........\.........\CMakeLists.txt
.................\........\.........\ch10_01
.................\........\.........\.......\delaunay.cpp
.................\........\.........\ch10_02
.................\........\.........\.......\pseudo_loader.cpp
.................\........\.........\ch10_03
.................\........\.........\.......\meta_data.cpp
.................\........\.........\ch10_04
.................\........\.........\.......\custom_serializer.cpp
.................\........\.........\ch10_05
.................\........\.........\.......\BinaryStreamOperator.h
.................\........\.........\.......\class_reflection.cpp
.................\........\.........\ch10_06
.................\........\.........\.......\capture_screen.cpp
.................\........\.........\ch10_07
.................\........\.........\.......\PointIntersector
.................\........\.........\.......\PointIntersector.cpp
.................\........\.........\.......\main.cpp
.................\........\.........\ch10_08
.................\........\.........\.......\depth_peeling.cpp
.................\........\.........\ch10_09
.................\........\.........\.......\cliTest.cpp
.................\........\.........\.......\osgWindow.cpp
.................\........\.........\.......\osgWindow.h
.................\........\chapter2
.................\........\........\CMakeLists.txt
.................\........\........\ch02_01
.................\........\........\.......\observer_ptr.cpp
.................\........\........\ch02_02
.................\........\........\.......\clone_objects.cpp
.................\........\........\ch02_03
.................\........\........\.......\bounding_box.cpp
.................\........\........\ch02_04
.................\........\........\.......\running_car.cpp
.................\........\........\ch02_05
.................\........\........\.......\mirror_scene.cpp
.................\........\........\ch02_06
.................\........\........\.......\BFSVisitor
.................\........\........\.......\BFSVisitor.cpp
.................\........\........\.......\main.cpp
.................\........\........\ch02_07
.................\........\........\.......\BgImageNode
.................\........\........\.......\BgImageNode.cpp
.................\........\........\.......\background_image.cpp
.................\........\........\ch02_08
.................\........\........\.......\billboard_node.cpp
.................\........\........\ch02_09
.................\........\........\.......\CgCallbacks
.................\........\........\.......\CgCallbacks.cpp
.................\........\........\.......\main.cpp
.................\........\........\ch02_10
.................\........\........\.......\Compass
.................\........\........\.......\Compass.cpp
.................\........\........\.......\main.cpp
.................\........\chapter3
.................\........\........\CMakeLists.txt
.................\........\........\ch03_01
.................\........\........\.......\draw_polygon.cpp
.................\........\........\ch03_02
.................\........\........\.......\extrusion.cpp
.................\........\........\ch03_03
.................\........\........\.......\NurbsSurface
.................\........\........\.......\NurbsSurface.cpp
.................\........\........\.......\main.cpp
.................\........\........\ch03_04
.................\........\........\.......\clock_face.cpp
.................\........\........\ch03_05
.................\........\........\.......\dynamic_ribbon.cpp
.................\........\........\ch03_06
.................\........\........\.......\select_model.cpp
.................\........\........\ch03_07
.................\........\........\.......\select_face.cpp
.................\........\........\ch03_08
.................\........\........\.......\s