文件名称:Display
- 所属分类:
- Windows编程
- 资源属性:
- [Windows] [Visual C] [源码] [Visual.Net]
- 上传时间:
- 2014-04-15
- 文件大小:
- 7.41mb
- 下载次数:
- 0次
- 提 供 者:
- 陈*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
Opengl一个显示动画效果的简单代码,希望大家喜欢-Opengl a simple code to display animation effects, hope you like
(系统自动生成,下载前可以参看下载内容)
下载文件列表
OpenGl01HCWindowOkAssignment1
.............................\Debug
.............................\.....\BuildLog.htm
.............................\.....\Game.obj
.............................\.....\GlobalHandler.obj
.............................\.....\Mario00.exe
.............................\.....\Mario00.exe.embed.manifest
.............................\.....\Mario00.exe.embed.manifest.res
.............................\.....\Mario00.exe.intermediate.manifest
.............................\.....\Mario00.pdb
.............................\.....\Mario00Win32.exe
.............................\.....\Mario00Win32.exe.embed.manifest
.............................\.....\Mario00Win32.exe.embed.manifest.res
.............................\.....\Mario00Win32.exe.intermediate.manifest
.............................\.....\Mario00Win32.pdb
.............................\.....\Mario01Win32.exe
.............................\.....\Mario01Win32.exe.embed.manifest
.............................\.....\Mario01Win32.exe.embed.manifest.res
.............................\.....\Mario01Win32.exe.intermediate.manifest
.............................\.....\Mario01Win32.ilk
.............................\.....\Mario01Win32.pdb
.............................\.....\Mario02Win32.exe
.............................\.....\Mario02Win32.exe.embed.manifest
.............................\.....\Mario02Win32.exe.embed.manifest.res
.............................\.....\Mario02Win32.exe.intermediate.manifest
.............................\.....\Mario02Win32.pdb
.............................\.....\main.obj
.............................\.....\mt.dep
.............................\.....\trace.log
.............................\.....\trace.obj
.............................\.....\vc90.idb
.............................\.....\vc90.pdb
.............................\Define.h
.............................\Game.cpp
.............................\Game.h
.............................\GlobalHandler.cpp
.............................\GlobalHandler.h
.............................\Mario01Win32.vcproj
.............................\Mario01Win32.vcproj.David-PC.David.user
.............................\Mario01Win32.vcproj.SERVER2008FIRST.Administrator.user
.............................\Mario01Win32.vcproj.TEACHER305A.Administrator.user
.............................\Mario01Win32Vs2008.ncb
.............................\Mario01Win32Vs2008.sln
.............................\Mario01Win32Vs2008.suo
.............................\Mario01Win32Vs2008.v11.suo
.............................\Media
.............................\.....\FallingCross.png
.............................\.....\GroundUnderMushRoom.jpg
.............................\.....\MushRoomGround.png
.............................\.....\Option.jpg
.............................\.....\Player.bmp
.............................\.....\background.bmp
.............................\.....\bonus_mushroom.bmp
.............................\.....\bonus_star.png
.............................\.....\brick.bmp
.............................\.....\brick.tga
.............................\.....\brick_bonus.png
.............................\.....\brick_broke.bmp
.............................\.....\brick_broke_left.bmp
.............................\.....\bullet.png
.............................\.....\changeMap.bmp
.............................\.....\changeMap.tga
.............................\.....\cloud.bmp
.............................\.....\coin.bmp
.............................\.....\coin_count.png
.............................\.....\coin_pickup.bmp
.............................\.....\cross.png
.............................\.....\empty_brick.bmp
.............................\.....\end_map.png
.............................\.....\enemy_musroom.bmp
.............................\.....\enemy_turle.bmp
.............................\.....\fence.bmp
.............................\.....\grass.bmp
.............................\.....\ground.jpg
.............................\.....\ground.tga
.............................\.....\ground_under.bmp
.............................\.....\ground_un