文件名称:GLC_lib_src_2
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介绍说明--下载内容均来自于网络,请自行研究使用
QT下的3d图形显示示例代码,用来掩饰gl库的使用方法,非常值得看。-3d graphics display under QT sample code, used to cover up the use of gl library, well worth watching.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
GLC_lib_src_2\Exemples.pro
.............\glc_lib\COPYING
.............\.......\glc_boundingbox.cpp
.............\.......\glc_boundingbox.h
.............\.......\glc_cachemanager.cpp
.............\.......\glc_cachemanager.h
.............\.......\glc_config.h
.............\.......\glc_exception.cpp
.............\.......\glc_exception.h
.............\.......\glc_ext.cpp
.............\.......\glc_ext.h
.............\.......\glc_factory.cpp
.............\.......\glc_factory.h
.............\.......\glc_fileformatexception.cpp
.............\.......\glc_fileformatexception.h
.............\.......\glc_global.cpp
.............\.......\glc_global.h
.............\.......\GLC_lib.pro
.............\.......\glc_object.cpp
.............\.......\glc_object.h
.............\.......\glc_openglexception.cpp
.............\.......\glc_openglexception.h
.............\.......\glc_renderstatistics.cpp
.............\.......\glc_renderstatistics.h
.............\.......\glc_state.cpp
.............\.......\glc_state.h
.............\.......\viewport\glc_camera.cpp
.............\.......\........\glc_camera.h
.............\.......\........\glc_flymover.cpp
.............\.......\........\glc_flymover.h
.............\.......\........\glc_frustum.cpp
.............\.......\........\glc_frustum.h
.............\.......\........\glc_imageplane.cpp
.............\.......\........\glc_imageplane.h
.............\.......\........\glc_mover.cpp
.............\.......\........\glc_mover.h
.............\.......\........\glc_movercontroller.cpp
.............\.......\........\glc_movercontroller.h
.............\.......\........\glc_panmover.cpp
.............\.......\........\glc_panmover.h
.............\.......\........\glc_repcrossmover.cpp
.............\.......\........\glc_repcrossmover.h
.............\.......\........\glc_repflymover.cpp
.............\.......\........\glc_repflymover.h
.............\.......\........\glc_repmover.cpp
.............\.......\........\glc_repmover.h
.............\.......\........\glc_reptrackballmover.cpp
.............\.......\........\glc_reptrackballmover.h
.............\.......\........\glc_settargetmover.cpp
.............\.......\........\glc_settargetmover.h
.............\.......\........\glc_trackballmover.cpp
.............\.......\........\glc_trackballmover.h
.............\.......\........\glc_turntablemover.cpp
.............\.......\........\glc_turntablemover.h
.............\.......\........\glc_viewport.cpp
.............\.......\........\glc_viewport.h
.............\.......\........\glc_zoommover.cpp
.............\.......\........\glc_zoommover.h
.............\.......\shading\glc_light.cpp
.............\.......\.......\glc_light.h
.............\.......\.......\glc_material.cpp
.............\.......\.......\glc_material.h
.............\.......\.......\glc_renderproperties.cpp
.............\.......\.......\glc_renderproperties.h
.............\.......\.......\glc_selectionmaterial.cpp
.............\.......\.......\glc_selectionmaterial.h
.............\.......\.......\glc_shader.cpp
.............\.......\.......\glc_shader.h
.............\.......\.......\glc_texture.cpp
.............\.......\.......\glc_texture.h
.............\.......\.ceneGraph\glc_3dviewcollection.cpp
.............\.......\..........\glc_3dviewcollection.h
.............\.......\..........\glc_3dviewinstance.cpp
.............\.......\..........\glc_3dviewinstance.h
.............\.......\..........\glc_attributes.cpp
.............\.......\..........\glc_attributes.h
.............\.......\..........\glc_octree.cpp
.............\.......\..........\glc_octree.h
.............\.......\..........\glc_octreenode.cpp
.............\.......\..........\glc_octreenode.h
.............\.......\..........\glc_spacepartitioning.cpp
.............\.......\..........\glc_spacepartitioning.h
.............\.......\..........\glc_structinstance.cpp
.............\.......\..........\glc_structinstance.h
.............\.......\..........\glc_structoccurence.cpp
.............\.......\..........\glc_structoccurence.h
.............\.......\..........\glc_structreference.cpp
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