文件名称:CrayonBallDemo
介绍说明--下载内容均来自于网络,请自行研究使用
采用了cocos2d和chipmunk的DEMOCrayonBallDemo,精选ios编程学习源码,很好的参考资料。-Using cocos2d and chipmunk DEMOCrayonBallDemo, select learning IOS programming source code, a good reference.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
.DS_Store
back.png
balls.png
blueprint.psd
chipmunk
........\chipmunk.c
........\chipmunk.h
........\CMakeLists.txt
........\cpArbiter.c
........\cpArbiter.h
........\cpArray.c
........\cpArray.h
........\cpBB.c
........\cpBB.h
........\cpBody.c
........\cpBody.h
........\cpCollision.c
........\cpCollision.h
........\cpHashSet.c
........\cpHashSet.h
........\cpJoint.c
........\cpJoint.h
........\cpPolyShape.c
........\cpPolyShape.h
........\cpShape.c
........\cpShape.h
........\cpSpace.c
........\cpSpace.h
........\cpSpaceHash.c
........\cpSpaceHash.h
........\cpVect.c
........\cpVect.h
........\prime.h
Classes
.......\AppDelegate.h
.......\AppDelegate.m
.......\ShowLayer.h
.......\ShowLayer.m
cocos2d
.......\Action.h
.......\Action.m
.......\AtlasNode.h
.......\AtlasNode.m
.......\AtlasSprite.h
.......\AtlasSprite.m
.......\AtlasSpriteManager.h
.......\AtlasSpriteManager.m
.......\BitmapFontAtlas.h
.......\BitmapFontAtlas.m
.......\Camera.h
.......\Camera.m
.......\CameraAction.h
.......\CameraAction.m
.......\ccExceptions.h
.......\ccMacros.h
.......\ccTypes.h
.......\cocos2d.h
.......\cocos2d.m
.......\CocosNode.h
.......\CocosNode.m
.......\Director.h
.......\Director.m
.......\EaseAction.h
.......\EaseAction.m
.......\Grabber.h
.......\Grabber.m
.......\Grid.h
.......\Grid.m
.......\Grid3DAction.h
.......\Grid3DAction.m
.......\GridAction.h
.......\GridAction.m
.......\InstantAction.h
.......\InstantAction.m
.......\IntervalAction.h
.......\IntervalAction.m
.......\Label.h
.......\Label.m
.......\LabelAtlas.h
.......\LabelAtlas.m
.......\Layer.h
.......\Layer.m
.......\Menu.h
.......\Menu.m
.......\MenuItem.h
.......\MenuItem.m
.......\ParallaxNode.h
.......\ParallaxNode.m
.......\ParticleExamples.h
.......\ParticleExamples.m
.......\ParticleSystem.h
.......\ParticleSystem.m
.......\PointParticleSystem.h
.......\PointParticleSystem.m
.......\Primitives.h
.......\Primitives.m
.......\QuadParticleSystem.h
.......\QuadParticleSystem.m
.......\Scene.h
.......\Scene.m