文件名称:CS_game
- 所属分类:
- 游戏
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2013-12-10
- 文件大小:
- 7.9mb
- 下载次数:
- 0次
- 提 供 者:
- 朱**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
下载
别用迅雷、360浏览器下载。
如迅雷强制弹出,可右键点击选“另存为”。
失败请重下,重下不扣分。
如迅雷强制弹出,可右键点击选“另存为”。
失败请重下,重下不扣分。
介绍说明--下载内容均来自于网络,请自行研究使用
D3D做的局域网CS 游戏 ,内容非常详细,功能齐全.-D3D do LAN CS game, very detailed, fully functional.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
射击类3D网络游戏的设计与实现论文.doc
程序\GameServer\Debug\config.ini
....\..........\FileIO.cpp
....\..........\FileIO.h
....\..........\GameServer.cpp
....\..........\GameServer.dsp
....\..........\GameServer.dsw
....\..........\GameServer.ncb
....\..........\GameServer.opt
....\..........\GameServer.plg
....\..........\IniHelper.cpp
....\..........\IniHelper.h
....\..........\PathHelper.cpp
....\..........\PathHelper.h
....\..........\ReadMe.txt
....\..........\Socket.cpp
....\..........\Socket.h
....\..........\SocketHelper.cpp
....\..........\SocketHelper.h
....\..........\StdAfx.cpp
....\..........\StdAfx.h
....\SampleCS1.0\Debug\config.ini
....\...........\.....\InputIpCmd.exe
....\...........\InputIpCmd\InputIpCmd.cpp
....\...........\..........\InputIpCmd.dsp
....\...........\..........\InputIpCmd.dsw
....\...........\..........\InputIpCmd.ncb
....\...........\..........\InputIpCmd.opt
....\...........\..........\InputIpCmd.plg
....\...........\lib\StrandedEngine.lib
....\...........\SampleCS1.0\backFile\CommonWall.cpp
....\...........\...........\........\CommonWall.h
....\...........\...........\Camera.cpp
....\...........\...........\Camera.h
....\...........\...........\config.ini
....\...........\...........\CSEngine.h
....\...........\...........\Debug.cpp
....\...........\...........\Debug.h
....\...........\...........\DrawGameEx.cpp
....\...........\...........\DrawGameEx.h
....\...........\...........\GameDefines.h
....\...........\...........\GameStruct.h
....\...........\...........\GameUI.cpp
....\...........\...........\GameUI.h
....\...........\...........\IniHelper.cpp
....\...........\...........\IniHelper.h
....\...........\...........\InputIpCmd.exe
....\...........\...........\lib\StrandedEngine.lib
....\...........\...........\Light.cpp
....\...........\...........\Light.h
....\...........\...........\map\cs_models\terror.mdl
....\...........\...........\...\.........\w_ak47.mdl
....\...........\...........\...\lion\Lion.tga
....\...........\...........\...\....\lion.X
....\...........\...........\...\map1.ini
....\...........\...........\...\map1.txt
....\...........\...........\...\map2.ini
....\...........\...........\...\map2.txt
....\...........\...........\...\.odels\p_mp5.mdl
....\...........\...........\...\......\terror.mdl
....\...........\...........\...\......\v_mp5.mdl
....\...........\...........\...\sky1\skybox.x
....\...........\...........\...\....\skyDay_back.jpg
....\...........\...........\...\....\skyDay_front.jpg
....\...........\...........\...\....\skyDay_left.jpg
....\...........\...........\...\....\skyDay_right.jpg
....\...........\...........\...\....\skyDay_top.jpg
....\...........\...........\...\....\sky_dust_bottom.jpg
....\...........\...........\Maps.cpp
....\...........\...........\Maps.h
....\...........\...........\menu\backDown.png
....\...........\...........\....\backOver.png
....\...........\...........\....\backUp.png
....\...........\...........\....\creditsDown.png
....\...........\...........\....\creditsMenu.jpg
....\...........\...........\....\creditsOver.png
....\...........\...........\....\creditsUp.png
....\...........\...........\....\mainMenu.jpg
....\...........\...........\....\quitDown.png
....\...........\...........\....\quitOver.png
....\...........\...........\....\quitUp.png
....\...........\...........\....\startDown.png
....\...........\...........\....\startOver.png
....\...........\...........\....\startUp.png
....\...........\...........\PathHelper.cpp
....\...........\...........\PathHelper.h
....\...........\...........\Player.cpp
....\...........\...........\Player.h
....\...........\...........\ReadMe.txt
....\...........\...........\Render.cpp
....\...........\...........\Render.h
....\...........\...........\res\brick080.jpg
....\...........\...........\...\sounds\boltup.wav
....\...........\...........\...\......\buttonclick.wav
....\...........\...........\...\......\death6.wav
....\...........\...........\...\......\footfall01.wav
....\...........\...........\...\......\go.wav
....\...........\...........\...\...