文件名称:Tetris
- 所属分类:
- C#编程
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2013-11-25
- 文件大小:
- 1.05mb
- 下载次数:
- 0次
- 提 供 者:
- 潘*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
多线程C#版俄罗斯方块,经典多态思想,有助于初学者学习-Multithreaded c# version of tetris, classic polymorphic, can help beginners to learn
(系统自动生成,下载前可以参看下载内容)
下载文件列表
俄罗斯方块
..........\俄罗斯方块
..........\..........\App.config
..........\..........\ClassDiagram1.cd
..........\..........\Controller
..........\..........\..........\GameController.cs
..........\..........\Entities
..........\..........\........\Block.cs
..........\..........\........\BlockTypeEnum.cs
..........\..........\........\CellPosition.cs
..........\..........\........\GameOverDelegate.cs
..........\..........\........\Ground.cs
..........\..........\........\ReadyPanel.cs
..........\..........\........\Shape.cs
..........\..........\........\ShapeDirection.cs
..........\..........\........\ShapeFactory.cs
..........\..........\........\ShapeLeftL.cs
..........\..........\........\ShapeLine.cs
..........\..........\........\ShapeRightL.cs
..........\..........\........\ShapeSqu.cs
..........\..........\........\ShapeT.cs
..........\..........\........\ShapeTypeEnum.cs
..........\..........\........\ShapeUnit.cs
..........\..........\........\ShapeZLeft.cs
..........\..........\........\ShapeZRight.cs
..........\..........\Interface
..........\..........\.........\IShapeMoveable.cs
..........\..........\MainForm.Designer.cs
..........\..........\MainForm.cs
..........\..........\MainForm.resx
..........\..........\Program.cs
..........\..........\Properties
..........\..........\..........\AssemblyInfo.cs
..........\..........\..........\Resources.Designer.cs
..........\..........\..........\Resources.resx
..........\..........\..........\Settings.Designer.cs
..........\..........\..........\Settings.settings
..........\..........\Util
..........\..........\....\CommonHelper.cs
..........\..........\bin
..........\..........\...\Debug
..........\..........\...\.....\俄罗斯方块.exe
..........\..........\...\.....\俄罗斯方块.exe.config
..........\..........\...\.....\俄罗斯方块.pdb
..........\..........\...\.....\俄罗斯方块.vshost.exe
..........\..........\...\.....\俄罗斯方块.vshost.exe.config
..........\..........\...\.....\俄罗斯方块.vshost.exe.manifest
..........\..........\obj
..........\..........\...\Debug
..........\..........\...\.....\DesignTimeResolveAssemblyReferences.cache
..........\..........\...\.....\DesignTimeResolveAssemblyReferencesInput.cache
..........\..........\...\.....\TemporaryGeneratedFile_036C0B5B-1481-4323-8D20-8F5ADCB23D92.cs
..........\..........\...\.....\TemporaryGeneratedFile_5937a670-0e60-4077-877b-f7221da3dda1.cs
..........\..........\...\.....\TemporaryGeneratedFile_E7A71F73-0F8D-4B9B-B56E-8E70B10BC5D3.cs
..........\..........\...\.....\俄罗斯方块.MainForm.resources
..........\..........\...\.....\俄罗斯方块.Properties.Resources.resources
..........\..........\...\.....\俄罗斯方块.csproj.FileListAbsolute.txt
..........\..........\...\.....\俄罗斯方块.csproj.GenerateResource.Cache
..........\..........\...\.....\俄罗斯方块.csprojResolveAssemblyReference.cache
..........\..........\...\.....\俄罗斯方块.exe
..........\..........\...\.....\俄罗斯方块.pdb
..........\..........\俄罗斯方块.csproj
..........\..........\俄罗斯方块01绘制游戏背景.zip
..........\..........\俄罗斯方块02绘制形状L并增加CellPosition.zip
..........\..........\俄罗斯方块03将公共参数提取到帮助类中.zip
..........\..........\俄罗斯方块04增加形状父类添加子类.zip
..........\..........\俄罗斯方块05背景类_Block类.zip
..........\..........\俄罗斯方块06游戏控制器.zip
..........\..........\俄罗斯方块07形状工厂产生不同的子类对象.zip
..........\..........\俄罗斯方块08形状下落.zip
..........\..........\俄罗斯方块09接口线程移动.zip
..........\..........\俄罗斯方块10遇到障碍物后.zip
..........\..........\俄罗斯方块11判断游戏是否结束.zip
..........\..........\俄罗斯方块12键盘控制形状移动.zip
..........\..........\俄罗斯方块13判断形状能否移动.zip
..........\俄罗斯方块.sln
..........\俄罗斯方块.v11.suo