文件名称:loadobj
介绍说明--下载内容均来自于网络,请自行研究使用
加载obj模型的c++文件,配合opengl使用-load obj file from disk system
(系统自动生成,下载前可以参看下载内容)
下载文件列表
glRender
........\glRender
........\........\Debug
........\........\.....\CL.read.1.tlog
........\........\.....\CL.write.1.tlog
........\........\.....\glRender.exe.embed.manifest
........\........\.....\glRender.exe.embed.manifest.res
........\........\.....\glRender.exe.intermediate.manifest
........\........\.....\glRender.lastbuildstate
........\........\.....\glRender.log
........\........\.....\glRender.obj
........\........\.....\glRender_manifest.rc
........\........\.....\glm.obj
........\........\.....\link-cvtres.read.1.tlog
........\........\.....\link-cvtres.write.1.tlog
........\........\.....\link.2408-cvtres.read.1.tlog
........\........\.....\link.2408-cvtres.write.1.tlog
........\........\.....\link.2408.read.1.tlog
........\........\.....\link.2408.write.1.tlog
........\........\.....\link.9668-cvtres.read.1.tlog
........\........\.....\link.9668-cvtres.write.1.tlog
........\........\.....\link.9668.read.1.tlog
........\........\.....\link.9668.write.1.tlog
........\........\.....\link.read.1.tlog
........\........\.....\link.write.1.tlog
........\........\.....\mt.read.1.tlog
........\........\.....\mt.write.1.tlog
........\........\.....\rc.read.1.tlog
........\........\.....\rc.write.1.tlog
........\........\.....\vc100.idb
........\........\.....\vc100.pdb
........\........\GL
........\........\..\GLAUX.H
........\........\..\glew.h
........\........\..\glut.h
........\........\..\glxew.h
........\........\..\wglew.h
........\........\glRender.cpp
........\........\glRender.vcxproj
........\........\glRender.vcxproj.filters
........\........\glRender.vcxproj.user
........\........\glaux.dll
........\........\glew.dll
........\........\glm.cpp
........\........\glm.h
........\........\glut32.dll
........\........\lib
........\........\...\GLAUX.LIB
........\........\...\glew.lib
........\........\...\glewlib.lib
........\........\...\glut32.lib
........\........\terrain.obj
........\glRender.sln
........\glRender.suo