文件名称:1.6
介绍说明--下载内容均来自于网络,请自行研究使用
CS1.6插件,可以将cs1.6中文版变成基地建设版本。很好用。很强大。-CS1.6 plug-ins, you can become bases cs1.6 Chinese edition version. Good use. Very strong.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
建造基地模組6.5\addons\amxmodx\configs\plugins-basebuilder.ini
...............\......\.......\configs
...............\......\.......\data\lang\basebuilder.txt
...............\......\.......\....\lang
...............\......\.......\data
...............\......\.......\plugins\basebuilder65.amxx
...............\......\.......\.......\bb_classes65.amxx
...............\......\.......\plugins
...............\......\.......\scripting\basebuilder65.sma
...............\......\.......\.........\bb_classes65.sma
...............\......\.......\.........\include\basebuilder.inc
...............\......\.......\.........\.......\credits.inc
...............\......\.......\.........\include
...............\......\.......\scripting
...............\......\amxmodx
...............\addons
...............\bb_ad10000.jpg
...............\maps\bb_basement6.bsp
...............\....\bb_City_rvt.bsp
...............\....\bb_classic11.bsp
...............\....\bb_corners7.bsp
...............\....\bb_crete3.bsp
...............\....\bb_divided3.bsp
...............\....\bb_dust2_RVT.bsp
...............\....\bb_fast4frags.bsp
...............\....\bb_frozen.bsp
...............\....\bb_hard.bsp
...............\....\bb_incline3.bsp
...............\....\bb_infection2.bsp
...............\....\bb_LEGO_rvt.bsp
...............\....\bb_lockout.bsp
...............\....\bb_megabuild4.bsp
...............\....\bb_night_camp_rvt.bsp
...............\....\bb_nuke_b4.bsp
...............\....\bb_retribution5.bsp
...............\....\bb_rooshin.bsp
...............\....\bb_separation6.bsp
...............\....\bb_septic4.bsp
...............\....\bb_ultrabuild4.bsp
...............\maps
...............\.odels\player\bb_classic\bb_classic.mdl
...............\......\......\bb_classic
...............\......\......\...fast\bb_fast.mdl
...............\......\......\bb_fast
...............\......\......\...jumper\bb_jumper.mdl
...............\......\......\bb_jumper
...............\......\......\...tanker\bb_tanker.mdl
...............\......\......\bb_tanker
...............\......\player
...............\......\v_bloodyhands.mdl
...............\models
...............\sound\basebuilder\block_drop.wav
...............\.....\...........\block_grab.wav
...............\.....\...........\medals\challenge_complete.wav
...............\.....\...........\......\credits_goal.wav
...............\.....\...........\......\excellent.wav
...............\.....\...........\......\fatality.wav
...............\.....\...........\......\firstblood.wav
...............\.....\...........\......\flawless.wav
...............\.....\...........\......\gun_unlocked.wav
...............\.....\...........\......\holyshit.wav
...............\.....\...........\......\humiliation.wav
...............\.....\...........\......\impressive.wav
...............\.....\...........\......\ludacrisskill.wav
...............\.....\...........\......\medal_complete.wav
...............\.....\...........\......\medal_complete2.wav
...............\.....\...........\......\medal_complete3.wav
...............\.....\...........\......\megakill.wav
...............\.....\...........\......\multikill.wav
...............\.....\...........\......\perfect.wav
...............\.....\...........\......\pussy.wav
...............\.....\...........\......\wickedsick.wav
...............\.....\...........\medals
...............\.....\...........\phase_build3.wav
...............\.....\...........\phase_prep3.wav
...............\.....\...........\round_start.wav
...............\.....\...........\round_start2.wav
...............\.....\...........\win_builders2.wav
...............\.....\...........\win_zombies2.wav
...............\.....\...........\zombie\death\death1.wav
...............\.....\...........\......\.....\death2.wav
...............\.....\...........\......\.....\death3.wav
...............\.....\...........\......\death
...............\.....\...........\......\hit\hit1.wav
...............\.....\...........\......\...\hit2.wav
...............\.....\...........\......\...\hit3.wav
...............\.....\...........\......\hit
...............\.....