文件名称:saolei
- 所属分类:
- 汇编语言
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2013-06-02
- 文件大小:
- 181kb
- 下载次数:
- 0次
- 提 供 者:
- 李**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
实现字符界面下的地雷游戏
具体要求:
1)利用二维数组(9*9)存储整个游戏界面,采用‘*’表示地雷,每次游戏开始需要进行随机布雷;
2)游戏时,通过输入希望打开格子的行号和列号;
3)对于没有打开的各自使用字符‘#’,表示未打开;
4)对于已经打开的格子若没有地雷,在该格子中显示周围有多少个地雷;
-Achieve character interface mines game specific requirements: 1) the use of two-dimensional array (9* 9) store the entire game interface, using the ' *' indicates that mines need to be random each time the game starts Bray 2) game by entering hope Open the grid row and column numbers 3) is not open for each using the character ' #' , which means that is not open 4) For the grid if not already open mines around the grid shows how many mines
具体要求:
1)利用二维数组(9*9)存储整个游戏界面,采用‘*’表示地雷,每次游戏开始需要进行随机布雷;
2)游戏时,通过输入希望打开格子的行号和列号;
3)对于没有打开的各自使用字符‘#’,表示未打开;
4)对于已经打开的格子若没有地雷,在该格子中显示周围有多少个地雷;
-Achieve character interface mines game specific requirements: 1) the use of two-dimensional array (9* 9) store the entire game interface, using the ' *' indicates that mines need to be random each time the game starts Bray 2) game by entering hope Open the grid row and column numbers 3) is not open for each using the character ' #' , which means that is not open 4) For the grid if not already open mines around the grid shows how many mines
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下载文件列表
20114815通信3马洁3\20114815通信3马洁3.dsw
..................\20114815通信3马洁3.ncb
..................\Debug\vc60.idb
..................\.....\vc60.pdb
..................\.....\布雷.obj
..................\.....\20114815通信3马洁3.pch
..................\.....\扫雷.obj
..................\.....\20114815通信3马洁3.ilk
..................\.....\20114815通信3马洁3.exe
..................\.....\20114815通信3马洁3.pdb
..................\20114815通信3马洁3.plg
..................\20114815通信3马洁3.opt
..................\20114815通信3马洁3.dsp
..................\Debug
20114815通信3马洁3