文件名称:orpheu_source
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orpheus source code cs
(系统自动生成,下载前可以参看下载内容)
下载文件列表
orpheu
......\CDetourDis.cpp
......\configManager.cpp
......\filesManager.cpp
......\function.cpp
......\functionManager.cpp
......\functionStructuresManager.cpp
......\functionVirtualManager.cpp
......\global.cpp
......\hooker.cpp
......\include
......\.......\CDetourDis.h
......\.......\configManager.h
......\.......\CVector.h
......\.......\filesManager.h
......\.......\function.h
......\.......\functionManager.h
......\.......\functionMethodHooks.h
......\.......\functionStructure.h
......\.......\functionStructuresManager.h
......\.......\functionVirtualManager.h
......\.......\global.h
......\.......\hooker.h
......\.......\json
......\.......\....\autolink.h
......\.......\....\config.h
......\.......\....\features.h
......\.......\....\forwards.h
......\.......\....\json.h
......\.......\....\reader.h
......\.......\....\value.h
......\.......\....\writer.h
......\.......\librariesManager.h
......\.......\memory.h
......\.......\memoryStructure.h
......\.......\memoryStructureManager.h
......\.......\orpheu.h
......\.......\signatureEntry.h
......\.......\sm_trie_tpl.h
......\.......\structData.h
......\.......\structHandler.h
......\.......\structHandlerDirect.h
......\.......\structInfo.h
......\.......\structManager.h
......\.......\structures
......\.......\..........\ammoInfo.h
......\.......\..........\DLL_FUNCTIONS.h
......\.......\..........\enginefuncs.h
......\.......\..........\itemInfo.h
......\.......\..........\KeyValueData.h
......\.......\..........\MonsterEvent.h
......\.......\..........\movevars.h
......\.......\..........\physent.h
......\.......\..........\playermove.h
......\.......\..........\pmplane.h
......\.......\..........\pmtraceStruct.h
......\.......\..........\schedule.h
......\.......\..........\task.h
......\.......\..........\traceResult.h
......\.......\..........\usercmdStruct.h
......\.......\..........\weapon_data.h
......\.......\structuresDump
......\.......\..............\monsterevent.h
......\.......\..............\schedule.h
......\.......\typeHandler.h
......\.......\typeHandlerImplementations
......\.......\..........................\addressInStructHandler.h
......\.......\..........................\boolHandler.h
......\.......\..........................\byteHandler.h
......\.......\..........................\CBaseEntityHandler.h
......\.......\..........................\CGameRulesHandler.h
......\.......\..........................\charArrHandler.h
......\.......\..........................\charHandler.h
......\.......\..........................\charPtrHandler.h
......\.......\..........................\CMBaseMonsterHandler.h
......\.......\..........................\edict_sPtrHandler.h
......\.......\..........................\entvarsHandler.h
......\.......\..........................\floatHandler.h
......\.......\..........................\longHandler.h
......\.......\..........................\shortHandler.h
......\.......\..........................\VectorHandler.h
......\.......\..........................\VectorPointerByRefHandler.h
......\.......\..........................\VectorPointerHandler.h
......\.......\typeHandlerManager.h
......\json
......\....\json_batchallocator.h
......\....\json_internalarray.inl
......\....\json_internalmap.inl
......\....\json_reader.cpp
......\....\json_value.cpp
......\....\json_valueiterator.inl
......\....\json_writer.cpp
......\....\sconscript
......\libboost_filesystem-gcc42.a
......\libboost_system-gcc42.a
......\librariesManager.cpp
......\Makefile
......\memory.cpp
......\memoryStructureManager.cpp
......\msvc8