文件名称:BeginningDirectX11GameProgramming
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本书是《Beginning DirectX 10 Game Programming》一书的后续版本。在本书中,我们将讲授使用最新版Direct3D——Direct3D 11创建游戏图形的基本知识。
本书致力于教会您关于DirectX 11的各个方面。此书适用于具有一点儿或者完全没有DirectX开发经验的初中级C++编程人员。虽然有过DirectX或者OpenGL的使用经验对学习本书会更有帮助,但这不是必须。
当你学完本书之后,将掌握足够的DirectX 11的知识,从而能够自己独立制作简单的视频游戏程序。-This book is a follow-up version of " Beginning DirectX 10 Game Programming" book. In this book, we will be taught to use the latest version of Direct3D- Direct3D 11 to create a basic knowledge of the game graphics. Book dedicated to teach you about the various aspects of DirectX 11. This book applies to have little or no experience in the development of DirectX the junior level C++ programmers. Had experience with DirectX or OpenGL learning book would be more helpful, but not required. When you learn after the book is finished, you will have enough knowledge of DirectX 11, enabling independent producers simple video game program.
本书致力于教会您关于DirectX 11的各个方面。此书适用于具有一点儿或者完全没有DirectX开发经验的初中级C++编程人员。虽然有过DirectX或者OpenGL的使用经验对学习本书会更有帮助,但这不是必须。
当你学完本书之后,将掌握足够的DirectX 11的知识,从而能够自己独立制作简单的视频游戏程序。-This book is a follow-up version of " Beginning DirectX 10 Game Programming" book. In this book, we will be taught to use the latest version of Direct3D- Direct3D 11 to create a basic knowledge of the game graphics. Book dedicated to teach you about the various aspects of DirectX 11. This book applies to have little or no experience in the development of DirectX the junior level C++ programmers. Had experience with DirectX or OpenGL learning book would be more helpful, but not required. When you learn after the book is finished, you will have enough knowledge of DirectX 11, enabling independent producers simple video game program.
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