文件名称:fctank
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红白机的的fc坦克大战,通过vc++编码实现完成,可以两个玩家同时进行游戏-Red and white machine the the fc Tankedaizhan, encoded by vc++ completed two player game
(系统自动生成,下载前可以参看下载内容)
下载文件列表
鍧﹀厠澶ф垬
............\sound
............\res
............\Release
............\map
............\graphics
............\wavread.h
............\wavread.cpp
............\Tank.mdl
............\Sprite.h
............\Sprite.cpp
............\Sound.h
............\Sound.cpp
............\resource.h
............\readme.txt
............\readme.htm
............\Plane.h
............\Plane.cpp
............\Input.h
............\Input.cpp
............\icon1.ico
............\Game.h
............\Game.cpp
............\BattleCity.rc
............\BattleCity.plg
............\BattleCity.opt
............\BattleCity.ncb
............\BattleCity.dsw
............\BattleCity.dsp
............\BattleCity.clw
............\BattleCity.aps
............\sound\Peow.wav
............\.....\hit.wav
............\.....\Gunfire.wav
............\.....\Fanfare.wav
............\.....\Bang.wav
............\res\tank.ico
............\...\MapEdit.ico
............\Release\wavread.sbr
............\.......\wavread.obj
............\.......\Sprite.sbr
............\.......\Sprite.obj
............\.......\Sound.sbr
............\.......\Sound.obj
............\.......\Plane.sbr
............\.......\Plane.obj
............\.......\Input.sbr
............\.......\Input.obj
............\.......\Game.sbr
............\.......\Game.obj
............\.......\BattleCity.res
............\.......\BattleCity.exe
............\map\level9.map
............\...\level8.map
............\...\level7.map
............\...\level6.map
............\...\level5.map
............\...\level4.map
............\...\level3.map
............\...\level20.map
............\...\level2.map
............\...\level19.map
............\...\level18.map
............\...\level17.map
............\...\level16.map
............\...\level15.map
............\...\level14.map
............\...\level13.map
............\...\level12.map
............\...\level11.map
............\...\level10.map
............\...\level1.map
............\graphics\tile.bmp
............\........\splash.bmp
............\........\shield.bmp
............\........\player2.bmp
............\........\player1.bmp
............\........\num.bmp
............\........\misc.bmp
............\........\gameover.bmp
............\........\flag.bmp
............\........\explode2.bmp
............\........\explode1.bmp
............\........\enemy.bmp
............\........\bullet.bmp
............\........\bore.bmp
............\........\bonus.bmp