文件名称:GameEngine
- 所属分类:
- 其他小程序
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-12-14
- 文件大小:
- 7.73mb
- 下载次数:
- 1次
- 提 供 者:
- 刘*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
最近自己写的一个基于DirectX3D的游戏场景。 里面包括了灵活的摄像机、地形、人物骨骼动画、下雪粒子、雾化、公告板、MP3音乐播放、天空盒、键盘输入输出类的封装、纹理动画类的封装等,供给初学DirectX游戏编程人员参考与学习。-Write your own based DirectX3D of the game scenes. Which includes a flexible camera, terrain, characters skeletal animation snow particles, atomized, bulletin board, an MP3 music player, sky box, the keyboard input and output package, texture animation class packaging, supply beginner DirectX game programming staff Reference and Learning.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
GameEngine\GameEngine\bin\BillBoard\tree01S.dds
..........\..........\...\.ox\glass.bmp
..........\..........\...\Music\0.avi
..........\..........\...\.....\0.mp3
..........\..........\...\Particle\Particle.png
..........\..........\...\.lant\r_grassboard2.jpg
..........\..........\...\Role\body.tga
..........\..........\...\....\daotietu-001.tga
..........\..........\...\....\head.tga
..........\..........\...\....\man.X
..........\..........\...\Sky\cloudy_noon_BK.dds
..........\..........\...\...\cloudy_noon_DN.dds
..........\..........\...\...\cloudy_noon_FR.dds
..........\..........\...\...\cloudy_noon_LF.dds
..........\..........\...\...\cloudy_noon_RT.dds
..........\..........\...\...\cloudy_noon_UP.dds
..........\..........\...\.tar\0.png
..........\..........\...\....\1.png
..........\..........\...\....\2.png
..........\..........\...\....\3.png
..........\..........\...\Terrain\terrain_detail.dds
..........\..........\...\.......\terrain_heightmap.png
..........\..........\...\.......\terrain_texture.dds
..........\..........\body.tga
..........\..........\D3DAudio.cpp
..........\..........\D3DAudio.h
..........\..........\D3DBillboard.cpp
..........\..........\D3DBillboard.h
..........\..........\D3DBounding.cpp
..........\..........\D3DBounding.h
..........\..........\D3DBox.cpp
..........\..........\D3DBox.h
..........\..........\D3DCamera.cpp
..........\..........\D3DCamera.h
..........\..........\D3DFog.cpp
..........\..........\D3DFog.h
..........\..........\D3DGameManager.cpp
..........\..........\D3DGameManager.h
..........\..........\D3DInput.cpp
..........\..........\D3DInput.h
..........\..........\D3DMain.cpp
..........\..........\D3DMesh.cpp
..........\..........\D3DMesh.h
..........\..........\D3DParticleSystem.cpp
..........\..........\D3DParticleSystem.h
..........\..........\D3DRole.cpp
..........\..........\D3DRole.h
..........\..........\D3DSkyBox.cpp
..........\..........\D3DSkyBox.h
..........\..........\D3DTerrain.cpp
..........\..........\D3DTerrain.h
..........\..........\daotietu-001.tga
..........\..........\diffuse.txt
..........\..........\GameEngine.aps
..........\..........\GameEngine.exe
..........\..........\GameEngine.rc
..........\..........\GameEngine.vcproj
..........\..........\GameEngine.vcproj.DFCAV4IYV1AF8J0.Administrator.user
..........\..........\head.tga
..........\..........\resource.h
..........\..........\SerialTexController.cpp
..........\..........\SerialTexController.h
..........\..........\SkinMesh.cpp
..........\..........\SkinMesh.h
..........\..........\stdafx.h
..........\GameEngine.sln
..........\..........\bin\BillBoard
..........\..........\...\Box
..........\..........\...\Music
..........\..........\...\Particle
..........\..........\...\Plant
..........\..........\...\Role
..........\..........\...\Sky
..........\..........\...\Star
..........\..........\...\Terrain
..........\..........\bin
..........\GameEngine
GameEngine