文件名称:p2out
- 所属分类:
- OpenGL
- 资源属性:
- [MacOS] [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-12-12
- 文件大小:
- 6.66mb
- 下载次数:
- 0次
- 提 供 者:
- mynam*****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
用loop算法实现的subdivision。注释详细,可处理boundary的情况。-Subdivision with loop algorithm. Notes detailed boundary can handle the situation.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
p2out
.....\make.mk
.....\Makefile
.....\models
.....\......\ball.obj
.....\......\bunny.obj
.....\......\bunnytex.obj
.....\......\cube.obj
.....\......\drum.obj
.....\......\Keyboard
.....\......\models.txt
.....\......\open_cube.obj
.....\......\stegosaurus.obj
.....\......\torus.obj
.....\msvc
.....\....\Debug
.....\....\.....\application.obj
.....\....\.....\BuildLog.htm
.....\....\.....\camera.obj
.....\....\.....\camera_roam.obj
.....\....\.....\color.obj
.....\....\.....\geometry.exe
.....\....\.....\geometry.exe.embed.manifest
.....\....\.....\geometry.exe.embed.manifest.res
.....\....\.....\geometry.exe.intermediate.manifest
.....\....\.....\geometry.ilk
.....\....\.....\geometry.pdb
.....\....\.....\imageio.obj
.....\....\.....\main.obj
.....\....\.....\matrix.obj
.....\....\.....\mesh.obj
.....\....\.....\models
.....\....\.....\......\bunny.obj
.....\....\.....\......\bunnytex.obj
.....\....\.....\......\cube.obj
.....\....\.....\......\Keyboard
.....\....\.....\......\models.txt
.....\....\.....\......\open_cube.obj
.....\....\.....\......\stegosaurus.obj
.....\....\.....\......\torus.obj
.....\....\.....\mt.dep
.....\....\.....\project.obj
.....\....\.....\quaternion.obj
.....\....\.....\SDL.dll
.....\....\.....\textures
.....\....\.....\........\texture1.png
.....\....\.....\vc90.idb
.....\....\.....\vc90.pdb
.....\....\.....\vector.obj
.....\....\geometry.ncb
.....\....\geometry.sln
.....\....\geometry.suo
.....\....\geometry.vcproj
.....\....\geometry.vcproj.wangyi-PC.wangyi.user
.....\....\glew32.dll
.....\....\include
.....\....\.......\GL
.....\....\.......\..\glew.h
.....\....\.......\..\wglew.h
.....\....\.......\png.h
.....\....\.......\pngconf.h
.....\....\.......\SDL
.....\....\.......\...\begin_code.h
.....\....\.......\...\close_code.h
.....\....\.......\...\SDL.h
.....\....\.......\...\SDL_active.h
.....\....\.......\...\SDL_audio.h
.....\....\.......\...\SDL_byteorder.h
.....\....\.......\...\SDL_cdrom.h
.....\....\.......\...\SDL_config.h
.....\....\.......\...\SDL_config.h.default
.....\....\.......\...\SDL_config.h.in
.....\....\.......\...\SDL_config_amiga.h
.....\....\.......\...\SDL_config_dreamcast.h
.....\....\.......\...\SDL_config_macos.h
.....\....\.......\...\SDL_config_macosx.h
.....\....\.......\...\SDL_config_minimal.h
.....\....\.......\...\SDL_config_nds.h
.....\....\.......\...\SDL_config_os2.h
.....\....\.......\...\SDL_config_symbian.h
.....\....\.......\...\SDL_config_win32.h
.....\....\.......\...\SDL_copying.h
.....\....\.......\...\SDL_cpuinfo.h
.....\....\.......\...\SDL_endian.h
.....\....\.......\...\SDL_error.h
.....\....\.......\...\SDL_events.h
.....\....\.......\...\SDL_getenv.h
.....\....\.......\...\SDL_image.h
.....\....\.......\...\SDL_joystick.h
.....\....\.......\...\SDL_keyboard.h
.....\....\.......\...\SDL_keysym.h
.....\....\.......\...\SDL_loadso.h
.....\....\.......\...\SDL_main.h
.....\....\.......\...\SDL_mouse.h
.....\....\.......\...\SDL_mutex.h
.....\....\.......\...\SDL_name.h
.....\....\.......\...\SDL_opengl.h
.....\....\.......\...\SDL_platform.h
.....\....\.......\...\SDL_quit.h
.....\....\.......\...\SDL_rwops.h