文件名称:p2out

  • 所属分类:
  • OpenGL
  • 资源属性:
  • [MacOS] [Windows] [Visual.Net] [源码]
  • 上传时间:
  • 2012-12-12
  • 文件大小:
  • 6.66mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • mynam*****
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

用loop算法实现的subdivision。注释详细,可处理boundary的情况。-Subdivision with loop algorithm. Notes detailed boundary can handle the situation.
(系统自动生成,下载前可以参看下载内容)

下载文件列表





p2out

.....\make.mk

.....\Makefile

.....\models

.....\......\ball.obj

.....\......\bunny.obj

.....\......\bunnytex.obj

.....\......\cube.obj

.....\......\drum.obj

.....\......\Keyboard

.....\......\models.txt

.....\......\open_cube.obj

.....\......\stegosaurus.obj

.....\......\torus.obj

.....\msvc

.....\....\Debug

.....\....\.....\application.obj

.....\....\.....\BuildLog.htm

.....\....\.....\camera.obj

.....\....\.....\camera_roam.obj

.....\....\.....\color.obj

.....\....\.....\geometry.exe

.....\....\.....\geometry.exe.embed.manifest

.....\....\.....\geometry.exe.embed.manifest.res

.....\....\.....\geometry.exe.intermediate.manifest

.....\....\.....\geometry.ilk

.....\....\.....\geometry.pdb

.....\....\.....\imageio.obj

.....\....\.....\main.obj

.....\....\.....\matrix.obj

.....\....\.....\mesh.obj

.....\....\.....\models

.....\....\.....\......\bunny.obj

.....\....\.....\......\bunnytex.obj

.....\....\.....\......\cube.obj

.....\....\.....\......\Keyboard

.....\....\.....\......\models.txt

.....\....\.....\......\open_cube.obj

.....\....\.....\......\stegosaurus.obj

.....\....\.....\......\torus.obj

.....\....\.....\mt.dep

.....\....\.....\project.obj

.....\....\.....\quaternion.obj

.....\....\.....\SDL.dll

.....\....\.....\textures

.....\....\.....\........\texture1.png

.....\....\.....\vc90.idb

.....\....\.....\vc90.pdb

.....\....\.....\vector.obj

.....\....\geometry.ncb

.....\....\geometry.sln

.....\....\geometry.suo

.....\....\geometry.vcproj

.....\....\geometry.vcproj.wangyi-PC.wangyi.user

.....\....\glew32.dll

.....\....\include

.....\....\.......\GL

.....\....\.......\..\glew.h

.....\....\.......\..\wglew.h

.....\....\.......\png.h

.....\....\.......\pngconf.h

.....\....\.......\SDL

.....\....\.......\...\begin_code.h

.....\....\.......\...\close_code.h

.....\....\.......\...\SDL.h

.....\....\.......\...\SDL_active.h

.....\....\.......\...\SDL_audio.h

.....\....\.......\...\SDL_byteorder.h

.....\....\.......\...\SDL_cdrom.h

.....\....\.......\...\SDL_config.h

.....\....\.......\...\SDL_config.h.default

.....\....\.......\...\SDL_config.h.in

.....\....\.......\...\SDL_config_amiga.h

.....\....\.......\...\SDL_config_dreamcast.h

.....\....\.......\...\SDL_config_macos.h

.....\....\.......\...\SDL_config_macosx.h

.....\....\.......\...\SDL_config_minimal.h

.....\....\.......\...\SDL_config_nds.h

.....\....\.......\...\SDL_config_os2.h

.....\....\.......\...\SDL_config_symbian.h

.....\....\.......\...\SDL_config_win32.h

.....\....\.......\...\SDL_copying.h

.....\....\.......\...\SDL_cpuinfo.h

.....\....\.......\...\SDL_endian.h

.....\....\.......\...\SDL_error.h

.....\....\.......\...\SDL_events.h

.....\....\.......\...\SDL_getenv.h

.....\....\.......\...\SDL_image.h

.....\....\.......\...\SDL_joystick.h

.....\....\.......\...\SDL_keyboard.h

.....\....\.......\...\SDL_keysym.h

.....\....\.......\...\SDL_loadso.h

.....\....\.......\...\SDL_main.h

.....\....\.......\...\SDL_mouse.h

.....\....\.......\...\SDL_mutex.h

.....\....\.......\...\SDL_name.h

.....\....\.......\...\SDL_opengl.h

.....\....\.......\...\SDL_platform.h

.....\....\.......\...\SDL_quit.h

.....\....\.......\...\SDL_rwops.h

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