文件名称:FireDemo4
- 所属分类:
- OpenGL
- 资源属性:
- [Windows] [Visual C] [源码] [Visual.Net]
- 上传时间:
- 2012-11-26
- 文件大小:
- 15.88mb
- 下载次数:
- 0次
- 提 供 者:
- Roy ****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
在opengl环境下很逼真的火焰模拟,cg渲染-The opengl environment is very realistic flame simulation, cg rendering
(系统自动生成,下载前可以参看下载内容)
下载文件列表
FireDemo4\FireDemo4\AftereffectBuffers.cpp
.........\.........\AftereffectBuffers.h
.........\.........\ApplyHeatHaze.cpp
.........\.........\ApplyHeatHaze.h
.........\.........\Auxiliary.cpp
.........\.........\Auxiliary.h
.........\.........\Box.cpp
.........\.........\Box.h
.........\.........\Camera.cpp
.........\.........\Camera.h
.........\.........\ConfigurationFileLoad.cpp
.........\.........\ConfigurationFileLoad.h
.........\.........\EffectSequence.cpp
.........\.........\EffectSequence.h
.........\.........\Fire.cpp
.........\.........\FireDemo4.vcproj
.........\.........\FireDemo4.vcproj.EURUYEE088113.johnwwert2012.user
.........\.........\FirePit.cpp
.........\.........\FirePit.h
.........\.........\FramerateDisplayer.cpp
.........\.........\FramerateDisplayer.h
.........\.........\HeatHaze.cpp
.........\.........\HeatHaze.h
.........\.........\HeatHazeGeneral.cpp
.........\.........\HeatHazeGeneral.h
.........\.........\HeatHazeOGL.cpp
.........\.........\HeatHazeOGL.h
.........\.........\LoadTexture.cpp
.........\.........\LoadTexture.h
.........\.........\ltga.cpp
.........\.........\ltga.h
.........\.........\ltimer.cpp
.........\.........\ltimer.h
.........\.........\MoveActorWithMouse.cpp
.........\.........\MoveActorWithMouse.h
.........\.........\ObjectRotation.cpp
.........\.........\ObjectRotation.h
.........\.........\PhysXBox.cpp
.........\.........\PhysXBox.h
.........\.........\Release\AftereffectBuffers.obj
.........\.........\.......\ApplyHeatHaze.obj
.........\.........\.......\Auxiliary.obj
.........\.........\.......\Box.obj
.........\.........\.......\BuildLog.htm
.........\.........\.......\Camera.obj
.........\.........\.......\ConfigurationFileLoad.obj
.........\.........\.......\EffectSequence.obj
.........\.........\.......\Fire.obj
.........\.........\.......\FireDemo4.exe.intermediate.manifest
.........\.........\.......\FirePit.obj
.........\.........\.......\FramerateDisplayer.obj
.........\.........\.......\HeatHaze.obj
.........\.........\.......\HeatHazeGeneral.obj
.........\.........\.......\HeatHazeOGL.obj
.........\.........\.......\LoadTexture.obj
.........\.........\.......\ltga.obj
.........\.........\.......\ltimer.obj
.........\.........\.......\MoveActorWithMouse.obj
.........\.........\.......\mt.dep
.........\.........\.......\ObjectRotation.obj
.........\.........\.......\PhysXBox.obj
.........\.........\.......\SkyBox.obj
.........\.........\.......\Stream.obj
.........\.........\.......\vc90.idb
.........\.........\.......\vc90.pdb
.........\.........\.......\VolRendDistortByHeat.obj
.........\.........\.......\VolumeRenderer.obj
.........\.........\SkyBox.cpp
.........\.........\SkyBox.h
.........\.........\Stream.cpp
.........\.........\Stream.h
.........\.........\VolRendDistortByHeat.cpp
.........\.........\VolRendDistortByHeat.h
.........\.........\VolumeRenderer.cpp
.........\.........\VolumeRenderer.h
.........\FireDemo4.ncb
.........\FireDemo4.sln
.........\FireDemo4.suo
.........\HOW_TO_LAUNCH
.........\INFO
.........\Release\!1FireDemo4.exe
.........\.......\Back.tga
.........\.......\burnerCollisionGeom.bin
.........\.......\cg.dll
.........\.......\cgGL.dll
.........\.......\Configuration
.........\.......\Data
.........\.......\DISCLAIMER
.........\.......\Displacement.tga
.........\.......\FireDemo-README
.........\.......\FireDemo4.exe
.........\.......\FireDemo4.pdb
.........\.......\Front.tga
.........\.......\f_blur.cg
.........\.......\f_fireHeatDistortion.cg
.........\.......\f_heatHazeDistortion.cg
.........\.......\f_useHeatHaze.cg
.........\.......\glew32.dll
.........\.......\glut32.dll
.........\.......\Hellraiserbox.tga