文件名称:smokemusic
- 所属分类:
- C#编程
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 2.85mb
- 下载次数:
- 0次
- 提 供 者:
- qw***
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
烟灰灰电台播放器源码
功能介绍:
豆瓣电台 是基于事件驱动的,主窗口cs代码有2000多行,逻辑神马的虽然放在逻辑层,各个窗口又有强引用,还时不时的带着绑定,看着实在是累啊.
楼猪一直醉心于MVVM模式,于是就想着怎么给改改.此处先郑重声明:我只是尽量用MVVM来实现和原作者相同的效果,界面素材均是直接从豆瓣电台照搬下来的.
项目采用了unity作为依赖注入容器.Client是程序主入口,只是作为一个Shell使用.项目核心是几大模块,分别加载的主窗口的各个区域,各自干各自的事,如果互相想摆会龙门阵神马的,就用EventAggregator通信.SmokeMusic.Common是模块共用层,里面放了很多资源,Converter,Behavior,Trigger,Dialog等等.fr a mework.Commo作为所有项目共用层,主要是放些Helper,扩展方法等等.Logic是逻辑层,主要是被模块调用,执行业务逻辑.-smokemusic player
功能介绍:
豆瓣电台 是基于事件驱动的,主窗口cs代码有2000多行,逻辑神马的虽然放在逻辑层,各个窗口又有强引用,还时不时的带着绑定,看着实在是累啊.
楼猪一直醉心于MVVM模式,于是就想着怎么给改改.此处先郑重声明:我只是尽量用MVVM来实现和原作者相同的效果,界面素材均是直接从豆瓣电台照搬下来的.
项目采用了unity作为依赖注入容器.Client是程序主入口,只是作为一个Shell使用.项目核心是几大模块,分别加载的主窗口的各个区域,各自干各自的事,如果互相想摆会龙门阵神马的,就用EventAggregator通信.SmokeMusic.Common是模块共用层,里面放了很多资源,Converter,Behavior,Trigger,Dialog等等.fr a mework.Commo作为所有项目共用层,主要是放些Helper,扩展方法等等.Logic是逻辑层,主要是被模块调用,执行业务逻辑.-smokemusic player
(系统自动生成,下载前可以参看下载内容)
下载文件列表
51Aspx源码必读.txt
SmokeMusic.sln
...........Client\App.config
.................\App.xaml
.................\App.xaml.cs
.................\BootStrapper.cs
.................\Shell.xaml
.................\Shell.xaml.cs
.................\SmokeMusic.Client.csproj
.................\bin\Debug\Microsoft.Expression.Interactions.dll
.................\...\.....\Microsoft.Practices.Prism.dll
.................\...\.....\Microsoft.Practices.Prism.Interactivity.dll
.................\...\.....\Microsoft.Practices.Prism.UnityExtensions.dll
.................\...\.....\Microsoft.Practices.ServiceLocation.dll
.................\...\.....\Microsoft.Practices.Unity.Configuration.dll
.................\...\.....\Microsoft.Practices.Unity.dll
.................\...\.....\SmokeMusic.Client.exe
.................\...\.....\SmokeMusic.Client.exe.config
.................\...\.....\SmokeMusic.Client.pdb
.................\...\.....\SmokeMusic.Client.vshost.exe
.................\...\.....\SmokeMusic.Client.vshost.exe.config
.................\...\.....\SmokeMusic.Client.vshost.exe.manifest
.................\...\.....\SmokeMusic.Logic.dll
.................\...\.....\SmokeMusic.Logic.pdb
.................\...\.....\SmokeMusic.Modules.Channel.dll
.................\...\.....\SmokeMusic.Modules.Channel.pdb
.................\...\.....\SmokeMusic.Modules.Info.dll
.................\...\.....\SmokeMusic.Modules.Info.pdb
.................\...\.....\SmokeMusic.Modules.Player.dll
.................\...\.....\SmokeMusic.Modules.Player.pdb
.................\...\.....\SmokeMusic.Modules.Settings.dll
.................\...\.....\SmokeMusic.Modules.Settings.pdb
.................\...\.....\System.Windows.Interactivity.dll
.................\obj\Debug\App.baml
.................\...\.....\App.g.cs
.................\...\.....\App.g.i.cs
.................\...\.....\DesignTimeResolveAssemblyReferencesInput.cache
.................\...\.....\GeneratedInternalTypeHelper.g.i.cs
.................\...\.....\MainWindow.g.i.cs
.................\...\.....\Shell.baml
.................\...\.....\Shell.g.cs
.................\...\.....\Shell.g.i.cs
.................\...\.....\SmokeMusic.Client.csproj.FileListAbsolute.txt
.................\...\.....\SmokeMusic.Client.csproj.GenerateResource.Cache
.................\...\.....\SmokeMusic.Client.csprojResolveAssemblyReference.cache
.................\...\.....\SmokeMusic.Client.exe
.................\...\.....\SmokeMusic.Client.g.resources
.................\...\.....\SmokeMusic.Client.pdb
.................\...\.....\SmokeMusic.Client.Properties.Resources.resources
.................\...\.....\SmokeMusic.Client_MarkupCompile.cache
.................\...\.....\TemporaryGeneratedFile_036C0B5B-1481-4323-8D20-8F5ADCB23D92.cs
.................\...\.....\TemporaryGeneratedFile_5937a670-0e60-4077-877b-f7221da3dda1.cs
.................\...\.....\TemporaryGeneratedFile_E7A71F73-0F8D-4B9B-B56E-8E70B10BC5D3.cs
.................\...\.....\Test.g.i.cs
.................\...\.....\Styles\Style.g.i.cs
.................\...\.....\TempPE\Properties.Resources.Designer.cs.dll
.................\Properties\AssemblyInfo.cs
.................\..........\Resources.Designer.cs
.................\..........\Resources.resx
.................\..........\Settings.Designer.cs
.................\..........\Settings.settings
...........Logic\ConnectionBase.cs
................\Parameter.cs
................\SmokeMusic.Logic.csproj
................\bin\Debug\Microsoft.Practices.Prism.dll
................\...\.....\Microsoft.Practices.Prism.Interactivity.dll
................\...\.....\Microsoft.Practices.ServiceLocation.dll
................\...\.....\SmokeMusic.Logic.dll
................\...\.....\SmokeMusic.Logic.pdb
................\...\.....\System.Windows.Interactivity.dll
................\Core\Channel.cs
................\....\Song.cs
................\Models\Channel.cs
................\......\ChannelList.cs
................\......\Song.cs
................\......\SongList.cs
................\obj\Debug\DesignTimeResolveAssemblyReferencesInput.cache
................\...\.....\SmokeMusic.Log