文件名称:Blackmagic_DeckLink_SDK_9.50
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黑魔视频采集卡的开发包,希望对做视频处理的朋友有帮助-Dark video capture card development kits, and friends to do the video processing
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下载文件列表
Blackmagic DeckLink SDK 9.5
...........................\Blackmagic Decklink SDK.pdf
...........................\Linux
...........................\.....\include
...........................\.....\.......\DeckLinkAPI.h
...........................\.....\.......\DeckLinkAPI_v7_1.h
...........................\.....\.......\DeckLinkAPI_v7_3.h
...........................\.....\.......\DeckLinkAPI_v7_6.h
...........................\.....\.......\DeckLinkAPI_v7_9.h
...........................\.....\.......\DeckLinkAPI_v8_0.h
...........................\.....\.......\DeckLinkAPI_v8_1.h
...........................\.....\.......\DeckLinkAPI_v9_2.h
...........................\.....\.......\DeckLinkAPIConfiguration.h
...........................\.....\.......\DeckLinkAPIDeckControl.h
...........................\.....\.......\DeckLinkAPIDiscovery.h
...........................\.....\.......\DeckLinkAPIDispatch.cpp
...........................\.....\.......\DeckLinkAPIDispatch_v7_6.cpp
...........................\.....\.......\DeckLinkAPIDispatch_v8_0.cpp
...........................\.....\.......\DeckLinkAPIModes.h
...........................\.....\.......\DeckLinkAPITypes.h
...........................\.....\.......\DeckLinkAPIVersion.h
...........................\.....\.......\LinuxCOM.h
...........................\.....\Samples
...........................\.....\.......\bin
...........................\.....\.......\...\i386
...........................\.....\.......\...\....\Capture
...........................\.....\.......\...\....\DeviceList
...........................\.....\.......\...\....\LoopThroughWithOpenGLCompositing
...........................\.....\.......\...\....\OpenGLOutput
...........................\.....\.......\...\....\SignalGenerator
...........................\.....\.......\...\....\TestPattern
...........................\.....\.......\...\x86_64
...........................\.....\.......\...\......\Capture
...........................\.....\.......\...\......\DeviceList
...........................\.....\.......\...\......\LoopThroughWithOpenGLCompositing
...........................\.....\.......\...\......\OpenGLOutput
...........................\.....\.......\...\......\SignalGenerator
...........................\.....\.......\...\......\TestPattern
...........................\.....\.......\Capture
...........................\.....\.......\.......\Capture.cpp
...........................\.....\.......\.......\Capture.h
...........................\.....\.......\.......\Makefile
...........................\.....\.......\DeviceList
...........................\.....\.......\..........\main.cpp
...........................\.....\.......\..........\Makefile
...........................\.....\.......\LoopThroughWithOpenGLCompositing
...........................\.....\.......\................................\GLExtensions.cpp
...........................\.....\.......\................................\GLExtensions.h
...........................\.....\.......\................................\LoopThroughWithOpenGLCompositing.cpp
...........................\.....\.......\................................\LoopThroughWithOpenGLCompositing.h
...........................\.....\.......\................................\LoopThroughWithOpenGLCompositing.pro
...........................\.....\.......\................................\LoopThroughWithOpenGLCompositing.ui
...........................\.....\.......\................................\main.cpp
...........................\.....\.......\................................\OpenGLComposite.cpp
...........................\.....\.......\................................\OpenGLComposite.h
...........................\.....\.......\Makefile
...........................\.....\.......\OpenGLOutput
...........................\.....\.......\............\BMDOpenGLOutput.cpp
...........................\.....\.......\............\BMDOpenGLOutput.h
...........................\.....\.......\............\CDeckLinkGLWidget.cpp
...........................\.....\.......\............\CDeckLinkGLWidget.h
................
...........................\Blackmagic Decklink SDK.pdf
...........................\Linux
...........................\.....\include
...........................\.....\.......\DeckLinkAPI.h
...........................\.....\.......\DeckLinkAPI_v7_1.h
...........................\.....\.......\DeckLinkAPI_v7_3.h
...........................\.....\.......\DeckLinkAPI_v7_6.h
...........................\.....\.......\DeckLinkAPI_v7_9.h
...........................\.....\.......\DeckLinkAPI_v8_0.h
...........................\.....\.......\DeckLinkAPI_v8_1.h
...........................\.....\.......\DeckLinkAPI_v9_2.h
...........................\.....\.......\DeckLinkAPIConfiguration.h
...........................\.....\.......\DeckLinkAPIDeckControl.h
...........................\.....\.......\DeckLinkAPIDiscovery.h
...........................\.....\.......\DeckLinkAPIDispatch.cpp
...........................\.....\.......\DeckLinkAPIDispatch_v7_6.cpp
...........................\.....\.......\DeckLinkAPIDispatch_v8_0.cpp
...........................\.....\.......\DeckLinkAPIModes.h
...........................\.....\.......\DeckLinkAPITypes.h
...........................\.....\.......\DeckLinkAPIVersion.h
...........................\.....\.......\LinuxCOM.h
...........................\.....\Samples
...........................\.....\.......\bin
...........................\.....\.......\...\i386
...........................\.....\.......\...\....\Capture
...........................\.....\.......\...\....\DeviceList
...........................\.....\.......\...\....\LoopThroughWithOpenGLCompositing
...........................\.....\.......\...\....\OpenGLOutput
...........................\.....\.......\...\....\SignalGenerator
...........................\.....\.......\...\....\TestPattern
...........................\.....\.......\...\x86_64
...........................\.....\.......\...\......\Capture
...........................\.....\.......\...\......\DeviceList
...........................\.....\.......\...\......\LoopThroughWithOpenGLCompositing
...........................\.....\.......\...\......\OpenGLOutput
...........................\.....\.......\...\......\SignalGenerator
...........................\.....\.......\...\......\TestPattern
...........................\.....\.......\Capture
...........................\.....\.......\.......\Capture.cpp
...........................\.....\.......\.......\Capture.h
...........................\.....\.......\.......\Makefile
...........................\.....\.......\DeviceList
...........................\.....\.......\..........\main.cpp
...........................\.....\.......\..........\Makefile
...........................\.....\.......\LoopThroughWithOpenGLCompositing
...........................\.....\.......\................................\GLExtensions.cpp
...........................\.....\.......\................................\GLExtensions.h
...........................\.....\.......\................................\LoopThroughWithOpenGLCompositing.cpp
...........................\.....\.......\................................\LoopThroughWithOpenGLCompositing.h
...........................\.....\.......\................................\LoopThroughWithOpenGLCompositing.pro
...........................\.....\.......\................................\LoopThroughWithOpenGLCompositing.ui
...........................\.....\.......\................................\main.cpp
...........................\.....\.......\................................\OpenGLComposite.cpp
...........................\.....\.......\................................\OpenGLComposite.h
...........................\.....\.......\Makefile
...........................\.....\.......\OpenGLOutput
...........................\.....\.......\............\BMDOpenGLOutput.cpp
...........................\.....\.......\............\BMDOpenGLOutput.h
...........................\.....\.......\............\CDeckLinkGLWidget.cpp
...........................\.....\.......\............\CDeckLinkGLWidget.h
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