文件名称:AIPac_code_016
介绍说明--下载内容均来自于网络,请自行研究使用
吃豆人源码,很不错很经典的游戏,既可以玩玩,又可以学习下思想-Pac-Man source, very good and very classic game, both can have fun, they can learn the ideological and
(系统自动生成,下载前可以参看下载内容)
下载文件列表
AIPac.param
AIPac_v016_README.txt
Brain_Keyboard.cpp
Brain_Keyboard.h
Brain_RandomGhost.cpp
Brain_RandomGhost.h
Enumerations.h
Exceptions.txt
IBrain.h
MapController.cpp
MapController.h
MapModel.cpp
MapModel.h
MapView.cpp
MapView.h
NEAT
....\C2DMatrix.cpp
....\C2DMatrix.h
....\CController.cpp
....\CController.h
....\Cga.cpp
....\Cga.h
....\CInnovation.cpp
....\CInnovation.h
....\CMapper.cpp
....\CMapper.h
....\CMinesweeper.cpp
....\CMineSweeper.h
....\collision.cpp
....\collision.h
....\CParams.cpp
....\CParams.h
....\CSpecies.cpp
....\CSpecies.h
....\CTimer.cpp
....\CTimer.h
....\defines.h
....\genes.h
....\genotype.cpp
....\genotype.h
....\main.cpp
....\PacNEATBrain.cpp
....\PacNEATBrain.h
....\params.ini
....\phenotype.cpp
....\phenotype.h
....\ReadMe.txt
....\resource.h
....\SVector2D.h
....\utils.cpp
....\utils.h
PMAI.cbp
PMAI.cpp
PMAI.cscope_file_list
PMAI.depend
PMAI.layout
Resources
.........\AIPac.bmp
.........\Dot.bmp
.........\DotMap.txt
.........\Ghosts.bmp
.........\MazeMap.txt
.........\PowerPill.bmp
.........\Walls.bmp
SpriteController.cpp
SpriteController.h
SpriteModel.cpp
SpriteModel.h
SpriteView.cpp
SpriteView.h
TODO.txt
Utilities
.........\BitmapLoader.cpp
.........\BitmapLoader.h
.........\CTimer.cpp
.........\CTimer.h
.........\ExceptionRKD.cpp
.........\ExceptionRKD.h
.........\globals.cpp
.........\globals.h
.........\ParameterMap.cpp
.........\ParameterMap.h
.........\ParameterSingleton.cpp
.........\ParameterSingleton.h
WorldController.cpp
WorldController.h
WorldModel.cpp
WorldModel.h
WorldView.cpp
WorldView.h
AIPac_v016_README.txt
Brain_Keyboard.cpp
Brain_Keyboard.h
Brain_RandomGhost.cpp
Brain_RandomGhost.h
Enumerations.h
Exceptions.txt
IBrain.h
MapController.cpp
MapController.h
MapModel.cpp
MapModel.h
MapView.cpp
MapView.h
NEAT
....\C2DMatrix.cpp
....\C2DMatrix.h
....\CController.cpp
....\CController.h
....\Cga.cpp
....\Cga.h
....\CInnovation.cpp
....\CInnovation.h
....\CMapper.cpp
....\CMapper.h
....\CMinesweeper.cpp
....\CMineSweeper.h
....\collision.cpp
....\collision.h
....\CParams.cpp
....\CParams.h
....\CSpecies.cpp
....\CSpecies.h
....\CTimer.cpp
....\CTimer.h
....\defines.h
....\genes.h
....\genotype.cpp
....\genotype.h
....\main.cpp
....\PacNEATBrain.cpp
....\PacNEATBrain.h
....\params.ini
....\phenotype.cpp
....\phenotype.h
....\ReadMe.txt
....\resource.h
....\SVector2D.h
....\utils.cpp
....\utils.h
PMAI.cbp
PMAI.cpp
PMAI.cscope_file_list
PMAI.depend
PMAI.layout
Resources
.........\AIPac.bmp
.........\Dot.bmp
.........\DotMap.txt
.........\Ghosts.bmp
.........\MazeMap.txt
.........\PowerPill.bmp
.........\Walls.bmp
SpriteController.cpp
SpriteController.h
SpriteModel.cpp
SpriteModel.h
SpriteView.cpp
SpriteView.h
TODO.txt
Utilities
.........\BitmapLoader.cpp
.........\BitmapLoader.h
.........\CTimer.cpp
.........\CTimer.h
.........\ExceptionRKD.cpp
.........\ExceptionRKD.h
.........\globals.cpp
.........\globals.h
.........\ParameterMap.cpp
.........\ParameterMap.h
.........\ParameterSingleton.cpp
.........\ParameterSingleton.h
WorldController.cpp
WorldController.h
WorldModel.cpp
WorldModel.h
WorldView.cpp
WorldView.h