文件名称:xplatformcpp-54154
- 所属分类:
- DirextX编程
- 资源属性:
- [Windows] [Visual C] [源码] [Visual.Net]
- 上传时间:
- 2012-11-26
- 文件大小:
- 815kb
- 下载次数:
- 0次
- 提 供 者:
- AgentO******
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
fr a mework supporting opengl and directx9
(系统自动生成,下载前可以参看下载内容)
下载文件列表
data
....\pix.glsl
....\pix.hlsl
....\Sinbad.blend.xml.ind0
....\Sinbad.blend.xml.ind1
....\Sinbad.blend.xml.ind2
....\Sinbad.blend.xml.ind3
....\Sinbad.blend.xml.ind4
....\Sinbad.blend.xml.ind5
....\Sinbad.blend.xml.ind6
....\Sinbad.blend.xml.vert
....\sinbad_body.PNG
....\sinbad_clothes.PNG
....\sinbad_sword.PNG
....\vert.glsl
....\vert.hlsl
TestWin32
.........\main.cpp
.........\TestWin32.vcxproj
.........\TestWin32.vcxproj.filters
XPlatformCPP.sln
XPlatformCPPDirect3D
....................\Direct3DIndexBuffer.cpp
....................\Direct3DIndexBuffer.h
....................\Direct3DRenderer.cpp
....................\Direct3DRenderer.h
....................\Direct3DShader.cpp
....................\Direct3DShader.h
....................\Direct3DShaderSet.cpp
....................\Direct3DShaderSet.h
....................\Direct3DTexture.cpp
....................\Direct3DTexture.h
....................\Direct3DVertexBuffer.cpp
....................\Direct3DVertexBuffer.h
....................\Direct3DVertexFormat.cpp
....................\Direct3DVertexFormat.h
....................\XPlatformCPPDirect3D.h
....................\XPlatformCPPDirect3D.vcxproj
....................\XPlatformCPPDirect3D.vcxproj.filters
XPlatformCPPExtras
..................\Content.cpp
..................\Content.h
..................\Indices.cpp
..................\Indices.h
..................\InputFile.cpp
..................\InputFile.h
..................\Mesh.cpp
..................\Mesh.h
..................\PngObject.cpp
..................\PngObject.h
..................\Vertices.cpp
..................\Vertices.h
..................\XPlatformCPPExtras.h
..................\XPlatformCPPExtras.vcxproj
..................\XPlatformCPPExtras.vcxproj.filters
XPlatformCPPOpenGL
..................\glext.h
..................\OpenGLFunctions.h
..................\OpenGLIndexBuffer.cpp
..................\OpenGLIndexBuffer.h
..................\OpenGLRenderer.cpp
..................\OpenGLRenderer.h
..................\OpenGLShader.cpp
..................\OpenGLShader.h
..................\OpenGLShaderSet.cpp
..................\OpenGLShaderSet.h
..................\OpenGLTexture.cpp
..................\OpenGLTexture.h
..................\OpenGLVertexBuffer.cpp
..................\OpenGLVertexBuffer.h
..................\OpenGLVertexFormat.cpp
..................\OpenGLVertexFormat.h
..................\wglext.h
..................\Win32OpenGLFunctions.cpp
..................\XPlatformCPPOpenGL.h
..................\XPlatformCPPOpenGL.vcxproj
..................\XPlatformCPPOpenGL.vcxproj.filters
XPlatformCPP
............\IIndexBuffer.h
............\IRenderer.h
............\IShader.h
............\IShaderSet.h
............\ITexture.h
............\IVertexBuffer.h
............\IVertexFormat.h
............\Matrix.cpp
............\Matrix.h
............\RefCountPtr.h
............\ShaderType.h
............\Vector3.cpp
............\Vector3.h
............\VertexElement.cpp
............\VertexElement.h
............\VertexType.h
............\VertexUsage.h
............\XPlatformCPP.h
............\XPlatformCPP.vcxproj
............\XPlatformCPP.vcxproj.filters
....\pix.glsl
....\pix.hlsl
....\Sinbad.blend.xml.ind0
....\Sinbad.blend.xml.ind1
....\Sinbad.blend.xml.ind2
....\Sinbad.blend.xml.ind3
....\Sinbad.blend.xml.ind4
....\Sinbad.blend.xml.ind5
....\Sinbad.blend.xml.ind6
....\Sinbad.blend.xml.vert
....\sinbad_body.PNG
....\sinbad_clothes.PNG
....\sinbad_sword.PNG
....\vert.glsl
....\vert.hlsl
TestWin32
.........\main.cpp
.........\TestWin32.vcxproj
.........\TestWin32.vcxproj.filters
XPlatformCPP.sln
XPlatformCPPDirect3D
....................\Direct3DIndexBuffer.cpp
....................\Direct3DIndexBuffer.h
....................\Direct3DRenderer.cpp
....................\Direct3DRenderer.h
....................\Direct3DShader.cpp
....................\Direct3DShader.h
....................\Direct3DShaderSet.cpp
....................\Direct3DShaderSet.h
....................\Direct3DTexture.cpp
....................\Direct3DTexture.h
....................\Direct3DVertexBuffer.cpp
....................\Direct3DVertexBuffer.h
....................\Direct3DVertexFormat.cpp
....................\Direct3DVertexFormat.h
....................\XPlatformCPPDirect3D.h
....................\XPlatformCPPDirect3D.vcxproj
....................\XPlatformCPPDirect3D.vcxproj.filters
XPlatformCPPExtras
..................\Content.cpp
..................\Content.h
..................\Indices.cpp
..................\Indices.h
..................\InputFile.cpp
..................\InputFile.h
..................\Mesh.cpp
..................\Mesh.h
..................\PngObject.cpp
..................\PngObject.h
..................\Vertices.cpp
..................\Vertices.h
..................\XPlatformCPPExtras.h
..................\XPlatformCPPExtras.vcxproj
..................\XPlatformCPPExtras.vcxproj.filters
XPlatformCPPOpenGL
..................\glext.h
..................\OpenGLFunctions.h
..................\OpenGLIndexBuffer.cpp
..................\OpenGLIndexBuffer.h
..................\OpenGLRenderer.cpp
..................\OpenGLRenderer.h
..................\OpenGLShader.cpp
..................\OpenGLShader.h
..................\OpenGLShaderSet.cpp
..................\OpenGLShaderSet.h
..................\OpenGLTexture.cpp
..................\OpenGLTexture.h
..................\OpenGLVertexBuffer.cpp
..................\OpenGLVertexBuffer.h
..................\OpenGLVertexFormat.cpp
..................\OpenGLVertexFormat.h
..................\wglext.h
..................\Win32OpenGLFunctions.cpp
..................\XPlatformCPPOpenGL.h
..................\XPlatformCPPOpenGL.vcxproj
..................\XPlatformCPPOpenGL.vcxproj.filters
XPlatformCPP
............\IIndexBuffer.h
............\IRenderer.h
............\IShader.h
............\IShaderSet.h
............\ITexture.h
............\IVertexBuffer.h
............\IVertexFormat.h
............\Matrix.cpp
............\Matrix.h
............\RefCountPtr.h
............\ShaderType.h
............\Vector3.cpp
............\Vector3.h
............\VertexElement.cpp
............\VertexElement.h
............\VertexType.h
............\VertexUsage.h
............\XPlatformCPP.h
............\XPlatformCPP.vcxproj
............\XPlatformCPP.vcxproj.filters