文件名称:Visiual-CPP6.0duomeitikaifa
- 所属分类:
- 图形图像处理(光照,映射..)
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 49.18mb
- 下载次数:
- 0次
- 提 供 者:
- 张*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
多媒体开发实例,包裹图像,视频,声音等开发实例-examples of Multimedia development
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Visiual C++6.0多媒体开发实例
............................\sample1
............................\.......\FIRE
............................\.......\....\Debug
............................\.......\....\.....\fire.exe
............................\.......\....\.....\fire.ilk
............................\.......\....\.....\fire.obj
............................\.......\....\.....\fire.pch
............................\.......\....\.....\fire.pdb
............................\.......\....\.....\fire.res
............................\.......\....\.....\firedlg.obj
............................\.......\....\.....\firewnd.obj
............................\.......\....\.....\stdafx.obj
............................\.......\....\.....\vc60.idb
............................\.......\....\.....\vc60.pdb
............................\.......\....\FIRE.CLW
............................\.......\....\FIRE.CPP
............................\.......\....\FIRE.DSP
............................\.......\....\FIRE.DSW
............................\.......\....\FIRE.H
............................\.......\....\FIRE.MAK
............................\.......\....\FIRE.OPT
............................\.......\....\FIRE.RC
............................\.......\....\FIREDLG.CPP
............................\.......\....\FIREDLG.H
............................\.......\....\FIREWND.CPP
............................\.......\....\FIREWND.H
............................\.......\....\Fire.aps
............................\.......\....\Fire.ncb
............................\.......\....\ProfRelease
............................\.......\....\...........\fire.exe
............................\.......\....\...........\fire.map
............................\.......\....\...........\fire.obj
............................\.......\....\...........\fire.pch
............................\.......\....\...........\fire.res
............................\.......\....\...........\firedlg.obj
............................\.......\....\...........\firewnd.obj
............................\.......\....\...........\stdafx.obj
............................\.......\....\...........\vc60.idb
............................\.......\....\RES
............................\.......\....\...\FIRE.ICO
............................\.......\....\...\FIRE.RC2
............................\.......\....\RESOURCE.H
............................\.......\....\Release
............................\.......\....\.......\fire.exe
............................\.......\....\.......\fire.obj
............................\.......\....\.......\fire.pch
............................\.......\....\.......\fire.res
............................\.......\....\.......\firedlg.obj
............................\.......\....\.......\firewnd.obj
............................\.......\....\.......\stdafx.obj
............................\.......\....\.......\vc60.idb
............................\.......\....\STDAFX.CPP
............................\.......\....\STDAFX.H
............................\.......\....\fire.plg
............................\.......\FIRE.zip
............................\sample10
............................\........\DSound_demo
............................\........\...........\Debug
............................\........\...........\.....\DirectSound.obj
............................\........\...........\.....\Sound.exe
............................\........\...........\.....\Sound.ilk
............................\........\...........\.....\Sound.obj
............................\........\...........\.....\Sound.pch
............................\........\...........\.....\Sound.pdb
............................\........\...........\.....\Sound.res
............................\........\...........\.....\SoundDlg.obj
............................\........\...........\.....\StdAfx.obj
............................\........\...........\.....\vc60.idb
............................\........\...........\.....\vc60.pdb
............................\........\...........\DirectSound.cpp
............................\........\...........\DirectSound.h
.........
............................\sample1
............................\.......\FIRE
............................\.......\....\Debug
............................\.......\....\.....\fire.exe
............................\.......\....\.....\fire.ilk
............................\.......\....\.....\fire.obj
............................\.......\....\.....\fire.pch
............................\.......\....\.....\fire.pdb
............................\.......\....\.....\fire.res
............................\.......\....\.....\firedlg.obj
............................\.......\....\.....\firewnd.obj
............................\.......\....\.....\stdafx.obj
............................\.......\....\.....\vc60.idb
............................\.......\....\.....\vc60.pdb
............................\.......\....\FIRE.CLW
............................\.......\....\FIRE.CPP
............................\.......\....\FIRE.DSP
............................\.......\....\FIRE.DSW
............................\.......\....\FIRE.H
............................\.......\....\FIRE.MAK
............................\.......\....\FIRE.OPT
............................\.......\....\FIRE.RC
............................\.......\....\FIREDLG.CPP
............................\.......\....\FIREDLG.H
............................\.......\....\FIREWND.CPP
............................\.......\....\FIREWND.H
............................\.......\....\Fire.aps
............................\.......\....\Fire.ncb
............................\.......\....\ProfRelease
............................\.......\....\...........\fire.exe
............................\.......\....\...........\fire.map
............................\.......\....\...........\fire.obj
............................\.......\....\...........\fire.pch
............................\.......\....\...........\fire.res
............................\.......\....\...........\firedlg.obj
............................\.......\....\...........\firewnd.obj
............................\.......\....\...........\stdafx.obj
............................\.......\....\...........\vc60.idb
............................\.......\....\RES
............................\.......\....\...\FIRE.ICO
............................\.......\....\...\FIRE.RC2
............................\.......\....\RESOURCE.H
............................\.......\....\Release
............................\.......\....\.......\fire.exe
............................\.......\....\.......\fire.obj
............................\.......\....\.......\fire.pch
............................\.......\....\.......\fire.res
............................\.......\....\.......\firedlg.obj
............................\.......\....\.......\firewnd.obj
............................\.......\....\.......\stdafx.obj
............................\.......\....\.......\vc60.idb
............................\.......\....\STDAFX.CPP
............................\.......\....\STDAFX.H
............................\.......\....\fire.plg
............................\.......\FIRE.zip
............................\sample10
............................\........\DSound_demo
............................\........\...........\Debug
............................\........\...........\.....\DirectSound.obj
............................\........\...........\.....\Sound.exe
............................\........\...........\.....\Sound.ilk
............................\........\...........\.....\Sound.obj
............................\........\...........\.....\Sound.pch
............................\........\...........\.....\Sound.pdb
............................\........\...........\.....\Sound.res
............................\........\...........\.....\SoundDlg.obj
............................\........\...........\.....\StdAfx.obj
............................\........\...........\.....\vc60.idb
............................\........\...........\.....\vc60.pdb
............................\........\...........\DirectSound.cpp
............................\........\...........\DirectSound.h
.........